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TDM #4
It happens in an instant. A heavy weight in your gut, a trembling of your limbs, the world spins and you barely have time to register that you're falling before you lose consciousness. And when you awaken, it's not where you were last. Dark, unadorned oak walls surround you in a tiny room, the only furniture the bed you are currently resting upon, and the bedside table with a folded piece of parchment resting atop it that simply reads:
As you exit you find others like yourself emerging from the surrounding rooms. You are indeed in a tavern, but there is no hustle and bustle one might think to hear in such a place. The only person down on the main floor is a humanoid figure wiping down the bar, who smiles when they see you. They're familiar, but not, and you can't quite place their face. For some reason, however, their presence is comforting and warm.
“Welcome, Visitor. I'm sure you have a lot of questions.”
And you most certainly do.
Due to popular demand, the starter tavern and the drinks provided are available to in game characters via a portal accessible only to those with a faction gem.
JINGLE BELL A crisp, bright drink...that makes jingling bell sounds as you walk. There are no bells, and yet you jingle.
S(LAY) RIDE This drink has an earthy, woody taste. Almost as woody as the tavern floor it forces you to lie down upon. You cannot get up unless someone else helps you.
MISTLETOE MEAD Made with honey from enchanted bee hives and a touch of mistletoe leaves. Time to find a smoochin' partner!
HOLLY JOLLY SPICE A bold and fiery blend of rum, cinnamon, and cloves with a secret twist—just a dash of enchanted holly berry syrup that makes your cheeks flush with warmth and your laughter contagious. One sip, and you're the life of the party, even if you're by yourself.
CANDY CANE CRUSH A festive burst of minty sweetness with a cool, refreshing sensation that tingles the tongue. The drinker’s mood subtly shifts the color of their surroundings, briefly changing the hues of objects or lights in the room to match their feelings.
GINGERBREAD MAN A thick drink that tastes exactly like a gingerbread cookie. However, candy and other delicious accents start appearing on you as if YOU were the cookie. Is that icing on your nose? Candied cherries in your hair? Gumdrop buttons? But on the bright side, free candy!
As the effects of your drink wear off, the Tavernkeeper speaks once more:
You are compelled to walk through the only door leading out of the tavern, finding yourself not outside, but in a deep black, seemingly endless room with five portals arranged in a circle. As the last of you leave and the door closes behind you, gone when you look back again and replaced with nothing but that black void, three of the portals illuminate:
The first portal is surrounded by an almost blinding light, prismatic rainbows shining brightly in the dewy air outside of the tavern. A soft breeze may gently caress you, pulling you toward it. The portal seems to lead to a city in the clouds, airships and winged beings of all sorts soaring through the skies. Of the little bits of visible land, much of it boasts giant waterfalls that look like clouds melting into the land below. The portal calls to those who crave independence and freedom; and especially to anyone that wishes to find the strong bond of a family not forged in blood.
The second portal is encircled by a fairy ring of spotted white capped mushrooms, the faint scent of damp stone and rich earth wafting from within the faint green glow. Peering inside, one can see a sprawling harbor city of gray hewn stone, a melting pot of humanoid beings going about their day, and beyond, rolling green farmland and cottages clustered in small villages. This portal is destined for those who crave stability and solid ground beneath their feet. A simple life, an adventurous one, and everything in between can be found within.
The last portal is adorned with shells and seaweed, the glow of blue around it catching on droplets cascading down the circular opening. Beyond it you see a city housed inside a massive bubble deep under the ocean, spiraling towers encrusted with coral, and a variety of different creatures mingling about the streets. Outside of that bubble, merfolk swim, a massive squid engulfs the view from the portal as it smoothly glides through the water, and schools of fish disperse as it passes. A sanctuary in the sea that calls to those with a hunger for knowledge and a desire to aid those in need. Or perhaps it is the mystery that beckons you - the lure of the unknown in the depths that bids you explore it.
Upon following the pull of the breeze through the first portal, you are thrust into the beauty of a lively city that goes by the name of Heaven's Bow. Much of this main city feels exactly as you would expect on a city below, but there are clouds surrounding every direction you look. The walls of buildings are made with light-colored limestone, and buildings are generally built up to heights made even more grandiose by their position in the sky.
The Skyfall Docks are the first thing you notice, boasting hundreds of airships sailing in and out across the clouds with shouts that accompany a typical port city. Just outside is a fantastic market with goods not only from the other regions of Caldera, but from what some shopkeepers claim are other worlds--items sold or left behind by Visitors. Almost anything can be found in the markets if one is willing to look hard enough. Transport to other locations throughout the sky and even to the land or sea can be found here.
If the docks are too lively for you, you may instead find yourself roaming the underbelly of Heaven's Bow and finding brothels and gambling parlors filled with the promise of pleasure and fortune. The guild house for the Sylphs can be found here as well, giving out quests and training to prospective adventurers and guards alike--though none of them seem concerned with the illicit activities that surround them. Perhaps the freedom the Sylphs boast of extends to what others may deem an undesirable activity.
But most curious of all, you find a shimmering opal gemstone in your hand. When placed anywhere on the body, it will transform into a piece of jewelry with the gemstone set in the center.
If it was the second portal that called to you, you will find yourself in the busy city of Grey Ward, with its cobblestone streets and sturdy grey stone buildings. You are in the heart of the city, the Glass Market, so named for the colorful stained glass windows of the surrounding buildings. The scent of cooking food and the sound of barkers fills the air; watchful guards keep an eye out for pickpockets and thieves, and citizens go about their day. From here, one can investigate the rest of the city: the Sundown Docks, where both sea and sky faring skips transport people and goods. The Soot Spire, home of inventors and engineers. The Hearthstill, the main residential area. The Downs, a smaller residential area for those with less means.
Outside the city walls, one can explore acres of farmlands to the east and west, or follow Terra’s Pass to the less settled areas, but take care. Past the Skyward Range, out in the smaller burrows and villages, the influence of the city guard diminishes quickly, and you’ll have to keep your wits about you. Bandits along the road are always a risk, and the wildlife are less controlled by regimented hunting.
In your hand is a gemstone, a brilliantly green emerald that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.
If the last portal beckoned you through it, you find yourself within that bubble covered city beneath the sea, the city of Salt Spire. Your ears pop with the change in pressure, and the smell of the salty sea fills your nostrils. All around you buildings made of dark stone encrusted with coral and seagrass tower high above your head, the backdrop outside the dome a deep blue, seemingly endless sea filled with fish and merfolk and all other manner of creature swimming through the water. You stand in the heart of it all, surrounded by people with gils on their necks and scales upon their vibrantly colored skin, all of whom seem intrigued by your arrival. You have many options of where to visit in the city under the sea, but where oh where will you go first?
The Salt Spire Library is right before you, an impossibly large building housing thousands upon thousands of books of all genres. Fiction, non-fiction, romance and mystery and all between. You may even find books from your world and others! Oddly enough though, no Calderan history books are to be found, and if you ask for them, the librarians and locals all choose to ignore your questions.
If scholarly pursuits aren't to your interest currently, perhaps a trip to Bluetide Market would be more your style? The marketplace is host to every manner of shop one might ever need: artisans of all varieties, apothecaries and healers in the Shimmer Quarter, the most in fashion undersea clothing shops, food stalls, and all between can be found in Bluetide. There are also the Tideshore and Fogbottom docks on either end of the city. The former allows transport to the surface via large, magical bubbles for those that cannot hold their breath or make the swim themselves yet. The latter allows people to venture further into the sea. Those without their underwater abilities are offered rebreathers for travel that last for four hours before needing to be replaced.
In your hand is a gemstone, a shining sapphire that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.
Visitors in all starter cities are offered a standard home with basic necessities provided (your choice in design, etc.) that can house 1-4 people if they so choose. Home upgrades can be purchased via rewards.
Whether or not the assurances of the leaders ring entirely true, life, as it often does, presses on. The people of Caldera have once again immersed themselves in the comforting bustle of distraction, turning their attention to the imminent Season of Lights celebrations. This holiday, it seems, bears a striking resemblance to the festive cheer of Christmas (and a mix of new years), with gifts exchanged in abundance and decorations of shimmering silver and radiant blue casting their glow across the sky, sea, and land in harmonious splendor.
One of the seasons's highlights is the grand Feast of the Sky, a night when the people gather beneath a star-filled canopy to exchange gifts—ornate trinkets, hand-crafted items, and tokens of affection that carry deep personal meaning. In the days leading up to the feast, a tradition of "Lightwalking" emerges, where families and friends embark on midnight strolls through streets aglow with lanterns, singing carols and sharing stories of hope and renewal. Sea-going vessels, too, partake in the festivities, their sails and riggings festooned with glowing orbs that drift like stars across the waters.
The Season of Lights is, above all, a celebration of resilience, a time when the people of Caldera set aside their worries, if only for a little while, to bask in the glow of community, generosity, and the promise of brighter days ahead thanks to the Visitor's arrival...
The palace at the heart of Heaven’s Bow is a breathtaking sight, its walls adorned with silver and blue decorations that catch the light from thousands of lanterns floating in mid-air. The atmosphere is both jubilant and tense, a world on the brink of collapse holding its breath in the hopes that this fleeting night will offer a glimmer of salvation. The sky above is painted with the colors of dusk and dawn, swirling in a palette of purples, blues, and silvers.
Sylphs—the free-spirited, airborn people of the Sky—flutter about, their wings glinting in the light, performing acrobatic feats in the air, their laughter and music mingling with the sounds of the celebration. Guests, their masks intricate and stunning, move among the crowd, exchanging pleasantries and stories, some joining in the dances while others linger near the grand tables, laden with food and drink from every corner of Caldera and beyond.
As the night unfolds, the guests find themselves drawn into different corners of the event—each space offering the Visitors a chance to prove themselves worthy of the leaders’ favor. There is no shortage of opportunities to learn, grow, and, perhaps, change the course of this dying world.
At one end of the palace's terrace, a floating platform hovers above the clouds, surrounded by shifting air currents. Sylphs glide effortlessly through the space, their wings leaving trails of light as they move to the lively music, which seems written by the wind itself.
Aella, Admiral of the Slyph, stands at the center of the platform, her cloak of shimmering feathers rippling in the breeze. She surveys the crowd, inviting those brave enough to take part in her challenge. Before them, a maze of floating platforms stretches out, some wide and stable, others narrow and swaying in the wind. The task is simple: leap from one platform to the next, navigating the shifting air and ever-changing obstacles.
The platforms move unpredictably, some rising higher, others sinking, and a few disappearing entirely. Guests must time their jumps perfectly, balancing agility with timing as they avoid falling into the clouds below.
Those who succeed will earn Aella’s favor (in the form of 100 Bones and a single white feather). And those who falter will simply reappear the start of the challenge to begin anew or give up with no repercussions for the latter save perhaps a bit of embarrassment.
Cordelia, Queen of the Sea, stands quietly on a raised platform at the edge of the garden, her presence calm and powerful. Her eyes, deep and unfathomable, seem to reflect the vastness of the ocean, and though she watches the guests, she does not engage with them. Her stillness holds an air of mystery, as if she is both present and yet unreachable.
The Undines move silently through the garden, offering peaceful company to those who wander nearby. The garden is a place of contemplation, where guests can simply pause and connect with the tranquil beauty of the water—its soothing flow, its quiet depths, and its promise of renewal. There are no tests or challenges here, only the peace of the Sea to calm the mind and soul.
Those who linger may feel the weight of ancient knowledge in the air, a silent understanding of the oceans' mysteries and the healing power of water. In this place, the answers are not spoken, but felt—a quiet reminder that some of the world’s deepest truths are best discovered in moments of stillness.
As the evening fades, those who have found solace in the garden’s stillness will discover, tucked gently in their palm, a lustrous pearl. Unlike any found on the shores, this pearl is soft and warm, its surface shimmering with an inner light. It is a symbol of the wisdom that comes from quiet reflection—the knowledge that some things, like the depth of the sea, cannot be rushed.
In the heart of the palace gardens, beneath a canopy of flowering trees, the Dryads drift gracefully among the guests, their earthy skin glowing with life and their eyes bright with the vitality of nature. The air is thick with the scent of blooming roses and jasmine, while the ground beneath the guests' feet pulses with a quiet energy, inviting them to pause and feel the garden’s magic.
Terra, the Lady of the Land, stands at the center, her form adorned in living vines and blossoms, moving as if the garden itself flows through her. Her presence is both nurturing and fierce, a silent invitation to those seeking connection—to the land, to love, and to one another.
Guests are drawn to the tranquil beauty of the garden, stealing soft moments with their partners among the flowers. Lovers exchange quiet glances, touch petals with gentle fingers, and share unspoken promises beneath the soft glow of lanterns. The garden hums with romance, as if the earth itself is blessing these tender moments, offering the quiet assurance that love—like the land—can grow in the most unexpected places.
As the night draws to a close, Terra’s gentle power is felt in the air, and for those who have taken the time to connect with the garden’s beauty, a soft gift of nature is bestowed. A flower—unique and radiant—appears in their hand, a token of love and growth, a reminder that even the briefest moments can take root and blossom into something everlasting.
Settled in? Good. It's time to make your way to the Questboard located in every city in numerous, easy to access locations. That is, if you want to make any kind of impact on the world or just get some Bones for anything you might wish to purchase. Visitors are given a very small stipend in which to survive every month, but all it does is keep you fed and housed. These quests will assure you greater wealth, and they're the main reason you're here: each finished quest helps the Calderans fix their shattering world.
Quests can be accepted at the questboard via magically signed parchment upon the board. Just sign your name to accept and the paper will be whisked away... somewhere. You're not actually sure. Probably nothing to concern yourself with.
Once quests are completed, earned Bones will be dropped off at the character's residence by Bonita, the mysterious artisan who has supposedly handcrafted every Bone circulating in Caldera. Please do not speak to her, she startles easily.
For OOC questions, please direct themhere.
All locations are available to be explored!
The TDM is game canon and all completed quests can be carried over once accepted into the game.
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It was a free sound, the way that he enunciated it and with his eyes dancing and sparkling playfully, and then he hooked his hands around those shoulders and dragged Alex with him, thereby keeping him their firmly ensconced.
"So your prick's name is almost as long as mine." and then he coughed a little bit, perhaps his voice cracked a little bit as he attempted not to laugh. "Not my penis, I would dare not name it, perhaps I will just call it anonymous?" he did not just suggest it, with those devilish eyes sparkling.
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"Anonymous? Seriously? My first dick and you want to call it anonymous? Unacceptable. Can't we at least give it a cool title? Its Royal Hardness? The Prince's Scepter? Big Ben? Fuckingham Palace?"
Someone really ought to forbid him from ever speaking again.
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"That is it, Alex-- we are getting you a muzzle. You should be ashamed of yourself, as David does not even need to be muzzled."
But would that stop Alex from speaking? In all fairness, Henry doubted it.
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Honestly a muzzle was probably a good idea, for the good of the world in general. But it only made Alex laugh at the threat because really, it didn't sound like such a bad time.
"I didn't know you were into that sort of thing, baby. Pretty kinky, but I'm not not into it."
Nothing would stop Alex from speaking, Henry. Are you sure you want to sign up for this?
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"Fuckingham Palace, I wonder how fast your mind works that you have come through all of this." and then a blink as Alex started to list out the things that he would and wouldn't do and there was a bit of interest there. "Very well then so you are in to muzzles.. would you like to list other things you are in to? For science?"
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Alex looked down at his well-tackled prince, considering that question. "For science, huh? I mean yeah, well, if it's for science how could I possibly refuse?" A shake of his head and he laughed before making himself comfortable draped on top of Henry. This is about where Alex realized that he couldn't just tell Henry that when he'd essentially been good boy'd even if it was in comparison to an actual puppy, he'd desperately wanted to do the human equivalent to wagging his tail. Nope. Not putting that one into words right now because he was still wrapping his own mind around it.
"You know it haunts me to this day that I missed the chance to lick frosting off you." The true tragedy of Cake-gate.
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"Oh?" well that was something, licking frosting off of Alex was something. "Well I have to admit I was not feeling very charitable toward you after that whole bit so perhaps I have not thought about cake frosting.. but now I am?"
But now he was, even as he started to run his fingertip lightly against that shoulder. "I daresay that I have not had a chance to build up things that I would consider kinks so much.. that would involve having a trusted partner that was more than a one-off, which I have not had much of that since Eton and..." a chuckle, "There is not that much creativity when you are sixteen."
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He wouldn't have this, the soft touch of that fingertip over his shoulder, the warmth of Henry's body against his own. He lifted his head so that he could brush a kiss against Henry's jaw. "I mean... me neither, really. But... it might be fun to get a little creative together." And well, Alex did trust Henry completely. He honestly didn't know what this was -- casual? friends with benefits? a fling? -- but he knew he wanted whatever it was to last, to continue. He wanted it to be something.
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He was full of spend and quite lazy about it. "I would like that, I suppose I trust you-- cake and all." a wry tongue-in-cheek grin, those blue eyes sparkling and his palm rubbing against a rather bared pectoral, gods-- he had such a gorgeous physique, it was not fair really.
"Shower?" which was a good idea, of course it was. He figured he could find his way to the shower and possibly drag the other man along with him.
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But Alex didn't notice.
Henry did have a good idea with the shower, and Alex nodded in agreement. "Shower." He stretched, the movement languid and slow, deliberate arch of his back, arms reaching above his head. That done he sat up and slipped to his feet, offering a hand out to Henry. "Come on, babe."
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It became something beautiful over the course of the months; being able to look down and see a text from a friend, where Alex would share aspects of his daily life, and that had compelled him to do the same, and now here they were-- this mess was not really a mess but a happy accident.
So he took the hand offered to him with a raise of his brow. "We are a sticky mess so a shower is probably a good idea." and then a leaned in whisper. "You like making me a sticky mess, don't you?"
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"Getting clean could be fun too though." Though he did have to wonder if they'd manage to actually focus on the clean part of things. Henry was incredibly distracting, Alex had found. Naked Henry all the more so.
He squeezed the hand held in his gently before leading his prince off to the bathroom, starting the water for the shower -- weird but much appreciated magical indoor plumbing.
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The kiss to the temple though undid him in such a core way, his eyes softening and looking as if his entire world had been upended. It was not fair that the other man was doing this to him, and how was he to go back to life after this. He only hoped that here in this moment he could prolong this.
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Besides, when Henry looked at him like that it would only encourage him further.
The water warmed quickly, steam rising from the spray. Alex still hadn't released Henry's hand. "Since I made the mess, I should be the one to clean it up. I take this responsibility very seriously."
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"That is very commendable, you deserve a knighting for your selfless acts of service." Henry said approvingly, certainly he would not complain at all to being washed thoroughly, in fact he was looking forward to it.. at the deepest core of his emotionally and sexually starved self.
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"Knighting, huh? You just want me on my knees again, don't you?" Alex teased, lips pressing just to the corner of Henry's before finding his lips properly.
With that he picked up the soap, working up lather before his hands began to move in slow massaging circles over the prince's back, which did mean they were pressed quite closely chest to chest.
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"Well I actually want you every which way I can get you, Alex Claremont-Diaz." Henry said this honestly. On his knees, on his back, hovering over, backed against the wall, side by side, and here his mind started swaying toward the painfully domestic.
His arms snaked around Alex's shoulders and he allowed his mouth to find a very wet neck and then he was nibbling on it while Alex did absolutely distracting things to his back.
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"Pretty smooth answer, Prince Henry-- wait." His brain and his hands stopped for a moment while his thoughts caught up with his mouth. "I don't know your full name. Do you have a full name? Or is it like a Cher or Madonna situation here."
Probably more Madonna with the blond. Alex went back to working lather along Henry's back, taking his time but very clearly bound for southern climes. He couldn't be blamed if he snuck in a bit of groping at that frankly perfect ass while he was at it, right?
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A muffled sound as his ass was groped, alright since Alex has been inside of him? He'd allow it.
"Though I do not mind if here you call me Henry Fox, we can cut out the middle names I think."
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His hands meanwhile lingered in appreciation of that ass before returning to the very enjoyable task of pampering his... oh god. Not that Henry was his anything, right? Except Alex's heart was quite insistent that yes he was. Clearly. His Henry.
"Turn around baby?"
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"Also, who says that I will be the one to get into trouble? As I seem to recall, your track record is much worse than mine." you could not argue that, don't even try Alex Clarement-Diaz.
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It's his turn to nibble at Henry's neck, tongue teasing along the water droplets there, lips kissing lazily against skin. He was clearly in no hurry with this shower, enjoying the time with his prince in his arms.
"Hey. I'm an innocent man. Always." What trouble? He was an angel. "But in case you ever need it, it's Gabriel." His middle name. For when he is in Big Trouble (TM).
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"But you are not innocent always, point in fact what are you attempting to do right now, sweetheart? As far as I can tell-- you are trying to start something."
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His hands worked lather over Henry's chest, slowly working working down, his destination probably quite clear even before his fingers encircled the other mans prick. Look, he was only human, and could only resist temptation so long.
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Oh yes, there was a great deal of time to he made up for and a great deal of that time had started at the Paris Climate Accord when he'd first been aware of how absolutely sexy Alex was.
Fuck his life, he was absolutely smitten and this was doing nothing to help him resist this, it was a good thing he did not need to, so perhaps he'd just ride out this attraction.
"I hope you realize you are fooling no one."
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