calderamods: (volcano)
calderamods ([personal profile] calderamods) wrote in [community profile] calderamemes2024-06-02 04:27 pm
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TDM #1: WELCOME VISITORS

TDM #1

It happens in an instant. A heavy weight in your gut, a trembling of your limbs, the world spins and you barely have time to register that you're falling before you lose consciousness. And when you awaken, it's not where you were last. Dark, unadorned oak walls surround you in a tiny room, the only furniture the bed you are currently resting upon, and the bedside table with a folded piece of parchment resting atop it that simply reads:

“The Tavernkeeper is awaiting your arrival downstairs.”

As you exit you find others like yourself emerging from the surrounding rooms. You are indeed in a tavern, but there is no hustle and bustle one might think to hear in such a place. The only person down on the main floor is a humanoid figure wiping down the bar, who smiles when they see you. They're familiar, but not, and you can't quite place their face. For some reason, however, their presence is comforting and warm.

“Welcome, Visitor. I'm sure you have a lot of questions.”

And you most certainly do.


SIT, STAY A WHILE

The Tavernkeeper offers more than just answers. This is a tavern after all, and what is a tavern without drinks?

"I know just what you need." They say, giving you little time to reply before some manner of drink (alcoholic or not) is set before you.

DRINK MENU
PEOPLE SKILLS: A deceptively simple looking cocktail that when imbibed makes one feel very social. Time to make friends and influence people!

A SPOT OF COURAGE: a tasty concoction so nice on the tongue it loosens it up. You suddenly want to reveal something about yourself!

SKY HIGH: a fizzy blue drink billowing with white smoke and served with a lemon slice as a garnish. It has been known to make the drinker giggly and sometimes even float a few feet off the ground.

CRYING FROG: a swirling bright green drink that makes you want to cry - or is it something else about this place that just makes you want to tear up…

SHARING IS CARING: a large, delicious frozen concoction that comes with two straws. You can't finish it alone! (No, like, you quite literally can't finish it alone.)

52 PICKUP: It's just whiskey. But for some reason it really puts you in the mood for cards, or a game of mahjong, maybe a couple rounds of checkers

QUICKSAND: The thickest chocolate milkshake you've ever had. The flavour is rich and delicious, but it moves like concrete. Sucking it up the straw takes effort. Makes the drinker mellow and lethargic. It's all good, man. Don't worry, be happy.

BEER: Beer? I thought you said bear! (animal transformation)

SEX ON THE BEACH: literally just sex on the beach, but also an aphrodisiac. Have fun! (The rooms upstairs are still open, for the record…)

CHOOSE YOUR DESTINY

As the effects of your drink wear off, the Tavernkeeper speaks once more:

”It is time, my friends, for you to find your new homes.”


You are compelled to walk through the only door leading out of the tavern, finding yourself not outside, but in a deep black, seemingly endless room with five portals arranged in a circle. As the last of you leave and the door closes behind you, gone when you look back again and replaced with nothing but that black void, three of the portals illuminate:

The first portal is surrounded by an almost blinding light, prismatic rainbows shining brightly in the dewy air outside of the tavern. A soft breeze may gently caress you, pulling you toward it. The portal seems to lead to a city in the clouds, airships and winged beings of all sorts soaring through the skies. Of the little bits of visible land, much of it boasts giant waterfalls that look like clouds melting into the land below. The portal calls to those who crave independence and freedom; and especially to anyone that wishes to find the strong bond of a family not forged in blood.

The second portal is encircled by a fairy ring of spotted white capped mushrooms, the faint scent of damp stone and rich earth wafting from within the faint green glow. Peering inside, one can see a sprawling harbor city of gray hewn stone, a melting pot of humanoid beings going about their day, and beyond, rolling green farmland and cottages clustered in small villages. This portal is destined for those who crave stability and solid ground beneath their feet. A simple life, an adventurous one, and everything in between can be found within.

The last portal is adorned with shells and seaweed, the glow of blue around it catching on droplets cascading down the circular opening. Beyond it you see a city housed inside a massive bubble deep under the ocean, spiraling towers encrusted with coral, and a variety of different creatures mingling about the streets. Outside of that bubble, merfolk swim, a massive squid engulfs the view from the portal as it smoothly glides through the water, and schools of fish disperse as it passes. A sanctuary in the sea that calls to those with a hunger for knowledge and a desire to aid those in need. Or perhaps it is the mystery that beckons you - the lure of the unknown in the depths that bids you explore it.

A NEW NORMAL
Upon following the pull of the breeze through the first portal, you are thrust into the beauty of a lively city that goes by the name of Heaven's Bow. Much of this main city feels exactly as you would expect on a city below, but there are clouds surrounding every direction you look. The walls of buildings are made with light-colored limestone, and buildings are generally built up to heights made even more grandiose by their position in the sky.

The Skyfall Docks are the first thing you notice, boasting hundreds of airships sailing in and out across the clouds with shouts that accompany a typical port city. Just outside is a fantastic market with goods not only from the other regions of Caldera, but from what some shopkeepers claim are other worlds--items sold or left behind by Visitors. Almost anything can be found in the markets if one is willing to look hard enough. Transport to other locations throughout the sky and even to the land or sea can be found here.

If the docks are too lively for you, you may instead find yourself roaming the underbelly of Heaven's Bow and finding brothels and gambling parlors filled with the promise of pleasure and fortune. The guild house for the Sylphs can be found here as well, giving out quests and training to prospective adventurers and guards alike--though none of them seem concerned with the illicit activities that surround them. Perhaps the freedom the Sylphs boast of extends to what others may deem an undesirable activity.

But most curious of all, you find a shimmering opal gemstone in your hand. When placed anywhere on the body, it will transform into a piece of jewelry with the gemstone set in the center.


If it was the second portal that called to you, you will find yourself in the busy city of Grey Ward, with its cobblestone streets and sturdy grey stone buildings. You are in the heart of the city, the Glass Market, so named for the colorful stained glass windows of the surrounding buildings. The scent of cooking food and the sound of barkers fills the air; watchful guards keep an eye out for pickpockets and thieves, and citizens go about their day. From here, one can investigate the rest of the city: the Sundown Docks, where both sea and sky faring skips transport people and goods. The Soot Spire, home of inventors and engineers. The Hearthstill, the main residential area. The Downs, a smaller residential area for those with less means.

Outside the city walls, one can explore acres of farmlands to the east and west, or follow Terra’s Pass to the less settled areas, but take care. Past the Skyward Range, out in the smaller burrows and villages, the influence of the city guard diminishes quickly, and you’ll have to keep your wits about you. Bandits along the road are always a risk, and the wildlife are less controlled by regimented hunting.

In your hand is a gemstone, a brilliantly green emerald that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



If the last portal beckoned you through it, you find yourself within that bubble covered city beneath the sea, the city of Salt Spire. Your ears pop with the change in pressure, and the smell of the salty sea fills your nostrils. All around you buildings made of dark stone encrusted with coral and seagrass tower high above your head, the backdrop outside the dome a deep blue, seemingly endless sea filled with fish and merfolk and all other manner of creature swimming through the water. You stand in the heart of it all, surrounded by people with gils on their necks and scales upon their vibrantly colored skin, all of whom seem intrigued by your arrival. You have many options of where to visit in the city under the sea, but where oh where will you go first?

The Salt Spire Library is right before you, an impossibly large building housing thousands upon thousands of books of all genres. Fiction, non-fiction, romance and mystery and all between. You may even find books from your world and others! Oddly enough though, no Calderan history books are to be found, and if you ask for them, the librarians and locals all choose to ignore your questions.

If scholarly pursuits aren't to your interest currently, perhaps a trip to Bluetide Market would be more your style? The marketplace is host to every manner of shop one might ever need: artisans of all varieties, apothecaries and healers in the Shimmer Quarter, the most in fashion undersea clothing shops, food stalls, and all between can be found in Bluetide. There are also the Tideshore and Fogbottom docks on either end of the city. The former allows transport to the surface via large, magical bubbles for those that cannot hold their breath or make the swim themselves yet. The latter allows people to venture further into the sea. Those without their underwater abilities are offered rebreathers for travel that last for four hours before needing to be replaced.

In your hand is a gemstone, a shining sapphire that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



Visitors in all starter cities are offered a standard home with basic necessities provided (your choice in design, etc.) that can house 1-4 people if they so choose. Home upgrades can be purchased via rewards.


THE QUESTBOARD

Settled in? Good. It's time to make your way to the Questboard located in every city in numerous, easy to access locations. That is, if you want to make any kind of impact on the world or just get some Bones for anything you might wish to purchase. Visitors are given a very small stipend in which to survive every month, but all it does is keep you fed and housed. These quests will assure you greater wealth, and they're the main reason you're here: each finished quest helps the Calderans fix their shattering world.

Quests can be accepted at the questboard via magically signed parchment upon the board. Just sign your name to accept and the paper will be whisked away... somewhere. You're not actually sure. Probably nothing to concern yourself with.

Once quests are completed, earned Bones will be dropped off at the character's residence by Bonita, the mysterious artisan who has supposedly handcrafted every Bone circulating in Caldera. Please do not speak to her, she startles easily.
OOC
Welcome to Caldera's first TDM! All characters awaken in a strange tavern with nothing save the clothes on their backs, all of their powers stripped, and a piece of parchment directing them downstairs to the Tavernkeeper. There is a thread of all questions answered by the Tavernkeeper here, and if you have more, feel free to ask there for what would be offered ICly. For OOC questions, please direct them here.

All locations are available to be explored! Please mind that it is an active work in progress and will hopefully be finalized by June 8th.

We are looking at an opening date of July 1st with reserves opening on June 28th and and applications on opening day.

The TDM is game canon and all completed quests can be carried over once accepted into the game.

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borelblue: (Standing Ready)

[personal profile] borelblue 2024-06-15 07:09 am (UTC)(link)
[Aymeric glanced to Joie as she ran alongside him. His eyes widened, and he nearly stumbled.]

Joie?! [He smiled and let out a few notes of laughter despite his panting breaths.] We must enjoy this reunion proper afterwards...Let us speak some sense into her first...

[Granny is still booking it, after all. As much as an angry old woman can. Luckily for her victim, Aymeric manages to pull in front of her and hold his hands out.]

HALT!

[His voice is that which once commanded respect and obedience from his troops. And now he's using it to stop an old woman. The young man she was chasing keeps running until he sees a shop he can duck into - which Granny Gourdmill misses thanks to Aymeric being in her way.]
afflatusrapture: (005 copy)

[personal profile] afflatusrapture 2024-06-15 04:22 pm (UTC)(link)
[ She feels a little bad, knowing she will have some explaining to do after they stop this granny.

Which, by the by, is very impressive that she’s nearly outrunning both of them. Once Aymeric anchors her in the front, Joie will widen her stance behind Granny Gourdmill so she can’t escape. Allowing the young man his escape.
]

Ma’am, you must keep your calm!

[ Her own voice seems to command a different respect than Aymeric might be used to. But it’s not bad for Joie.

She will look to Aymeric to resolve the rest of the situation.
]
borelblue: (Amiable)

[personal profile] borelblue 2024-06-16 03:50 am (UTC)(link)
[Granny tries to protest - even raise her purse at Aymeric - but he holds firm.]

Ma'am, that young man and his error are not worth your time. 'Tis a beautiful day in this fine city. Surely an upstanding citizen of Gourdmill such as yourself has better things to do.

[Granny narrows her eyes at him for a long moment...then lowers her purse and sighs. Muttering something under her breath about "just a young fool" and "I know I'm right", she calms down. Aymeric sighs as well, his stern commanding expression softening into a smile.]

Thank you for your understanding. You do your township proud.

[Granny Gourdmill bats a hand at him and giggles. Oh, shucks. Seems Aymeric's charm works on the elderly, too. She winks at him - and at Joie for good measure - before bidding them good day and tottering off.]
Edited 2024-06-16 03:58 (UTC)
afflatusrapture: (ok she's soft here)

[personal profile] afflatusrapture 2024-06-16 04:42 am (UTC)(link)
Impressive as always, Lord Commander.

[ She smiles at him, after seeing the older woman on her way. Making sure that she won’t cause too much trouble on her way.]

It is ever wonderful to see you. Though, I feel I may have some explaining to do.

[Having already met with Night Sky and Estinien, she has a good understanding of her own situation right now.]
borelblue: (Aw shucks)

[personal profile] borelblue 2024-06-18 03:06 am (UTC)(link)
[No more trouble from Granny Gourdmill - especially because anyone who saw that little incident is giving her a wide berth.]

[With the crisis averted, Aymeric gives Joie a proper smile - which only barely wavers.]
Oh? Would I be correct in assuming that it has something to do with being from different versions of the same world?
afflatusrapture: (012 copy)

[personal profile] afflatusrapture 2024-06-18 03:15 am (UTC)(link)
[ Well, that was easy. She didn’t even have to explain all the way, yet.

But at least he has the concept of what she’s going to say.
]

The Joie you knew is different. Where I am from, I am the Warrior of Light. I have heard that there is a version of myself who is not so.

[Which, good for her! ] I hope that we can get to know each other all the same?

[She looks like she feels just a touch guilty about that. ]
borelblue: (Affectionate)

[personal profile] borelblue 2024-06-19 01:16 am (UTC)(link)
[His eyes widen] By the Fury. As you heard, the other you that I knew was a friend to the Warrior of Light, not the Warrior herself. [He smiles] But of course, Joie. Even if it means starting over from the beginning, I would be more than happy to call you a friend once again. Besides, I would consider myself a friend to any Warrior of Light.
afflatusrapture: (i did not cause the wipe)

[personal profile] afflatusrapture 2024-06-19 03:41 pm (UTC)(link)
I admit I am a little jealous of my other self. [ She laughs into her hand.]

Your wife was so sincere in telling me about myself, and of you two. How I apparently helped at your wedding. I wish I could have those memories.

It brings me relief that you would be willing to get to know me again.
borelblue: (Happy Talk)

[personal profile] borelblue 2024-06-21 03:45 pm (UTC)(link)
I should be more than glad to share those memories with you, as well as make new ones. The gods know I look forward to any opportunity to reminisce about our wedding. [He chuckles a bit] The other version of you was a good friend to us; getting to know you again would be a pleasure.

I am, at present, fulfilling a quest to keep peace here in the markets. Shall we walk together? Although I believe I could also take a break for a spot of lunch, as another option.
afflatusrapture: (004 copy)

[personal profile] afflatusrapture 2024-06-21 05:46 pm (UTC)(link)
I’d love to hear all about it. You are one lucky man. Goodness knows you deserve that happiness. [Her heart eases a little. She was so afraid. ] Mayhaps, I won’t be too much different.

I should like to help you with your patrol, and then we can take a break for lunch. I’ve nowhere else to be.
Edited 2024-06-21 17:46 (UTC)
borelblue: (Flattered)

[personal profile] borelblue 2024-07-03 07:36 pm (UTC)(link)
Very well. Shall we then?

[And now they're walking together.]

[His expression softens.]
Thank you, Joie. I certainly feel lucky. Speaking of marriages and differences, the other you I was acquainted with was married. Are you as well?
afflatusrapture: (009 copy)

[personal profile] afflatusrapture 2024-07-03 07:44 pm (UTC)(link)
I was? That’s certainly a shock to hear.

[She isn’t sure how to put this. ] Personally I don’t think I would be a good partner. When the world demands so much of you, it’s hard to think you can give a piece of yourself to someone without hurting them.

[ She had fancied the thought, once or twice. But it’s scary. ]
borelblue: (Sombre)

[personal profile] borelblue 2024-07-04 03:41 am (UTC)(link)
[He chuckled lightly] I shall take that as a no.

[Joie's explanation does not elicit laughter, however. His expression becomes more sombre.] Having had similar concerns myself, I understand. [Aymeric has to take a moment to push back his imagination before it conjures images of him neglecting Night Sky for his work in Ishgard.]

If you wish to know more about the other Joie's - at least, as much as I was told - I will tell you. Otherwise, I have no qualms with moving on to another subject.
afflatusrapture: (005 copy)

[personal profile] afflatusrapture 2024-07-04 05:23 am (UTC)(link)
I would be curious to hear what you know. I’d only thought the possibility very slim that there could be a chance for me to have a different life.

[ She smiles, though it’s a complicated smile. ] Was I happy?

[ Regarding his other statement though.]

I’ve a feeling you won’t be seeing the inside of that office very much, Lord Commander. You certainly will make a fine husband for Night Sky. I’m confident you have nothing to worry about.
borelblue: (Touched~)

[personal profile] borelblue 2024-07-08 02:14 am (UTC)(link)
[He nods, his smile and voice soft.] You were. As was your family in the image you showed me of them.

Thank you very much. [Aymeric holds a hand over his heart.] I appreciate your faith in me. Doubtless that Night Sky will keep me from spending too much time in my office as well. As much as I wish to guide Ishgard into the future, 'twould be too bleak a future to bear if I leave my wife behind to bring it to fruition. She...she makes me feel more a man and less a tool. Ah, pardon me, waxing poetic...
afflatusrapture: (009 copy)

[personal profile] afflatusrapture 2024-07-09 04:03 am (UTC)(link)
I even had a family, amazing. I’m happy that there is a version of me who can have those things.

[She just, you know, doesn’t explain further on that one. Joie, the warrior of light, doesn’t get love! Or so she thinks. ]

Keep that feeling, because it is your devotion that will rightly steer Ishgard. Without leaving your wife behind.

It makes me full glad to hear of your happiness, truly.