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calderaevents ([personal profile] calderaevents) wrote in [community profile] calderamemes2024-11-29 12:00 am
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TDM #4



ARRIVAL

It happens in an instant. A heavy weight in your gut, a trembling of your limbs, the world spins and you barely have time to register that you're falling before you lose consciousness. And when you awaken, it's not where you were last. Dark, unadorned oak walls surround you in a tiny room, the only furniture the bed you are currently resting upon, and the bedside table with a folded piece of parchment resting atop it that simply reads:

“The Tavernkeeper is awaiting your arrival downstairs.”

As you exit you find others like yourself emerging from the surrounding rooms. You are indeed in a tavern, but there is no hustle and bustle one might think to hear in such a place. The only person down on the main floor is a humanoid figure wiping down the bar, who smiles when they see you. They're familiar, but not, and you can't quite place their face. For some reason, however, their presence is comforting and warm.

“Welcome, Visitor. I'm sure you have a lot of questions.

And you most certainly do.

Due to popular demand, the starter tavern and the drinks provided are available to in game characters via a portal accessible only to those with a faction gem.

DRINK MENU
WINTER'S WHISPER A fragrant spiced tea that calms the nerves and inspires the drinker to share their hopes and dreams.

JINGLE BELL A crisp, bright drink...that makes jingling bell sounds as you walk. There are no bells, and yet you jingle.

S(LAY) RIDE This drink has an earthy, woody taste. Almost as woody as the tavern floor it forces you to lie down upon. You cannot get up unless someone else helps you.

MISTLETOE MEAD Made with honey from enchanted bee hives and a touch of mistletoe leaves. Time to find a smoochin' partner!

HOLLY JOLLY SPICE A bold and fiery blend of rum, cinnamon, and cloves with a secret twist—just a dash of enchanted holly berry syrup that makes your cheeks flush with warmth and your laughter contagious. One sip, and you're the life of the party, even if you're by yourself.

CANDY CANE CRUSH A festive burst of minty sweetness with a cool, refreshing sensation that tingles the tongue. The drinker’s mood subtly shifts the color of their surroundings, briefly changing the hues of objects or lights in the room to match their feelings.

GINGERBREAD MAN A thick drink that tastes exactly like a gingerbread cookie. However, candy and other delicious accents start appearing on you as if YOU were the cookie. Is that icing on your nose? Candied cherries in your hair? Gumdrop buttons? But on the bright side, free candy!

CHOOSE YOUR DESTINY

As the effects of your drink wear off, the Tavernkeeper speaks once more:

”It is time, my friends, for you to find your new homes.”


You are compelled to walk through the only door leading out of the tavern, finding yourself not outside, but in a deep black, seemingly endless room with five portals arranged in a circle. As the last of you leave and the door closes behind you, gone when you look back again and replaced with nothing but that black void, three of the portals illuminate:

The first portal is surrounded by an almost blinding light, prismatic rainbows shining brightly in the dewy air outside of the tavern. A soft breeze may gently caress you, pulling you toward it. The portal seems to lead to a city in the clouds, airships and winged beings of all sorts soaring through the skies. Of the little bits of visible land, much of it boasts giant waterfalls that look like clouds melting into the land below. The portal calls to those who crave independence and freedom; and especially to anyone that wishes to find the strong bond of a family not forged in blood.

The second portal is encircled by a fairy ring of spotted white capped mushrooms, the faint scent of damp stone and rich earth wafting from within the faint green glow. Peering inside, one can see a sprawling harbor city of gray hewn stone, a melting pot of humanoid beings going about their day, and beyond, rolling green farmland and cottages clustered in small villages. This portal is destined for those who crave stability and solid ground beneath their feet. A simple life, an adventurous one, and everything in between can be found within.

The last portal is adorned with shells and seaweed, the glow of blue around it catching on droplets cascading down the circular opening. Beyond it you see a city housed inside a massive bubble deep under the ocean, spiraling towers encrusted with coral, and a variety of different creatures mingling about the streets. Outside of that bubble, merfolk swim, a massive squid engulfs the view from the portal as it smoothly glides through the water, and schools of fish disperse as it passes. A sanctuary in the sea that calls to those with a hunger for knowledge and a desire to aid those in need. Or perhaps it is the mystery that beckons you - the lure of the unknown in the depths that bids you explore it.
Upon following the pull of the breeze through the first portal, you are thrust into the beauty of a lively city that goes by the name of Heaven's Bow. Much of this main city feels exactly as you would expect on a city below, but there are clouds surrounding every direction you look. The walls of buildings are made with light-colored limestone, and buildings are generally built up to heights made even more grandiose by their position in the sky.

The Skyfall Docks are the first thing you notice, boasting hundreds of airships sailing in and out across the clouds with shouts that accompany a typical port city. Just outside is a fantastic market with goods not only from the other regions of Caldera, but from what some shopkeepers claim are other worlds--items sold or left behind by Visitors. Almost anything can be found in the markets if one is willing to look hard enough. Transport to other locations throughout the sky and even to the land or sea can be found here.

If the docks are too lively for you, you may instead find yourself roaming the underbelly of Heaven's Bow and finding brothels and gambling parlors filled with the promise of pleasure and fortune. The guild house for the Sylphs can be found here as well, giving out quests and training to prospective adventurers and guards alike--though none of them seem concerned with the illicit activities that surround them. Perhaps the freedom the Sylphs boast of extends to what others may deem an undesirable activity.

But most curious of all, you find a shimmering opal gemstone in your hand. When placed anywhere on the body, it will transform into a piece of jewelry with the gemstone set in the center.


If it was the second portal that called to you, you will find yourself in the busy city of Grey Ward, with its cobblestone streets and sturdy grey stone buildings. You are in the heart of the city, the Glass Market, so named for the colorful stained glass windows of the surrounding buildings. The scent of cooking food and the sound of barkers fills the air; watchful guards keep an eye out for pickpockets and thieves, and citizens go about their day. From here, one can investigate the rest of the city: the Sundown Docks, where both sea and sky faring skips transport people and goods. The Soot Spire, home of inventors and engineers. The Hearthstill, the main residential area. The Downs, a smaller residential area for those with less means.

Outside the city walls, one can explore acres of farmlands to the east and west, or follow Terra’s Pass to the less settled areas, but take care. Past the Skyward Range, out in the smaller burrows and villages, the influence of the city guard diminishes quickly, and you’ll have to keep your wits about you. Bandits along the road are always a risk, and the wildlife are less controlled by regimented hunting.

In your hand is a gemstone, a brilliantly green emerald that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



If the last portal beckoned you through it, you find yourself within that bubble covered city beneath the sea, the city of Salt Spire. Your ears pop with the change in pressure, and the smell of the salty sea fills your nostrils. All around you buildings made of dark stone encrusted with coral and seagrass tower high above your head, the backdrop outside the dome a deep blue, seemingly endless sea filled with fish and merfolk and all other manner of creature swimming through the water. You stand in the heart of it all, surrounded by people with gils on their necks and scales upon their vibrantly colored skin, all of whom seem intrigued by your arrival. You have many options of where to visit in the city under the sea, but where oh where will you go first?

The Salt Spire Library is right before you, an impossibly large building housing thousands upon thousands of books of all genres. Fiction, non-fiction, romance and mystery and all between. You may even find books from your world and others! Oddly enough though, no Calderan history books are to be found, and if you ask for them, the librarians and locals all choose to ignore your questions.

If scholarly pursuits aren't to your interest currently, perhaps a trip to Bluetide Market would be more your style? The marketplace is host to every manner of shop one might ever need: artisans of all varieties, apothecaries and healers in the Shimmer Quarter, the most in fashion undersea clothing shops, food stalls, and all between can be found in Bluetide. There are also the Tideshore and Fogbottom docks on either end of the city. The former allows transport to the surface via large, magical bubbles for those that cannot hold their breath or make the swim themselves yet. The latter allows people to venture further into the sea. Those without their underwater abilities are offered rebreathers for travel that last for four hours before needing to be replaced.

In your hand is a gemstone, a shining sapphire that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



Visitors in all starter cities are offered a standard home with basic necessities provided (your choice in design, etc.) that can house 1-4 people if they so choose. Home upgrades can be purchased via rewards.

FANNING THE FLAMES
The renewed seething of the lava flows brought on by the tempestuous events deep below the sea seem to have been dealt with, though city guards have been stationed around the crater and are barring anyone from approaching to investigate any further than the outskirts. Interestingly, not only does the crater seem calm, it appears to be changing. Any remaining lava flow is being directed as if by unseen hands, and when the light catches just right, the barest hint of a shimmer can be detected surrounding the glowing rivers. New rock formations take shape as the days pass, though one never can catch the presence of a mason working on the structures. It's as if something intangible or invisible is repairing what was broken, turning what was previously chaos and ruin into order and life.
SEASON OF LIGHT
The world remains unsettled, still bearing the scars of the trials endured just a month prior, not to mention the oddities happening with the volcanic crater and the ominous shadows creeping in from the sea continue to haunt the collective psyche, leaving both locals and visitors on constant edge, fearful of a sudden, unprovoked assault. Despite these lingering anxieties, the leaders have publicly reassured all that calm has been restored. They claim that the worst is behind them and that every measure is being taken to prevent such devastating magics from ever threatening Salt Spire again. The protective bubble holds, new Undine are being ushered into their roles, and the world, it is said, is slowly healing. Or so they claim.

Whether or not the assurances of the leaders ring entirely true, life, as it often does, presses on. The people of Caldera have once again immersed themselves in the comforting bustle of distraction, turning their attention to the imminent Season of Lights celebrations. This holiday, it seems, bears a striking resemblance to the festive cheer of Christmas (and a mix of new years), with gifts exchanged in abundance and decorations of shimmering silver and radiant blue casting their glow across the sky, sea, and land in harmonious splendor.

One of the seasons's highlights is the grand Feast of the Sky, a night when the people gather beneath a star-filled canopy to exchange gifts—ornate trinkets, hand-crafted items, and tokens of affection that carry deep personal meaning. In the days leading up to the feast, a tradition of "Lightwalking" emerges, where families and friends embark on midnight strolls through streets aglow with lanterns, singing carols and sharing stories of hope and renewal. Sea-going vessels, too, partake in the festivities, their sails and riggings festooned with glowing orbs that drift like stars across the waters.

The Season of Lights is, above all, a celebration of resilience, a time when the people of Caldera set aside their worries, if only for a little while, to bask in the glow of community, generosity, and the promise of brighter days ahead thanks to the Visitor's arrival...
THE GRAND MASQUERADE
Another highlight of the season is the Grand Masquerade that unfolds high above the world in Heaven’s Bow, the floating city where the wind dances in the sky and the stars seem close enough to touch. The event is more than just a celebration of the Season of Lights—it’s a gathering of hope, a last-ditch effort to save Caldera from its slow unraveling. Here, among the clouds and the wind, the people of Caldera and the mysterious Visitors from other worlds come together in a shimmering, ethereal celebration, their faces hidden behind elaborate masks and appropriately fancy dress provided when one steps through the threshold of the castle gates.

The palace at the heart of Heaven’s Bow is a breathtaking sight, its walls adorned with silver and blue decorations that catch the light from thousands of lanterns floating in mid-air. The atmosphere is both jubilant and tense, a world on the brink of collapse holding its breath in the hopes that this fleeting night will offer a glimmer of salvation. The sky above is painted with the colors of dusk and dawn, swirling in a palette of purples, blues, and silvers.

Sylphs—the free-spirited, airborn people of the Sky—flutter about, their wings glinting in the light, performing acrobatic feats in the air, their laughter and music mingling with the sounds of the celebration. Guests, their masks intricate and stunning, move among the crowd, exchanging pleasantries and stories, some joining in the dances while others linger near the grand tables, laden with food and drink from every corner of Caldera and beyond.

As the night unfolds, the guests find themselves drawn into different corners of the event—each space offering the Visitors a chance to prove themselves worthy of the leaders’ favor. There is no shortage of opportunities to learn, grow, and, perhaps, change the course of this dying world.
THE SKY'S ASCENSION



At one end of the palace's terrace, a floating platform hovers above the clouds, surrounded by shifting air currents. Sylphs glide effortlessly through the space, their wings leaving trails of light as they move to the lively music, which seems written by the wind itself.

Aella, Admiral of the Slyph, stands at the center of the platform, her cloak of shimmering feathers rippling in the breeze. She surveys the crowd, inviting those brave enough to take part in her challenge. Before them, a maze of floating platforms stretches out, some wide and stable, others narrow and swaying in the wind. The task is simple: leap from one platform to the next, navigating the shifting air and ever-changing obstacles.

The platforms move unpredictably, some rising higher, others sinking, and a few disappearing entirely. Guests must time their jumps perfectly, balancing agility with timing as they avoid falling into the clouds below.

Those who succeed will earn Aella’s favor (in the form of 100 Bones and a single white feather). And those who falter will simply reappear the start of the challenge to begin anew or give up with no repercussions for the latter save perhaps a bit of embarrassment.
THE SEA'S SECRETS
On the other side of the terrace, a serene water garden unfolds, its shimmering pools reflecting the stars above. Water flows in delicate, endless cascades, filling the air with a soft, soothing melody that mingles with the distant sound of waves. The Undines, graceful and serene beings of the Sea, glide effortlessly through the space, their robes flowing like gentle currents, their movements as fluid as the water itself.

Cordelia, Queen of the Sea, stands quietly on a raised platform at the edge of the garden, her presence calm and powerful. Her eyes, deep and unfathomable, seem to reflect the vastness of the ocean, and though she watches the guests, she does not engage with them. Her stillness holds an air of mystery, as if she is both present and yet unreachable.

The Undines move silently through the garden, offering peaceful company to those who wander nearby. The garden is a place of contemplation, where guests can simply pause and connect with the tranquil beauty of the water—its soothing flow, its quiet depths, and its promise of renewal. There are no tests or challenges here, only the peace of the Sea to calm the mind and soul.

Those who linger may feel the weight of ancient knowledge in the air, a silent understanding of the oceans' mysteries and the healing power of water. In this place, the answers are not spoken, but felt—a quiet reminder that some of the world’s deepest truths are best discovered in moments of stillness.

As the evening fades, those who have found solace in the garden’s stillness will discover, tucked gently in their palm, a lustrous pearl. Unlike any found on the shores, this pearl is soft and warm, its surface shimmering with an inner light. It is a symbol of the wisdom that comes from quiet reflection—the knowledge that some things, like the depth of the sea, cannot be rushed.
THE LAND'S EMBRACE



In the heart of the palace gardens, beneath a canopy of flowering trees, the Dryads drift gracefully among the guests, their earthy skin glowing with life and their eyes bright with the vitality of nature. The air is thick with the scent of blooming roses and jasmine, while the ground beneath the guests' feet pulses with a quiet energy, inviting them to pause and feel the garden’s magic.

Terra, the Lady of the Land, stands at the center, her form adorned in living vines and blossoms, moving as if the garden itself flows through her. Her presence is both nurturing and fierce, a silent invitation to those seeking connection—to the land, to love, and to one another.

Guests are drawn to the tranquil beauty of the garden, stealing soft moments with their partners among the flowers. Lovers exchange quiet glances, touch petals with gentle fingers, and share unspoken promises beneath the soft glow of lanterns. The garden hums with romance, as if the earth itself is blessing these tender moments, offering the quiet assurance that love—like the land—can grow in the most unexpected places.

As the night draws to a close, Terra’s gentle power is felt in the air, and for those who have taken the time to connect with the garden’s beauty, a soft gift of nature is bestowed. A flower—unique and radiant—appears in their hand, a token of love and growth, a reminder that even the briefest moments can take root and blossom into something everlasting.
QUESTBOARD [NEW QUESTS ADDED]

Settled in? Good. It's time to make your way to the Questboard located in every city in numerous, easy to access locations. That is, if you want to make any kind of impact on the world or just get some Bones for anything you might wish to purchase. Visitors are given a very small stipend in which to survive every month, but all it does is keep you fed and housed. These quests will assure you greater wealth, and they're the main reason you're here: each finished quest helps the Calderans fix their shattering world.

Quests can be accepted at the questboard via magically signed parchment upon the board. Just sign your name to accept and the paper will be whisked away... somewhere. You're not actually sure. Probably nothing to concern yourself with.

Once quests are completed, earned Bones will be dropped off at the character's residence by Bonita, the mysterious artisan who has supposedly handcrafted every Bone circulating in Caldera. Please do not speak to her, she startles easily.
OOC NOTES
Welcome to Caldera's fourth TDM! All characters awaken in a strange tavern with nothing save the clothes on their backs, all of their powers stripped, and a piece of parchment directing them downstairs to the Tavernkeeper. There is a thread of all questions answered by the Tavernkeeper here, and if you have more, feel free to ask there for what would be offered ICly.

For OOC questions, please direct themhere.

All locations are available to be explored!

The TDM is game canon and all completed quests can be carried over once accepted into the game.

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lettersfrombel: (Default)

[personal profile] lettersfrombel 2025-01-04 11:24 pm (UTC)(link)
Bel's getup involves a much shorter cape, even scaled for his size. "Yes. There is generally dancing at events like this."

He offered a hand. "Mice to meet you, Markus. I'm Belantar. Or Bel."
thesunreturns: (Default)

[personal profile] thesunreturns 2025-01-04 11:30 pm (UTC)(link)
"It does seem a bit of a waste to have all of this garden, and nothing set aside for the kitchen," Simon agreed. "Though typically those gardens are set apart from those gardens meant to be looking at." Simon can appreciate an ornamental garden as much as the next person, but he's also one of those people who is happy making a garden that both is pretty and produces ingredients, and he's only recently had 'staff' that would be upset by his intrusion in the kitchen garden.

(Though in Saltmist, it would be an additional concern as the gardens are all underwater.)
lettersfrombel: (Default)

[personal profile] lettersfrombel 2025-01-04 11:33 pm (UTC)(link)
"Not well. Mostly as 'those people who know what a drow is, but aren't from Faerun'," Bel answered.
arlathvhen: (03)

[personal profile] arlathvhen 2025-01-04 11:50 pm (UTC)(link)
"My bow is--was--one of the finest caliber." They might be working under different definitions here. "It was a splendid weapon, and I had arrows tipped in poisons of my own design. And I had my friends with me."

It is the singular moment where her tight control slips, and she looks for a moment quite nearly grief stricken. "But they are gone from me now." Forever, maybe, whether or not she gets home.

Then she catches herself, and her face is once again politely calm. Like the moment never happened. "Safe to say, I had been able to handle myself." She'll handle herself here, too. She has no choice.
thecodexabides: (Default)

[personal profile] thecodexabides 2025-01-05 12:07 am (UTC)(link)
He knows what bows are, because like every Astartes worth his geneseed, he studies military history like it's a second job. "We no longer use such weaponry but I have seen them. They are effective against demons?" Then maybe when he gets back he's going to start a revival.

Uh oh. Emotional circumstances. Exactly what Gadriel cannot do. "I understand. I lost my brother. We had fought beside each other for twenty years. He is gone, and I...was not by his side. I did not even have time to mourn his death." Don't mind him he's just going to stare off into the distance for a minute. "We honor our lost by keeping their memory as a sacred duty. So long as we live, we keep a part of them alive."

....an attempt at humaning was made.
arlathvhen: (Default)

[personal profile] arlathvhen 2025-01-05 12:34 am (UTC)(link)
Being Dalish gives her incentive to be greatful for caring for the environment. Being too technologically behind to comprehend the ability to truly fuck up the environment means that she can't quite understand how bad it could possibly be. Either way: She'll trust Barcus.


"Ah -- it's a traditional Elvish greeting. Enter this place in peace. It doesn't make much sense in this context, but it is, at its root, a wish that the other person finds peace in the meeting. I wish for peace for you, Ser Barcus, until we meet again." He certainly looks like he could use a little peace.

"I will find you in the Grey Ward, then, once I have settled." It's said with surety. A promise. She'll have to find a nice gift basket, without Josephine's help.
singon: (You okay?)

[personal profile] singon 2025-01-05 01:08 am (UTC)(link)
Cue Markus struggling with the cape a bit, trying to at least find a way to shorten it before he finds the clasp and finally just removes it completely. It's still a nice outfit and helps him cut an impressive figure even without the drapery.

Once he's done he folds the fabric meticulously over his arm before reaching out to shake Belantar's hand. "Nice to meet you."

Sorry Bel, he's staring. Markus has never met a drow before, anyone other than a human or android for that matter. "Uh-s-sorry, I'm still new to...everything here."
lettersfrombel: (fond)

[personal profile] lettersfrombel 2025-01-05 01:13 am (UTC)(link)
Bel has been around long enough that he can now tell the difference between 'knows what a drow is' staring and 'has no clue what Bel is' staring. "No offense taken; you're not the first Visitor to find this all very disorienting."
arlathvhen: (Default)

[personal profile] arlathvhen 2025-01-05 01:39 am (UTC)(link)
"Well, you know how she is." She comments lightly. Her relationship with Morrigan was -- long, sometimes fraught with clashing opinions. But it had stood the test of time, and Morrigan had somehow become a trusted advisor. And had stayed by Lavellan's side in the years she had endured after the Breach. Not a claim many could make.

She's enough in her own head that she's surprised at the mention of her arm. Ah, right. After so long with it, it caught her off guard sometimes, forgot she even had it. Her eyes turn to the carved wood, the straps that hold it to her arm, the small carvings of vines that twist around runes cleverly crafted into the wood. The wooden fingers flex under her gaze, and she gives a quiet laugh, suddenly self-conscious.

"Dagna made it for me. She tried to explain the technical details, but I fear much of the knowledge slipped in one ear and out the other. I've never been much for matters of magical crafting. I'm sure you would have understood." She glances up at Solas. He remains the most intelligent man that she's ever met. And she's just. Well. Some Dalish out of the woods. "But it will handle the water. I didn't want to bathe with one hand."
internationalrelations: (Default)

[personal profile] internationalrelations 2025-01-05 01:53 am (UTC)(link)
Henry would have to give him a moment because Alex was just over the line into incoherence, concentrating on remembering how to breathe, on keeping upright and not sinking to a puddle of a man in Henry's arms. Yeah, rest would probably be a good idea. He was, after all, more than a little physically wrung out -- in what could only be described as the best way humanly possible.

Eventually he answered. "I... yeah. That was... fuck, baby. That was amazing. You are amazing."

And Alex was head over heels in love and wanted Henry to come back up into reach so he could wrap himself around him.
lordfuckleroy: made by Nia @ <user name=hiraethe> (Default)

[personal profile] lordfuckleroy 2025-01-05 01:58 am (UTC)(link)
Henry gravitated toward Alex much like he needed air to breath and then he slowly tucked his head into the crook of Alex's neck, spooning him standing up while he breathed in the scent of steam, soap and water. "I am glad, I wanted you to feel good." and it was ridiculous how much the need to please Alex was strong, he was such a fool for this man and he was never more ready to admit that (to himself) than right now.

They were tucked up close and Henry was not going to let go.

"You a little weak in the knees?" he said with an almost amused laugh.
internationalrelations: (101)

[personal profile] internationalrelations 2025-01-05 02:31 am (UTC)(link)
The standing spooning was nice. It truly was, but the First Son was greedy. Alex turned enough so that could wrap his arms around Henry. That was better. Much better. He nuzzled against Henry's cheek before pressing a kiss there, mind still pleasantly fuzzy in the lingering afterglow.

"Shut up," was his answer to the question. "But yes, I am. Don't sound so smug."

Except Henry had every reason to be as smug as he wanted.
lordfuckleroy: <user name=inktonic> (pic#17567209)

[personal profile] lordfuckleroy 2025-01-05 02:38 am (UTC)(link)
"My apologies darling, but I cannot help but feel smug. I seem to recall that you were positively gloating when you had your hand around my prick.. also need I remind you that smirk on your face as you slipped out of me." the kisses pressed to his cheek were nice.

Very nice.

"You should not be casting around accusations, my darling." and he would stay there underneath the spray, holding Alex close and pretending that his heart had not been destroyed by feelings.
internationalrelations: (072)

[personal profile] internationalrelations 2025-01-05 03:13 am (UTC)(link)
Alex chuckled at the reminder. "All right, okay, that's fair. But in my defense... you are all sorts of gorgeous when you're all afterglowy." Another nuzzle into Henry cheek before he, with all that maturity that he possessed, pressed his lips to the prince's cheek and blew a raspberry.

Romance all up in here.

"I like it when you call me darling." He liked it better when it came with that possessive little my, but he couldn't say that out loud, couldn't put that into words.
lordfuckleroy: made by Nia @ <user name=hiraethe> (pic#16634694)

[personal profile] lordfuckleroy 2025-01-05 03:16 am (UTC)(link)
[ They were absolutely idiots, the two of them; idiots because they were afraid the other would misread their feels into something that was decidedly the truth, even though they were convinced of themselves that they were in love. Quick, someone needed to come in and knock their heads together to unrattle their brains.

It could not possibly do any more harm.

"I happen to like it when you call me "Baby" so I suppose we are even."

Another smug smile, but there was a hint of tenderness to him as well as he looked up to Alex as if the world revolved around him.
ourheartsarecompatible: (take my heart)

Markus ;~;

[personal profile] ourheartsarecompatible 2025-01-05 03:20 am (UTC)(link)
Simon's hands cling to the back of Markus' shirt for the all-too-brief embrace, only letting go when they separate again. His hand comes to rest against the inside of Markus' elbow.

"I don't know what's going on, I was told that we were supposed to be here, but this seems just...so far beyond all that. It feels like, like someone uploaded some kind of masking software. This can't be real..." But it has to be. It feels real. It doesn't register whether he's been tampered with, outside of what had been outright mention as having been downgraded or removed temporarily. Something to make sure that he was on an even footing with all the other new arrivals, he'd been assured. "We were in front of the refugees taken from the disassembly camps but then...but then I don't remember what happened next."
internationalrelations: (098)

[personal profile] internationalrelations 2025-01-05 03:54 am (UTC)(link)
Alex found himself looking at Henry and tumbling into those eyes all over again. How the hell had this happened? God he wished Nora were here because he needed to shriek about this with someone who already knew he was a goddamned mess of a human being and would understand. Instead he was left with only his own thoughts, and what a dangerous thing that was.

But it was worth it, with the way Henry was looking at him.

He leaned close to rest his forehead against the other man's. "Yeah, baby. I guess we are." Even. Both in this mess together. "Suppose we should get out and dry off before we shrivel up entirely."
lordfuckleroy: made by Nia @ <user name=hiraethe> (Default)

[personal profile] lordfuckleroy 2025-01-05 04:15 am (UTC)(link)
"Oh, I cannot have that at all."

Henry said even as he turned off the spray and then walked out of the shower so that he could grab a fluffy towel, and coincidentally enough it was certainly large enough that it could wrap two grown men rather comfortably and with little issue, maybe a peeksie of derriere but other than that-- well, it was nice.

"But I think that perhaps a bit of sleep is in order." they had a rather long night of partying but now they were clean and there was a bed, also he did promise to stay until the morning (provided of course that Alex made him fried tomatoes).
ourheartsarecompatible: (Default)

Simon (PL600) | Detroit: Become Human | Dryad

[personal profile] ourheartsarecompatible 2025-01-05 04:29 am (UTC)(link)
Arrival
Simon had been dazed and a little bit lost since he'd awoken not surrounded by his people, but all alone in a place that was so far removed from anything that he'd ever known that he was sure, he was so sure, that it had to be a mistake. That something had been overwritten in his programming to make him think that he was somewhere that wasn't Detroit anymore. It looked more like the brochures for the Renn Faires that came through every now and then, but...more. It was so deeply strange, he had no real choice but to just...go with it.

So he asked the only real question that was pertinent to him:

"What is happening?"

The answer, encapsulating the essence of why he'd been transposed here, doesn't necessarily sit right with him. This is the plot of a video game, not something that just happened...

He had taken a drink, just to be polite, but hasn't drunk it in spite of taking it with him. He will be sitting on a hewn stone bench nearby the portal out of the tavern, holding it in between his knees as he tries to suss out how he feels about all of this.

Destiny Chosen, Season of Lights
When he'd finally realized he had it, Simon had turned over the opalescent stone in his hand, recalling what he'd been told when he'd emerged: it would become a trinket that could be worn. His, he decides after some debate, would be a ring akin to a class ring, fit for his middle finger and unlikely to slide off.

That done, Simon had started toward the bulk of civilization and realized that everything looked...festive. It was around the time of the holidays back home, sure, but it was a little too early to break out the colorful lights and wreathes. He was aware that cultures besides Americans had their own holiday traditions, but this seemed just a little too close to what he remembered to be a coincidence.

Dressed in perhaps a little too thin of clothing to really fit in as a normal humanoid being around here, Simon walks slowly along the paths cleared in the snow by other passersby, with his attention up on the decorations and the distant sounds of singing. Here and there, he could hear people chattering about the upcoming feast and the gift exchange. Things that he would not be able to partake in. What was he to do, then?

The Grand Masquerade
Simon has not attended a party in several years, but he still has the etiquette in memory from those that he had gone to before he had gone deviant. This would be a good opportunity to network a little bit, to build a better sense of the kind of people that he was to be surrounded by, and so he is here, in a mask in bronze and green, with elegant golden scrollwork for embellishment. His suit is more downplayed in sage green with some simple gold embroidery, fitted to his slender shape with only a simple silken cape to match that of his partner, though the other android had been gifted something a bit more...ostentatious.

The complaints of the other were met with the softest quirk of a sarcastic little smile, as Simon assured him that he looked fine, and they could tuck it up and pin it, if he really felt that it was that fragile.

It's hard not to spend every moment of the gathering glued to one another, but Simon knows that they need to be able to talk with other people. So he can be found between dances quietly people-watching. Sometimes with an empty glass flute in hand as he pretends to blend in.

A Tour of Elements
Simon moves from the terrace to the gardens, observing the others vying for the favors of the various royalty. The platforms get a long, curious look, but Simon opts not to make a fool of himself here just yet. He doesn't trust that he'd be able to pull off the same kind of agility that high risk raids and missions had demanded of him in front of an audience. Call it stage fright.

The water and the sound of music elsewhere draws his attention though, and Simon makes his way there, scanning the scenery with a soft, wondrous sort of expression. He'd never seen something quite so...magical before, in the less literal sense of the word. He can be seen occasionally just standing and looking out across the garden quietly. It's soothing here. Just the thing that his frazzled nerves needed after how the last few years had gone, and more specifically the last week.

He lingers here for a good while, eventually sitting in quiet contemplation. Had he still had it, his LED might have cycled a gentle, flickering blue that would not be all that different from the colors lighting the area. He doesn't even realize that he's picked up something small, until he finally decides that he should move on. The pearl gets a curious look; he doesn't remember getting any information about this, only the opal. He gets the feeling that perhaps he should hold on to it, nonetheless.

When he finally passes by into the land's embrace, he's taken aback by how verdant the garden is, and without realizing that he's doing it, he takes a deep breath of the earthen smell. He looks up into the deep shadows of the canopies of nearby trees, swaying gently as they do in the wind. He walks with his head up, taking it all in, keeping just out of the lantern glow. It feels like this place is much more private, with its alcoves where pairs whisper sweetly to one another. A thought flashes in his mind, and is dismissed quickly, of hands peeled of their skin to show synthetic white underneath, clasped in silent interface. He doesn't dare voice how much he would one day like to have such a moment. Nobody that he has ever cared for has had the time nor the interest.

He could dream, though.

With a soft, sad smile, he moves on.

Wildcard
If someone would like to simply meet him while he's out and about without the constraints of the prompts, throw something at me here, or DM to do some vague plotting!
lost_and_foundry: (if we should meet again)

[personal profile] lost_and_foundry 2025-01-05 04:37 am (UTC)(link)
He places his hand over his heart impulsively, genuinely charmed. His are a secretive and insular people; sharing a bit of language is an act of trust, as far as he's concerned. "Oh...that's a kind sentiment..." Yeah, he could use a little peace.

"Gond'ral thra'kazhul nesh; may Gond, and his artifice, go with you." There, that's a bit of cultural exchange for the day.

"Be well until we meet again."
internationalrelations: (Default)

[personal profile] internationalrelations 2025-01-05 05:11 am (UTC)(link)
Alex was all too happy to wrap himself in that towel and in Henry and cozy the other of them into one another as they dried off. Pleasant. He wanted to keep his prince in his arms as long as he could.

Straight through the night, yes.

"I think you're right. We both could do with some rest." He set his chin on Henry's shoulder. "Did I wear you out enough to beat the insomnia, you think?"
goethbeforethefall: (Default)

[personal profile] goethbeforethefall 2025-01-05 06:07 am (UTC)(link)
"I have been known to craft a tool of magic, on occasion," He says, and reached out to her. They were all skin and bare now, for all that their position was wretchedly exposed, but Solas allowed himself this much.

It ought to have been awkward, wooden fingers, cool to the touch. But the veneer was smooth and elegantly applied, the wood moving almost as skin would, over internal joints. He could sense nothing of its interior, limited as he was, but he guessed at lyrium, and a combination of runes. Solas brought her knuckles to his lips and kissed them, first the wooden hand, and then the one of flesh and blood, as the light of her flare played over his face. His foolishness was what had allowed this to happen; he would never forget the terror of her screams as she lay curled around the mark's agony.

"Ir abelas," He murmurs, both for the delay, and for her pain, "Come, now. Let us get this over with. The sooner we begin..."

He lets her go, and steps back, finally. Deep breath, now. And step into the water, where it is hideously, blessedly, cold.
troubadamsel: (Default)

[personal profile] troubadamsel 2025-01-05 01:19 pm (UTC)(link)
[ Hey, no blame game here. She gives a little nod at his initial impression. ]

I understand your wariness, and indeed, when it first happened, I was very cautious. But our leader, Chrom, saw something in them no one else could, and they've proved themselves to be loyal allies to the cause. They are... unusual, I'll grant you that, but I'd trust them to watch my back when it counts most.

Which is quite vital, considering my position - I am a healer. When an ally is stricken, I must be there to give them aide with my magic... but I am also well-versed in offensive magic, so I can take down any enemy who thinks I make an easy target.
thecodexabides: (looksmaxxing)

well hiiiiiiii Sky's Ascension

[personal profile] thecodexabides 2025-01-05 03:48 pm (UTC)(link)
Gadriel's got his own opal, and still isn't sure what it means, but it hasn't morphed into anything demonic. It rests between the heads of the Imperial aquila on his armor.

He nods (most likely down--Gadriel's nine feet tall without armor) at the other man. "Good attempt. Skill always follows courage. And many lack courage." Mortals risk far more injury than he does here, so he is honestly impressed by the bravery to even try.
lordfuckleroy: made by  <user name=inkonic> (pic#16640963)

[personal profile] lordfuckleroy 2025-01-05 04:44 pm (UTC)(link)
A sleepy glow was already starting to infuse him, the sort of sleepiness that he usually prayed for night after night, right now there was no anxiety and no anything. Sexual therapy was really a thing (though that certainly did not negate the fact that he probably needed real therapy, would need real therapy after striking out on his own.)

"I think I could sleep, though I suppose we shall have to wait and see." he said as he snuggled further into those arms, he could grow used to this being cradled in arms like this, especially when it was Alex's arms. "So I suppose you can lead on to your bed now, I hope you are prepared for the weight I am going to be in bed." he usually did not move when he slept though he probably would to accomodate Alex's own movements.