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calderaevents ([personal profile] calderaevents) wrote in [community profile] calderamemes2025-01-29 01:35 pm
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TDM #5



ARRIVAL

It happens in an instant. A heavy weight in your gut, a trembling of your limbs, the world spins and you barely have time to register that you're falling before you lose consciousness. And when you awaken, it's not where you were last. Dark, unadorned oak walls surround you in a tiny room, the only furniture the bed you are currently resting upon, and the bedside table with a folded piece of parchment resting atop it that simply reads:

“The Tavernkeeper is awaiting your arrival downstairs.”

As you exit you find others like yourself emerging from the surrounding rooms. You are indeed in a tavern, but there is no hustle and bustle one might think to hear in such a place. The only person down on the main floor is a humanoid figure wiping down the bar, who smiles when they see you. They're familiar, but not, and you can't quite place their face. For some reason, however, their presence is comforting and warm.

“Welcome, Visitor. I'm sure you have a lot of questions.

And you most certainly do.

Due to popular demand, the starter tavern and the drinks provided are available to in game characters via a portal accessible only to those with a faction gem.

DRINK MENU
FLAMEFRUIT SANGRIA a deep red wine based punch with chunks of softly glowing fruit floating in it. A single serving makes you feel relaxed, social, and maybe even a little flirty.

MOLTEN MEAD Though the thick drink itself is room temperature, it bubbles sluggishly, and feels very warm going down. The bold flavor affects your mood. You feel very bold! Like you could do anything!

BESALT BRANDY a hopefully staple drink for the brewery, this liquor is smooth and rich with a peppery bite. Ironically after consuming it, you kinda want to bite someone! Not hard! Just a little nip and nibble!

THAT ASHY ESPRESSO a single potent shot of dark espresso swirled with a gold-tinged cream. Intense and bitter with a hint of caramelized sugar. You are now very awake, hyper, and excited.

PYROCLAST'S WHISKEYa glossy black whiskey that turns a vibrant glowing orange when swirled. You now breathe fire.

EMBERMARK WINE a rich, velvety, spiced wine that immediately makes one feel mellow and calm.

CHOOSE YOUR DESTINY

As the effects of your drink wear off, the Tavernkeeper speaks once more:

”It is time, my friends, for you to find your new homes.”


You are compelled to walk through the only door leading out of the tavern, finding yourself not outside, but in a deep black, seemingly endless room with five portals arranged in a circle. As the last of you leave and the door closes behind you, gone when you look back again and replaced with nothing but that black void, three of the portals illuminate:

The first portal is surrounded by an almost blinding light, prismatic rainbows shining brightly in the dewy air outside of the tavern. A soft breeze may gently caress you, pulling you toward it. The portal seems to lead to a city in the clouds, airships and winged beings of all sorts soaring through the skies. Of the little bits of visible land, much of it boasts giant waterfalls that look like clouds melting into the land below. The portal calls to those who crave independence and freedom; and especially to anyone that wishes to find the strong bond of a family not forged in blood.

The second portal is encircled by a fairy ring of spotted white capped mushrooms, the faint scent of damp stone and rich earth wafting from within the faint green glow. Peering inside, one can see a sprawling harbor city of gray hewn stone, a melting pot of humanoid beings going about their day, and beyond, rolling green farmland and cottages clustered in small villages. This portal is destined for those who crave stability and solid ground beneath their feet. A simple life, an adventurous one, and everything in between can be found within.

The last portal is adorned with shells and seaweed, the glow of blue around it catching on droplets cascading down the circular opening. Beyond it you see a city housed inside a massive bubble deep under the ocean, spiraling towers encrusted with coral, and a variety of different creatures mingling about the streets. Outside of that bubble, merfolk swim, a massive squid engulfs the view from the portal as it smoothly glides through the water, and schools of fish disperse as it passes. A sanctuary in the sea that calls to those with a hunger for knowledge and a desire to aid those in need. Or perhaps it is the mystery that beckons you - the lure of the unknown in the depths that bids you explore it.
Upon following the pull of the breeze through the first portal, you are thrust into the beauty of a lively city that goes by the name of Heaven's Bow. Much of this main city feels exactly as you would expect on a city below, but there are clouds surrounding every direction you look. The walls of buildings are made with light-colored limestone, and buildings are generally built up to heights made even more grandiose by their position in the sky.

The Skyfall Docks are the first thing you notice, boasting hundreds of airships sailing in and out across the clouds with shouts that accompany a typical port city. Just outside is a fantastic market with goods not only from the other regions of Caldera, but from what some shopkeepers claim are other worlds--items sold or left behind by Visitors. Almost anything can be found in the markets if one is willing to look hard enough. Transport to other locations throughout the sky and even to the land or sea can be found here.

If the docks are too lively for you, you may instead find yourself roaming the underbelly of Heaven's Bow and finding brothels and gambling parlors filled with the promise of pleasure and fortune. The guild house for the Sylphs can be found here as well, giving out quests and training to prospective adventurers and guards alike--though none of them seem concerned with the illicit activities that surround them. Perhaps the freedom the Sylphs boast of extends to what others may deem an undesirable activity.

But most curious of all, you find a shimmering opal gemstone in your hand. When placed anywhere on the body, it will transform into a piece of jewelry with the gemstone set in the center.


If it was the second portal that called to you, you will find yourself in the busy city of Grey Ward, with its cobblestone streets and sturdy grey stone buildings. You are in the heart of the city, the Glass Market, so named for the colorful stained glass windows of the surrounding buildings. The scent of cooking food and the sound of barkers fills the air; watchful guards keep an eye out for pickpockets and thieves, and citizens go about their day. From here, one can investigate the rest of the city: the Sundown Docks, where both sea and sky faring skips transport people and goods. The Soot Spire, home of inventors and engineers. The Hearthstill, the main residential area. The Downs, a smaller residential area for those with less means.

Outside the city walls, one can explore acres of farmlands to the east and west, or follow Terra’s Pass to the less settled areas, but take care. Past the Skyward Range, out in the smaller burrows and villages, the influence of the city guard diminishes quickly, and you’ll have to keep your wits about you. Bandits along the road are always a risk, and the wildlife are less controlled by regimented hunting.

In your hand is a gemstone, a brilliantly green emerald that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



If the last portal beckoned you through it, you find yourself within that bubble covered city beneath the sea, the city of Salt Spire. Your ears pop with the change in pressure, and the smell of the salty sea fills your nostrils. All around you buildings made of dark stone encrusted with coral and seagrass tower high above your head, the backdrop outside the dome a deep blue, seemingly endless sea filled with fish and merfolk and all other manner of creature swimming through the water. You stand in the heart of it all, surrounded by people with gils on their necks and scales upon their vibrantly colored skin, all of whom seem intrigued by your arrival. You have many options of where to visit in the city under the sea, but where oh where will you go first?

The Salt Spire Library is right before you, an impossibly large building housing thousands upon thousands of books of all genres. Fiction, non-fiction, romance and mystery and all between. You may even find books from your world and others! Oddly enough though, no Calderan history books are to be found, and if you ask for them, the librarians and locals all choose to ignore your questions.

If scholarly pursuits aren't to your interest currently, perhaps a trip to Bluetide Market would be more your style? The marketplace is host to every manner of shop one might ever need: artisans of all varieties, apothecaries and healers in the Shimmer Quarter, the most in fashion undersea clothing shops, food stalls, and all between can be found in Bluetide. There are also the Tideshore and Fogbottom docks on either end of the city. The former allows transport to the surface via large, magical bubbles for those that cannot hold their breath or make the swim themselves yet. The latter allows people to venture further into the sea. Those without their underwater abilities are offered rebreathers for travel that last for four hours before needing to be replaced.

In your hand is a gemstone, a shining sapphire that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.

IGNACIA'S CRADLE/EMBER VEIL
Months ago, a piece of land from Heaven’s Bow fell from the sky and scarred the land below, damaging a part of the city. From that chaos and ruin rose new life, a new ruler, and a new city: Ignacia’s Cradle. Just a short walk from the edge of Grey Ward, the gates of the city are guarded by two massive obsidian golems, and any who did not rise from the lava itself are warned at the entrance that to travel about the city will be most difficult, unless they have obtained a way to mitigate the extreme heat: be that with a charm, an ability, or a potion. The very streets themselves are paved in slabs of volcanic rock, tall spires of buildings constructed and shaped by rapidly cooled lava. The main method of travel are the mine carts, with tracks that wind through the spires ready to take one to almost any location.

Currently, the main feature of Ignacia’s Cradle is the Lava Flats, home of skilled smiths that use the extreme heat of the lava to melt the strongest metals and create unbreakable weapons, glassmakers and jewelers who fashion elaborate headpieces, rings, and amulets. These items are sold at the Ember Market on the outskirts of the Flats.

At the edge of the city lies the Ashfall Terrace, where a small farm using the rich volcanic ash and soil is in its infancy, as well as the Basalt Brewery where clever alchemists are researching ways to use the extreme heat to craft new and unique beverages that they are eager to find folk to test them out on.
The hot spring of Ignacia’s Cradle is a breathtaking anomaly located just beyond the Ashfall Terrace, tucked into a secluded crater formed by the celestial impact that gave rise to the city. Here, molten veins from the Lava Flats weave beneath the earth, heating a natural reservoir that bubbled to life amidst the chaos. The spring’s waters shimmer with an ethereal brilliance, hues of deep turquoise blending with molten gold and fiery orange, as though Heaven’s Bow itself left behind a fragment of its essence. Steam rises in curling wisps, carrying the tang of minerals and faint traces of sulfur.

The spring, known to locals as The Ember Veil, is both a sanctuary and a marvel of natural wonder. Its soothing waters are reputed to heal wounds and fortify the spirit, with the temperature kept in perfect balance by an intricate system of naturally formed vents and channels. The edges are lined with intricately carved obsidian benches, where patrons can soak their feet or meditate in the rising steam. Plants resistant to the intense conditions—vivid fire lilies and ash ferns—dot the perimeter, their resilience a symbol of life’s ability to flourish even in the harshest environments.

Sometimes, when two or more individuals share the waters, the spring creates a subtle connection between their minds, allowing memories to surface like ripples on its surface. These shared memories appear as glowing, translucent scenes that hover above the water, visible to all within the spring. Participants can relive moments from their lives, experiencing them through each other’s eyes, fostering profound empathy and understanding.

Another of the spring’s mystical properties occurs when bathers who enter the waters feeling drained, injured, or burdened by grief often find their vitality restored. The waters seem to draw out negative energies and emotions, replacing them with a warm, invigorating sensation that spreads through the body. In rare instances, the spring has been known to accelerate physical healing, mending minor injuries and soothing chronic aches, as though the magic itself is stitching the body back together.

A lesser-known but equally fascinating effect happens on particularly clear nights, when the moonlight reflects on the spring’s surface, some bathers report fleeting glimpses of potential futures. These visions are often cryptic, appearing as brief, dream-like flashes, but they have guided many to life-changing decisions. The alchemists of the Basalt Brewery believe this effect stems from residual cosmic energy, and they have begun experimenting with enhancing it through the addition of rare minerals and lunar elixirs.
RADIANT SUN
The day begins like no other, with the skies painted in hues of golden-pink as the Radiant Sun ascends. Its light spills over the world, warm and soft, caressing the land and filling every heart with a sense of peace. Beneath its glow, emotions of love and connection bloom like never before. Strangers exchange heartfelt smiles, old friends embrace as though no time has passed, and lovers find their feelings deepened, their bonds strengthened.

Even the air feels different—lighter, sweeter, as though the universe itself is celebrating. The songs of birds harmonize with the melodies of impromptu musicians who feel inspired by the sun’s radiance. Those with magical abilities sense their powers of healing and creation magnified, as if the sun itself lends its strength to their intentions. Long-held grudges seem to melt away under the sun’s tender gaze, replaced by tears of reconciliation and words of forgiveness.

The Radiant Sun touches every heart differently:

◾A widow finds peace as memories of her late spouse no longer bring sorrow but gratitude for the love they shared.
◾A timid youth finds the courage to confess their feelings to the person they’ve admired for so long.
◾A gruff warrior lets down their guard, laughing freely with their companions for the first time in years.

For a fleeting moment, the world feels as it should be—unified, harmonious, and drenched in love.

But as the day wanes and the Radiant Sun dips below the horizon, an unease begins to settle...
JEALOUS MOON
The golden light gives way to deep purples and silvers as the Jealous Moon rises, its glow pale and cold. Its light pierces the heart, not to warm it, but to expose the insecurities that lie buried within. Where love had flourished during the day, doubt begins to creep in.

Under the Jealous Moon’s influence, emotions twist and darken:

◾A once-reconciled pair of siblings argue over old grievances, as jealousy over perceived favoritism resurfaces.
◾A couple, who had spent the day lost in each other’s arms, now question each other’s loyalty and intentions.
◾A nobleman, inspired to be generous during the day, grows suspicious of those who received his gifts, fearing they may exploit his kindness.

The air grows heavy with tension, and the magic of the Radiant Sun fades, replaced by the sharp sting of distrust. The moon’s pale light seems to follow people like a judgmental gaze, amplifying every fear, insecurity, and lingering resentment.

Worse still, the night seems endless, as though time itself has bent beneath the weight of the Jealous Moon’s envious glow. For three long days and nights, the moon lingers high in the sky, its pale, piercing light casting a shadow over hearts and minds, amplifying discord and despair. Its power sows strife among even the closest bonds, driving some to dangerous extremes. Yet, when all seems lost, the scholars of the three factions unite their wisdom and uncover a glimmer of hope—a means to dispel the moon’s cruel influence. For those who have not yet succumbed to jealousy’s grip, there remains a chance to reclaim harmony, a chance for redemption before the damage becomes irreversible.

The solution lies not in complex rituals or rare relics but in the simplest and most instinctive actions: physical connection. To weaken the moon’s hold, people must embrace one another—offering a hug, a handshake, or even resting a hand on someone’s shoulder. These gestures of closeness disrupt the isolation and mistrust that the moon thrives upon. Sitting side by side or holding hands creates a barrier against its oppressive light, reminding the afflicted that they are not alone. Even small acts, like sharing warmth through proximity or clasping arms in solidarity, build a shield of connection that the moon cannot penetrate.

As these actions ripple through the night, the Jealous Moon’s light begins to dim, its sharp, cold glow softening until it fades from the sky entirely. The tension in the air lifts, replaced by a quiet calm that feels almost foreign after the chaos of the past three days. Slowly, the world seems to exhale, and the darkness that clung so tightly to the hearts of many begins to loosen its grip. People step back from the brink of despair, their minds clearing as if waking from a long, disorienting dream. Relationships strained by the moon’s influence begin to mend as apologies are exchanged, tears are shed, and bonds are reaffirmed.
ALL IS WELL(?)



With the Radiant Sun rising again, its golden-pink hues spilling across the horizon, life begins to return to normal. The birds resume their morning songs, markets reopen, and the hum of daily activity fills the air once more. Though traces of the moon’s influence linger in whispered memories, there is a collective sense of relief and gratitude among the people—gratitude for the light, for connection, and for a second chance to heal.

In the outskirts of Ignacia's Cradle, Aella and Terra, two of the three leaders of the factions, come together to address the gathered crowds. Together they assure the people that this celestial event was a rare anomaly, something never before recorded in the annals of history. They explain that while the Jealous Moon’s influence was unprecedented and deeply unsettling, it was a unique alignment of cosmic forces that is unlikely to occur again in their lifetimes—or ever.

The leaders thank the people for their resilience and compassion, emphasizing how their acts of unity—simple gestures of closeness and connection—proved stronger than the moon’s envy. They commend the scholars for their quick thinking and the Visitors for their role in guiding others through the chaos. Finally, they urge everyone to move forward, not in fear of what has passed, but with the knowledge that even in the darkest moments, their strength lies in the bonds they share.
QUESTBOARD

Settled in? Good. It's time to make your way to the Questboard located in every city in numerous, easy to access locations. That is, if you want to make any kind of impact on the world or just get some Bones for anything you might wish to purchase. Visitors are given a very small stipend in which to survive every month, but all it does is keep you fed and housed. These quests will assure you greater wealth, and they're the main reason you're here: each finished quest helps the Calderans fix their shattering world.

Quests can be accepted at the questboard via magically signed parchment upon the board. Just sign your name to accept and the paper will be whisked away... somewhere. You're not actually sure. Probably nothing to concern yourself with.

Once quests are completed, earned Bones will be dropped off at the character's residence by Bonita, the mysterious artisan who has supposedly handcrafted every Bone circulating in Caldera. Please do not speak to her, she startles easily.

*February will be the last month to complete quests for this rotation. New ones will go up on March 1st.
OOC NOTES
Welcome to Caldera's fifth TDM! All characters awaken in a strange tavern with nothing save the clothes on their backs, all of their powers stripped, and a piece of parchment directing them downstairs to the Tavernkeeper. There is a thread of all questions answered by the Tavernkeeper here, and if you have more, feel free to ask there for what would be offered ICly.

For OOC questions, please direct themhere.

All locations are available to be explored! Ignacia's Cradle and Ember Veil have been added, along with details about the Violet Drop regarding the Cult of Triton.

The TDM is game canon and all completed quests can be carried over once accepted into the game.

Participation in the Radiant Sun/Jealous Moon effects is not mandatory.

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makingmyway: (pic#16003729)

[personal profile] makingmyway 2025-01-30 09:38 pm (UTC)(link)
Dorian lifts a brow as he watches Felix walk away, then rolls his eyes as he goes back to browsing the weapons on display.

“No promises,” he mutters under his breath, more to himself than anything else.

Because someone like that is certainly the kind who will need lots of help.
youknowwhothisis: (Default)

[personal profile] youknowwhothisis 2025-01-30 09:40 pm (UTC)(link)
Truly, this was the best place to be. He would impart as much luck as he could via warm fuzzies and wiggle a bit to get comfy.

It'd been a terrible time. This was the very least he could do; a bit of goofing to get the mind off of things for a while.

"Thank you. Should I lose the duel, I can at least seek solace in the fact that I've earned a laugh or two."

The kiss was a delight, and he decided to roll with it. He let it trigger a change, a little pop, and a shift back.

"Ah. Well. Whoops."
wildwarden: (pic#17109089)

[personal profile] wildwarden 2025-01-30 09:45 pm (UTC)(link)
Oop! From furry friend to handsome boyfriend — how could she complain about that? Night Sky squeezed her arms around him tightly, and since she was already there, laid another kiss against the top of his head, nosing into golden locks.

"Lulu." She murmured softly. "Does this mean you've defeated that dashing otter in a duel for my heart?"
wrathstrikes: (Default)

[personal profile] wrathstrikes 2025-01-30 09:45 pm (UTC)(link)
He turns his face away from Touyam but instinctively tries to speak again.

"I--" more flames. He covers his mouth with his hand. What the fuck!

He looks surprised for another moment, then angry (not at Touya), tightening his lips into a line. Now he can't even talk without fire happening. This is ridiculous.
thecodexabides: (my less good side profile)

[personal profile] thecodexabides 2025-01-30 09:46 pm (UTC)(link)
"Compliance." Gadriel shrugged. "If they have us unarmed, off-kilter, we are more vulnerable to their manipulation." Simple, and from what he had seen and experienced, effective tactic.

"Brother, be wary. Neither our hosts nor our fellow visitors take well to violence. I have learned this. Thoroughly."
wrathstrikes: (hmm)

[personal profile] wrathstrikes 2025-01-30 09:51 pm (UTC)(link)
"Its fine," he waves a hand dismissively. "I'm not one for manners anyway."

The way she talks is odd, like she's noble or something. It makes him sort of curious.

"This isn't terrible either," he lifts his sangria, which is also starting to make him feel more amenable to conversation. "Takes the edge off, I guess."
wrathstrikes: (concern)

[personal profile] wrathstrikes 2025-01-30 09:54 pm (UTC)(link)
"Tch." Felix scoffs, crosses his arms in defiance toward the Leaders.

"I'm not your brother," he retorts. "And violence is all I know, so they'll just have to deal with it."
faeshim: (Default)

doesn't mind at all!

[personal profile] faeshim 2025-01-30 10:00 pm (UTC)(link)
Daeshim purses his lips, brows drawing together even more. He studies Simon for a moment longer before nodding.

"Of course. It makes sense that you have a spouse, being lovely and all." He plucks the last piece of fruit from his cup and pops it into his mouth. "I recommend offering them one of these drinks. It's as pleasant and sweet as warm tea. See that herd of pink goats? They are all enjoying a glass of it."
youknowwhothisis: (pic#16966199)

[personal profile] youknowwhothisis 2025-01-30 10:03 pm (UTC)(link)
With his arms at a proper length, he could loop them around her properly. His face tucked against her neck.

"It was a long and arduous duel, many blows exchanged. We then came to an accord over not only our mutual affection for the mermaid of the Ember Veil springs, but just how much we agree upon scallops being tasty. We play cards twice a week."
thecodexabides: (Default)

[personal profile] thecodexabides 2025-01-30 10:06 pm (UTC)(link)
"It will not work." He has tried it. He knows. He takes the rebuke for what it is: a refusal and drops the title of 'brother'. "It is better to plan an opposition from a strategic advantage. I am giving you information no one gave me, so you can make a better approach."

If people had tried to give him wisdom, before his foolish display, he probably would not have heeded them, either. He could only warn, and be there to pick up the pieces, as no one had been for him.

"They will teach you a lesson in your own language, or force you to learn a new one." As he had.
Edited 2025-01-30 22:08 (UTC)
odare: (015)

[personal profile] odare 2025-01-30 10:11 pm (UTC)(link)
As John pulls him closer and holds him there, Finnick can't help but sink his teeth deeply into that meaty neck, moaning softly again as he does. The feeling of the pressure against his jaw and the flesh under his teeth is intoxicating, as though the drink has laid dormant in his blood and become activated by the biting.

Even more intoxicating is the lip bite and that growled tone John has, as he basically commands what will happen next. It's extremely attractive, the way he takes control, and Finnick becomes very pliable in his grasp, more than happy to be his impish little sub.

Finnick giggles again, almost like a hiccup, but the sound is full of thick lust.

"Lead the way, baby," he chirps, willing to be dragged upstairs, glued to John's side like a welcome parasite.
odare: (059)

[personal profile] odare 2025-01-30 10:21 pm (UTC)(link)
"Just one!" His lays his faux-innocent tone on thick, childish. "It's uh..." He looks in the glass as he swirls it. "Brandy. But it's definitely got a special effect." Another grin.
theydrewfirstblood: (kiss{ my heartbeat is a symphony)

Time to get N...S...F...W

[personal profile] theydrewfirstblood 2025-01-30 10:27 pm (UTC)(link)
John growls when he bites his neck--kind of hard, too, sting turning to heat that bleeds into him and has him fighting the debilitating urge to pull Finnick into his lap and jerk him off right there, worrying a bruise into John's skin that everyone will see...

All of his concentration goes to releasing him long enough to stand, guiding him upstairs--and the second the door of their borrowed room is shut, John makes a beeline for the bed and drags Finnick down to straddle his lap so John can kiss him again, hard and greedy and desperate. Fuck, he's already hard, his head is spinning with that delicious bite of pain, shit the biting--

John stops to break the kiss, press his forehead against Finnick's shoulder, breathing like he's run a marathon.

"Okay, so...the biting. Guess it's a thing." he rasps, hands smoothing restlessly over Finnick's thighs. "Wanna make that clear, I'll say something if it's too much but...fucking Christ, Fin..."

The way he says his name sounds like begging, praying, broken and desperate and out of control...

"...I wanna do it back." he admits hoarsely, pressing a messy kiss to Finnick's neck. "Don't wanna hurt you, but fuck I wanna leave marks--want them to ache tomorrow so you remember how hard you came when I made 'em...want everyone to see 'em, see marks on me and know what we've been doing..."
swordbreaker: (pic#14461492)

[personal profile] swordbreaker 2025-01-30 10:30 pm (UTC)(link)
The jealous moon could not do much to a man already wallowing in misery and contending with the fury of others aimed in his direction, surely. Maybe he just couldn't tell the difference.

"It has been trying, but no more so than I am used to most days." He offered with a sigh. "You have been caught in the crossfire of a great many scuffles too, then?"
swordbreaker: (pic#14461492)

[personal profile] swordbreaker 2025-01-30 10:32 pm (UTC)(link)
"Nor did I." Dimitri offered, like their shared displacement might ease even some of the tension. "They left me powerless as well, save my own natural abilities. It is... unpleasant, to say the least."
wrathstrikes: (concern)

[personal profile] wrathstrikes 2025-01-30 10:32 pm (UTC)(link)
"I'm not... Planning an opposition, whatever that means. I just live to fight. Is there anything here I can fight? Monsters? Bandits?"

He's not going to start a rebellion against the Leaders- he truly can't be fucked. He's not going to kill innocent people. But he needs to fight or he'll go insane.
arlathvhen: (Default)

[personal profile] arlathvhen 2025-01-30 10:33 pm (UTC)(link)
Lavellan had seen Ashton enough in passing, and had spoken to Barcus enough that she had thought it time to officially introduce herself--and what better way than to take a nice, relaxing soak in a hot springs together? So she had slipped into the water to introduce herself officially, when--well.

She realizes quite quickly what she's seeing. While she's never been personally involved in a heist, she can recognize the event when she sees it. And she can recognize the betrayal of being left behind when it all goes very, very wrong. How infuriating. To leave a member of the team for dead--Lavellan has had to do it before, but the person had agreed. Done it to save lives. This was different. No better than treachery.

It was also, she was sure, a very personal memory. Lavellan glances at Ashton, then her eyes drift away, expression carefully collected. "Tell me that I did not see it, and it will be as though it did not happen." If he wants her to pretend that didn't just happen...well, then it's well within his rights.
swordbreaker: (pic#14455283)

[personal profile] swordbreaker 2025-01-30 10:33 pm (UTC)(link)
"Likewise." He replied with a nod, his hand moving to rest on a hip. "Has it been so difficult to keep pace with the moons?"
lighten: (pic#16001920)

[personal profile] lighten 2025-01-30 10:37 pm (UTC)(link)
Well he clocked her right, she was indeed a noble. He... hm. Interesting read on this one.

She eyed his drink, then her own, noting the similar hue and glowing chunks of fruit. "It certainly does. Do you feel strange at all? Perhaps I am simply a cheap date with how little I have sipped."
loosed: (018)

no you're a heretic!

[personal profile] loosed 2025-01-30 10:38 pm (UTC)(link)
A fascinating addition to an already entertaining scene. Felassan straightens his tilted head only to tilt it in the other direction, blinking into the unrelenting wind as the sprites continue on their way undeterred by the threat.

He's close enough to his target, a wheelbarrow, that he only needs to take a couple more steps to deposit his armfuls of shingles and have his hands free. He uses them immediately to rub his ears. The only downside to elven ears — the only one he cares about, anyway — is that there's more of them to go numb in the cold.

"Do they understand you?" he asks the yeller while he's standing there, in a voice a bit deeper than one might expect from the look of him. "Has anyone tried asking them what they want?"
odare: (005)

ember's veil

[personal profile] odare 2025-01-30 10:41 pm (UTC)(link)
Finnick is lounging in the spring when he spots Halsin entering it, looking downcast. Hmm... Right. Night Sky was killed. Or, some version of her? Either way, Finnick doesn't know Night Sky well, but he knows she's Halsin's partner, and the two seem very in love. That's probably what's eating him.

He gives the druid some time to himself before drifting over, quietly, the water only making small trickling sounds in his wake.

"Hey, Halsin..." He says softly. "Okay if I sit with you for a bit?" He won't pressure the man to talk, but perhaps some silent company could help a little.
lostinasong: (with no sails)

[personal profile] lostinasong 2025-01-30 10:49 pm (UTC)(link)
"Oh, really? Must be something in the air." The temptation to be coy was strong, but instead Grace just flashed a quick, happy grin. It wasn't really because of her, after all. She was helping, sure, but there really was something in the air, because she could feel it too. Or her eidolon could. "It sounded like you were working on something new?"
likeiron: (pic#17629122)

[personal profile] likeiron 2025-01-30 10:49 pm (UTC)(link)
Damn, bitch. A second longer and Nina might have reacted, but with him pulling back and offering her hand, she brushed that moment of oddness off. Must be going through some shit, she guessed.

She clasped his hand and leveraged herself up, smirking. "Likewise. Sick of people holding back, and you sure as fuck didn't." The wounds on her forearms suggested as much. She started tugging the wraps around her hands off. "Nah, any kind of weapon would slow me down. I only use my body to fight." She shrugged. "You strictly swords?"
arlathvhen: (05)

iii

[personal profile] arlathvhen 2025-01-30 10:52 pm (UTC)(link)
Lavellan had just been leaving a store, on a mission to find house goods to fill the house that she'd been hunting for. She can't just show up to the house empty-handed, right? They'd need--well, she had a list, right here--

And just as she's digging into a pouch for her list, a limb suddenly comes out of nowhere, getting her right in the shoulder, and the powerful wind that follows only assists in sending Lavellan ass over teakettle, tumbling to the ground with an entirely undignified squawk of dismay.

At least whoever sent her flying is already apologizing, and the heap of elf on the ground looks up to see whoever it is that has accomplished the task. It appears to be--Well. She knows what a griffin is, saw enough of them on Warden heraldry. Saw a baby one in real life, briefly. Is this a product of Caldera? Does Warden Davrin know? Does she have to tell him? And--is it speaking?

"I--You're big." She manages, still trying to gather thoughts sent flying by those wings. Then she blows a feather off her face. Goodness.
wrathstrikes: (smiley)

[personal profile] wrathstrikes 2025-01-30 10:56 pm (UTC)(link)
"Strange?" He thinks about that for a moment.

"Well, ten minutes ago I wanted to kill everyone here, and now I'm having a mild conversation with you, so... Yeah, it's doing something strange."