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calderaevents ([personal profile] calderaevents) wrote in [community profile] calderamemes2024-11-29 12:00 am
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TDM #4



ARRIVAL

It happens in an instant. A heavy weight in your gut, a trembling of your limbs, the world spins and you barely have time to register that you're falling before you lose consciousness. And when you awaken, it's not where you were last. Dark, unadorned oak walls surround you in a tiny room, the only furniture the bed you are currently resting upon, and the bedside table with a folded piece of parchment resting atop it that simply reads:

“The Tavernkeeper is awaiting your arrival downstairs.”

As you exit you find others like yourself emerging from the surrounding rooms. You are indeed in a tavern, but there is no hustle and bustle one might think to hear in such a place. The only person down on the main floor is a humanoid figure wiping down the bar, who smiles when they see you. They're familiar, but not, and you can't quite place their face. For some reason, however, their presence is comforting and warm.

“Welcome, Visitor. I'm sure you have a lot of questions.

And you most certainly do.

Due to popular demand, the starter tavern and the drinks provided are available to in game characters via a portal accessible only to those with a faction gem.

DRINK MENU
WINTER'S WHISPER A fragrant spiced tea that calms the nerves and inspires the drinker to share their hopes and dreams.

JINGLE BELL A crisp, bright drink...that makes jingling bell sounds as you walk. There are no bells, and yet you jingle.

S(LAY) RIDE This drink has an earthy, woody taste. Almost as woody as the tavern floor it forces you to lie down upon. You cannot get up unless someone else helps you.

MISTLETOE MEAD Made with honey from enchanted bee hives and a touch of mistletoe leaves. Time to find a smoochin' partner!

HOLLY JOLLY SPICE A bold and fiery blend of rum, cinnamon, and cloves with a secret twist—just a dash of enchanted holly berry syrup that makes your cheeks flush with warmth and your laughter contagious. One sip, and you're the life of the party, even if you're by yourself.

CANDY CANE CRUSH A festive burst of minty sweetness with a cool, refreshing sensation that tingles the tongue. The drinker’s mood subtly shifts the color of their surroundings, briefly changing the hues of objects or lights in the room to match their feelings.

GINGERBREAD MAN A thick drink that tastes exactly like a gingerbread cookie. However, candy and other delicious accents start appearing on you as if YOU were the cookie. Is that icing on your nose? Candied cherries in your hair? Gumdrop buttons? But on the bright side, free candy!

CHOOSE YOUR DESTINY

As the effects of your drink wear off, the Tavernkeeper speaks once more:

”It is time, my friends, for you to find your new homes.”


You are compelled to walk through the only door leading out of the tavern, finding yourself not outside, but in a deep black, seemingly endless room with five portals arranged in a circle. As the last of you leave and the door closes behind you, gone when you look back again and replaced with nothing but that black void, three of the portals illuminate:

The first portal is surrounded by an almost blinding light, prismatic rainbows shining brightly in the dewy air outside of the tavern. A soft breeze may gently caress you, pulling you toward it. The portal seems to lead to a city in the clouds, airships and winged beings of all sorts soaring through the skies. Of the little bits of visible land, much of it boasts giant waterfalls that look like clouds melting into the land below. The portal calls to those who crave independence and freedom; and especially to anyone that wishes to find the strong bond of a family not forged in blood.

The second portal is encircled by a fairy ring of spotted white capped mushrooms, the faint scent of damp stone and rich earth wafting from within the faint green glow. Peering inside, one can see a sprawling harbor city of gray hewn stone, a melting pot of humanoid beings going about their day, and beyond, rolling green farmland and cottages clustered in small villages. This portal is destined for those who crave stability and solid ground beneath their feet. A simple life, an adventurous one, and everything in between can be found within.

The last portal is adorned with shells and seaweed, the glow of blue around it catching on droplets cascading down the circular opening. Beyond it you see a city housed inside a massive bubble deep under the ocean, spiraling towers encrusted with coral, and a variety of different creatures mingling about the streets. Outside of that bubble, merfolk swim, a massive squid engulfs the view from the portal as it smoothly glides through the water, and schools of fish disperse as it passes. A sanctuary in the sea that calls to those with a hunger for knowledge and a desire to aid those in need. Or perhaps it is the mystery that beckons you - the lure of the unknown in the depths that bids you explore it.
Upon following the pull of the breeze through the first portal, you are thrust into the beauty of a lively city that goes by the name of Heaven's Bow. Much of this main city feels exactly as you would expect on a city below, but there are clouds surrounding every direction you look. The walls of buildings are made with light-colored limestone, and buildings are generally built up to heights made even more grandiose by their position in the sky.

The Skyfall Docks are the first thing you notice, boasting hundreds of airships sailing in and out across the clouds with shouts that accompany a typical port city. Just outside is a fantastic market with goods not only from the other regions of Caldera, but from what some shopkeepers claim are other worlds--items sold or left behind by Visitors. Almost anything can be found in the markets if one is willing to look hard enough. Transport to other locations throughout the sky and even to the land or sea can be found here.

If the docks are too lively for you, you may instead find yourself roaming the underbelly of Heaven's Bow and finding brothels and gambling parlors filled with the promise of pleasure and fortune. The guild house for the Sylphs can be found here as well, giving out quests and training to prospective adventurers and guards alike--though none of them seem concerned with the illicit activities that surround them. Perhaps the freedom the Sylphs boast of extends to what others may deem an undesirable activity.

But most curious of all, you find a shimmering opal gemstone in your hand. When placed anywhere on the body, it will transform into a piece of jewelry with the gemstone set in the center.


If it was the second portal that called to you, you will find yourself in the busy city of Grey Ward, with its cobblestone streets and sturdy grey stone buildings. You are in the heart of the city, the Glass Market, so named for the colorful stained glass windows of the surrounding buildings. The scent of cooking food and the sound of barkers fills the air; watchful guards keep an eye out for pickpockets and thieves, and citizens go about their day. From here, one can investigate the rest of the city: the Sundown Docks, where both sea and sky faring skips transport people and goods. The Soot Spire, home of inventors and engineers. The Hearthstill, the main residential area. The Downs, a smaller residential area for those with less means.

Outside the city walls, one can explore acres of farmlands to the east and west, or follow Terra’s Pass to the less settled areas, but take care. Past the Skyward Range, out in the smaller burrows and villages, the influence of the city guard diminishes quickly, and you’ll have to keep your wits about you. Bandits along the road are always a risk, and the wildlife are less controlled by regimented hunting.

In your hand is a gemstone, a brilliantly green emerald that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



If the last portal beckoned you through it, you find yourself within that bubble covered city beneath the sea, the city of Salt Spire. Your ears pop with the change in pressure, and the smell of the salty sea fills your nostrils. All around you buildings made of dark stone encrusted with coral and seagrass tower high above your head, the backdrop outside the dome a deep blue, seemingly endless sea filled with fish and merfolk and all other manner of creature swimming through the water. You stand in the heart of it all, surrounded by people with gils on their necks and scales upon their vibrantly colored skin, all of whom seem intrigued by your arrival. You have many options of where to visit in the city under the sea, but where oh where will you go first?

The Salt Spire Library is right before you, an impossibly large building housing thousands upon thousands of books of all genres. Fiction, non-fiction, romance and mystery and all between. You may even find books from your world and others! Oddly enough though, no Calderan history books are to be found, and if you ask for them, the librarians and locals all choose to ignore your questions.

If scholarly pursuits aren't to your interest currently, perhaps a trip to Bluetide Market would be more your style? The marketplace is host to every manner of shop one might ever need: artisans of all varieties, apothecaries and healers in the Shimmer Quarter, the most in fashion undersea clothing shops, food stalls, and all between can be found in Bluetide. There are also the Tideshore and Fogbottom docks on either end of the city. The former allows transport to the surface via large, magical bubbles for those that cannot hold their breath or make the swim themselves yet. The latter allows people to venture further into the sea. Those without their underwater abilities are offered rebreathers for travel that last for four hours before needing to be replaced.

In your hand is a gemstone, a shining sapphire that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



Visitors in all starter cities are offered a standard home with basic necessities provided (your choice in design, etc.) that can house 1-4 people if they so choose. Home upgrades can be purchased via rewards.

FANNING THE FLAMES
The renewed seething of the lava flows brought on by the tempestuous events deep below the sea seem to have been dealt with, though city guards have been stationed around the crater and are barring anyone from approaching to investigate any further than the outskirts. Interestingly, not only does the crater seem calm, it appears to be changing. Any remaining lava flow is being directed as if by unseen hands, and when the light catches just right, the barest hint of a shimmer can be detected surrounding the glowing rivers. New rock formations take shape as the days pass, though one never can catch the presence of a mason working on the structures. It's as if something intangible or invisible is repairing what was broken, turning what was previously chaos and ruin into order and life.
SEASON OF LIGHT
The world remains unsettled, still bearing the scars of the trials endured just a month prior, not to mention the oddities happening with the volcanic crater and the ominous shadows creeping in from the sea continue to haunt the collective psyche, leaving both locals and visitors on constant edge, fearful of a sudden, unprovoked assault. Despite these lingering anxieties, the leaders have publicly reassured all that calm has been restored. They claim that the worst is behind them and that every measure is being taken to prevent such devastating magics from ever threatening Salt Spire again. The protective bubble holds, new Undine are being ushered into their roles, and the world, it is said, is slowly healing. Or so they claim.

Whether or not the assurances of the leaders ring entirely true, life, as it often does, presses on. The people of Caldera have once again immersed themselves in the comforting bustle of distraction, turning their attention to the imminent Season of Lights celebrations. This holiday, it seems, bears a striking resemblance to the festive cheer of Christmas (and a mix of new years), with gifts exchanged in abundance and decorations of shimmering silver and radiant blue casting their glow across the sky, sea, and land in harmonious splendor.

One of the seasons's highlights is the grand Feast of the Sky, a night when the people gather beneath a star-filled canopy to exchange gifts—ornate trinkets, hand-crafted items, and tokens of affection that carry deep personal meaning. In the days leading up to the feast, a tradition of "Lightwalking" emerges, where families and friends embark on midnight strolls through streets aglow with lanterns, singing carols and sharing stories of hope and renewal. Sea-going vessels, too, partake in the festivities, their sails and riggings festooned with glowing orbs that drift like stars across the waters.

The Season of Lights is, above all, a celebration of resilience, a time when the people of Caldera set aside their worries, if only for a little while, to bask in the glow of community, generosity, and the promise of brighter days ahead thanks to the Visitor's arrival...
THE GRAND MASQUERADE
Another highlight of the season is the Grand Masquerade that unfolds high above the world in Heaven’s Bow, the floating city where the wind dances in the sky and the stars seem close enough to touch. The event is more than just a celebration of the Season of Lights—it’s a gathering of hope, a last-ditch effort to save Caldera from its slow unraveling. Here, among the clouds and the wind, the people of Caldera and the mysterious Visitors from other worlds come together in a shimmering, ethereal celebration, their faces hidden behind elaborate masks and appropriately fancy dress provided when one steps through the threshold of the castle gates.

The palace at the heart of Heaven’s Bow is a breathtaking sight, its walls adorned with silver and blue decorations that catch the light from thousands of lanterns floating in mid-air. The atmosphere is both jubilant and tense, a world on the brink of collapse holding its breath in the hopes that this fleeting night will offer a glimmer of salvation. The sky above is painted with the colors of dusk and dawn, swirling in a palette of purples, blues, and silvers.

Sylphs—the free-spirited, airborn people of the Sky—flutter about, their wings glinting in the light, performing acrobatic feats in the air, their laughter and music mingling with the sounds of the celebration. Guests, their masks intricate and stunning, move among the crowd, exchanging pleasantries and stories, some joining in the dances while others linger near the grand tables, laden with food and drink from every corner of Caldera and beyond.

As the night unfolds, the guests find themselves drawn into different corners of the event—each space offering the Visitors a chance to prove themselves worthy of the leaders’ favor. There is no shortage of opportunities to learn, grow, and, perhaps, change the course of this dying world.
THE SKY'S ASCENSION



At one end of the palace's terrace, a floating platform hovers above the clouds, surrounded by shifting air currents. Sylphs glide effortlessly through the space, their wings leaving trails of light as they move to the lively music, which seems written by the wind itself.

Aella, Admiral of the Slyph, stands at the center of the platform, her cloak of shimmering feathers rippling in the breeze. She surveys the crowd, inviting those brave enough to take part in her challenge. Before them, a maze of floating platforms stretches out, some wide and stable, others narrow and swaying in the wind. The task is simple: leap from one platform to the next, navigating the shifting air and ever-changing obstacles.

The platforms move unpredictably, some rising higher, others sinking, and a few disappearing entirely. Guests must time their jumps perfectly, balancing agility with timing as they avoid falling into the clouds below.

Those who succeed will earn Aella’s favor (in the form of 100 Bones and a single white feather). And those who falter will simply reappear the start of the challenge to begin anew or give up with no repercussions for the latter save perhaps a bit of embarrassment.
THE SEA'S SECRETS
On the other side of the terrace, a serene water garden unfolds, its shimmering pools reflecting the stars above. Water flows in delicate, endless cascades, filling the air with a soft, soothing melody that mingles with the distant sound of waves. The Undines, graceful and serene beings of the Sea, glide effortlessly through the space, their robes flowing like gentle currents, their movements as fluid as the water itself.

Cordelia, Queen of the Sea, stands quietly on a raised platform at the edge of the garden, her presence calm and powerful. Her eyes, deep and unfathomable, seem to reflect the vastness of the ocean, and though she watches the guests, she does not engage with them. Her stillness holds an air of mystery, as if she is both present and yet unreachable.

The Undines move silently through the garden, offering peaceful company to those who wander nearby. The garden is a place of contemplation, where guests can simply pause and connect with the tranquil beauty of the water—its soothing flow, its quiet depths, and its promise of renewal. There are no tests or challenges here, only the peace of the Sea to calm the mind and soul.

Those who linger may feel the weight of ancient knowledge in the air, a silent understanding of the oceans' mysteries and the healing power of water. In this place, the answers are not spoken, but felt—a quiet reminder that some of the world’s deepest truths are best discovered in moments of stillness.

As the evening fades, those who have found solace in the garden’s stillness will discover, tucked gently in their palm, a lustrous pearl. Unlike any found on the shores, this pearl is soft and warm, its surface shimmering with an inner light. It is a symbol of the wisdom that comes from quiet reflection—the knowledge that some things, like the depth of the sea, cannot be rushed.
THE LAND'S EMBRACE



In the heart of the palace gardens, beneath a canopy of flowering trees, the Dryads drift gracefully among the guests, their earthy skin glowing with life and their eyes bright with the vitality of nature. The air is thick with the scent of blooming roses and jasmine, while the ground beneath the guests' feet pulses with a quiet energy, inviting them to pause and feel the garden’s magic.

Terra, the Lady of the Land, stands at the center, her form adorned in living vines and blossoms, moving as if the garden itself flows through her. Her presence is both nurturing and fierce, a silent invitation to those seeking connection—to the land, to love, and to one another.

Guests are drawn to the tranquil beauty of the garden, stealing soft moments with their partners among the flowers. Lovers exchange quiet glances, touch petals with gentle fingers, and share unspoken promises beneath the soft glow of lanterns. The garden hums with romance, as if the earth itself is blessing these tender moments, offering the quiet assurance that love—like the land—can grow in the most unexpected places.

As the night draws to a close, Terra’s gentle power is felt in the air, and for those who have taken the time to connect with the garden’s beauty, a soft gift of nature is bestowed. A flower—unique and radiant—appears in their hand, a token of love and growth, a reminder that even the briefest moments can take root and blossom into something everlasting.
QUESTBOARD [NEW QUESTS ADDED]

Settled in? Good. It's time to make your way to the Questboard located in every city in numerous, easy to access locations. That is, if you want to make any kind of impact on the world or just get some Bones for anything you might wish to purchase. Visitors are given a very small stipend in which to survive every month, but all it does is keep you fed and housed. These quests will assure you greater wealth, and they're the main reason you're here: each finished quest helps the Calderans fix their shattering world.

Quests can be accepted at the questboard via magically signed parchment upon the board. Just sign your name to accept and the paper will be whisked away... somewhere. You're not actually sure. Probably nothing to concern yourself with.

Once quests are completed, earned Bones will be dropped off at the character's residence by Bonita, the mysterious artisan who has supposedly handcrafted every Bone circulating in Caldera. Please do not speak to her, she startles easily.
OOC NOTES
Welcome to Caldera's fourth TDM! All characters awaken in a strange tavern with nothing save the clothes on their backs, all of their powers stripped, and a piece of parchment directing them downstairs to the Tavernkeeper. There is a thread of all questions answered by the Tavernkeeper here, and if you have more, feel free to ask there for what would be offered ICly.

For OOC questions, please direct themhere.

All locations are available to be explored!

The TDM is game canon and all completed quests can be carried over once accepted into the game.

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soldforless: (thinking / contemplate)

[personal profile] soldforless 2025-01-27 02:49 am (UTC)(link)
Imogen paused when he reached a hand in front of her, arching a brow as she looked down at it and wondered if he realized how close he was touching her chest. Probably not considering he was rather focused on the portals ahead of them.

She followed him closer to the portal before shifting sideways when he seemed distracted. Pausing in front of the other portal, she arched a brow as it looked like an underwater city but that was immediately a bit of a nope. Still, she pointed. "This one is underwater."
swordbreaker: (pic#14455283)

[personal profile] swordbreaker 2025-01-27 02:52 am (UTC)(link)
He sure didn't notice. All he was thinking about was how quickly he could grab her and shove her away from any potential danger.

"You should stay close." He said as he took another look around. "The last one seems to be floating in the clouds." He turned to the first portal. "I think I'll take my chances with this one, if I must."
soldforless: (smirk / playful)

[personal profile] soldforless 2025-01-27 03:18 am (UTC)(link)
Imogen bit back a smile when he suggested that she stay close again as it was no hardship on her part to do just that as she slid behind him once more. He was a lot bigger than she was but so were a lot of people.

"I'll follow you," she touched his back quickly.
swordbreaker: (pic#14473731)

[personal profile] swordbreaker 2025-01-27 04:10 am (UTC)(link)
Muscles tensed along his back. Dimitri reached back to grasp her hand as gently as he could — too used to his crest making his grip far more powerful than a normal man's, and surprised to find it lacking.

He took a breath and stepped through the portal, pulling her along with him, out into the city of Grey Ward. Cool air on his skin, the sounds of a bustling town. It felt... almost like home. Almost.

"Are you all right?"
soldforless: (hesitant / side glance)

[personal profile] soldforless 2025-01-27 05:01 am (UTC)(link)
Her brows lifted at his back as she looked down at the hand he was offering her but she accepted it with a shrug. Who was she to complain if a cute guy wanted to look out for her? True, she should have pushed him through first to see what happened but she was content to follow him through.

She held her breath a second before she passed through behind him, hating the strange feel of feeling displaced until the ground was solid beneath her feet again. Blinking, she lifted her head to look around.

"Yeah," she turned her gaze to him. "How about you? You okay?"
swordbreaker: (pic#14468943)

[personal profile] swordbreaker 2025-01-27 04:56 pm (UTC)(link)
Dimitri paid little attention to the fact that he was still gripping her hand tightly, not wanting her suddenly pulled into the crowds or shoved back into the portal or goddess knows what else until they got their bearings.

"All things considered, I suppose." Disoriented. Confused. Annoyed. Alive, for whatever that ever mattered. "I fear I'm not as familiar with magic as I should like to be, so let us hope nothing came with us."
soldforless: (smirk / playful)

[personal profile] soldforless 2025-01-27 11:56 pm (UTC)(link)
She didn't seem to mind that he kept holding her hand because something was comforting in it. It seemed important to him not to lose track of her in the crowd even though it wasn't that busy right now.

"If something comes at us, I'll protect you," she told him as she gave his hand a little squeeze while glancing around.
swordbreaker: (pic#14464475)

[personal profile] swordbreaker 2025-01-28 12:45 am (UTC)(link)
Dimitri paused and looked down at her. "Thank you, but that is unnecessary. I should be the one avowing to to protect you." It was his duty as a knight, a king, and a man with nothing to lose.

It was the squeeze that really made him realize they were holding hands. He slowly retracted. "Apologies." Cleared his throat, and turned. "This looks like a market. Perhaps there are weapons we can obtain."
soldforless: (smile / sweet)

[personal profile] soldforless 2025-01-28 12:48 am (UTC)(link)
"We could avow to protect each other?" Imogen reasoned with him, flashing another charming smile that she used on people when she was trying to make them see her way. It wasn't like she had anything to lose, that was the point of her training.

"Don't be," she let her fingers drift from his when he slowly retracted. "It was nice. No one has held my hand for a while."

Then she looked ahead to the market, nodding. "Let's check it out."
swordbreaker: (pic#14461468)

[personal profile] swordbreaker 2025-01-28 01:30 am (UTC)(link)
"Fine." Whatever worked. He turned his head away, the sly grin reminding him of Sylvain if he was a short, beautiful woman with black hair and not a womanizing redheaded man. Loved the guy. Real pain in the ass.

"Nor has anyone held mine. Yours was very warm." Weird thing to say.

Anyway! Sharp things. He could handle sharp things. Dimitri headed into the marketplace, spotting what looked like a smithy down the road. "What manner of blade do you prefer?"
soldforless: (smirk / playful)

[personal profile] soldforless 2025-01-28 01:49 am (UTC)(link)
If he wanted to count her as a real pain in the ass, that would be fine and it also wouldn't be the first time.

"Perfect," she figured the fact her hand had been very warm was a good thing and so she didn't hesitate to slide her hand into his again. She even went so far as linking their fingers together, moving to his side as they looked around.

"Daggers mostly but I can handle a short sword too." She grinned up at him. "What about you?"
swordbreaker: (pic#14461494)

[personal profile] swordbreaker 2025-01-28 02:05 am (UTC)(link)
Oh. Why? Dimitri paused mid-stride to look down at her with a look of confusion, brows furrowed. Clearly she must have needed more assurance than she let on, and that assurance came in the form of holding his hand.

No reason to deny her, even if he was very much embarrassed by it.

"Lances, but I've been trained in many martial weapons. I am not picky." Damned if he wouldn't give anything for Areadbhar in his hand right now though. And his crest — why was he so weak? Some manner of curse? "You fight without any manner of armor?"
soldforless: (tired / relaxed)

[personal profile] soldforless 2025-01-28 02:36 am (UTC)(link)
Even if the playful look from before was on her face, there was a softness to her eyes as she looked up at him. Maybe she did need assurance but she didn't want to actually admit it. If he was going to let her keep his hand in hers, she was good with it.

"Get what you feel most comfortable with, that will make you more deadly," she shrugged, unaware of the troubled thoughts in his head. "I use leather armor mostly but strangely wasn't wearing it when they yanked me here."

Which was rude.
swordbreaker: (pic#14461467)

[personal profile] swordbreaker 2025-01-28 03:17 am (UTC)(link)
She seemed capable enough, but that brief glimmer in her eye suggested she had taken his hand for a reason beyond attempting to fluster him. So he held it, because why not? A soft touch never hurt anyone, even if he so desperately felt he did not deserve it.

"I am already deadly." He muttered, meandering toward the display of simple knives. Find her a weapon first. He rifled through his pockets. "Do you have any coin?" They did have a stipend, supposedly.
soldforless: (curious / questioning)

[personal profile] soldforless 2025-01-28 03:27 am (UTC)(link)
"Good to know," she commented as she seemed to have caught the muttering. She didn't ask him to expand as she looked over the simple knives when he brought them to the display.

"I have the bones?" She glanced at him and shrugged. "At least that's what they told me they're called."

Plucking up a knife, she tested the balance before doing a little twirl of the blade to shift it into her palm. "Hmm, this isn't bad."
swordbreaker: (pic#14464476)

[personal profile] swordbreaker 2025-01-28 03:54 am (UTC)(link)
"The... bones. Yes." He finally managed to find the small bag, which the merchant casually waved off. Apparently, they were used to Visitors arriving and asking for weapons, and seemed inclined, at least, to accept payment in the future. Dimitri would have to remember their name for later.

He watched Imogen twirl the blade between her fingers. "Impressive." Truly. "I would like to see what you could do in a fight."
soldforless: (coy / tousled)

[personal profile] soldforless 2025-01-28 04:10 am (UTC)(link)
"It's a strange name for currency, isn't it?" She was twirling the blade again, practicing different holds with it while he found the small bag and tried to offer payment. She arched a brow over the fact the payment was dismissed but then she shrugged. It seemed like she was nonchalant over it but she was also filing away the memory of the name and the location for later.

"Ooh," she plucked up a longer knife, appreciating it and testing it out too while glancing at him with a smirk. "I wouldn't mind seeing what you can do too."

If that sounded flirtatious, oh well?
swordbreaker: (pic#14455295)

[personal profile] swordbreaker 2025-01-28 04:12 pm (UTC)(link)
"Yes. I wonder if they are made of real bones." A macabre practice, if so.

If it sounded flirtatious to anyone else, it didn't to Dimitri, unfortunately. He never was good at flirting — and goddess preserve the poor women who tried.

"Find me a polearm, and I gladly will, my lady. We should see about armor — and if they are just as kind to part with it."
soldforless: (thinking / contemplate)

[personal profile] soldforless 2025-01-29 12:21 am (UTC)(link)
"It's not feasible if you think about it, Sure, there are lots of bones, I'm sure but not enough for currency," she shrugged.

"Imogen, not my lady," she corrected him, pulling away though she released his hand slowly. After putting the two knives down, she moved further down to look at the other weapons.
swordbreaker: (pic#14455287)

[personal profile] swordbreaker 2025-01-29 12:29 am (UTC)(link)
"Do you think so? We have only seen one city — and if things are as dire as they suggest, there would be plenty of dead." An even more morbid thought, but Dimitri had those in spades still.

"My apologies." He murmured, fingers flexing. The lack of warmth and pressure around his fingers was... odd, after he had grown used to holding her hand since they left the portal. Dimitri cleared his throat and followed, browsing the wares until he found a lance. He took a step back, far enough away from anyone and anything, to swing it a few times. "A good heft. I'll take it."

He'd owe them later, and he intended to pay. For now, however, he slotted the lance where Areadbhar should be, and turned to Imogen. "Are you finished?"
soldforless: (curious / questioning)

[personal profile] soldforless 2025-01-29 12:36 am (UTC)(link)
"Guess it would depend on how many coins you could make from one average-sized body." She ignored the looks they got for discussing it so casually.

She had spotted the lance first and pointed it out to him before stepping aside so he could pick it up. Watching him with a gleam of interest, she tilted her head as she tracked his movements and appreciated how well he handled the weapon. Clasping her hands together under her chin, she looked almost eager because now she wanted to fight him too.

"Oh, almost," she hurried past him, brushing against his front, as she went back to the knives. She picked up the long dagger, then two short ones which they allowed her to do. It took some talking to the vendors before she was pointed to where she could get some sheaths which included one thigh one. Once she had them all, she turned back to him. "I'm ready. You?"
swordbreaker: (pic#14561352)

[personal profile] swordbreaker 2025-01-29 12:42 am (UTC)(link)
She did have a fair point.

With a weapon in hand, Dimitri felt better already, the weight of it lighter than he cared for, but workable. Better than nothing. He only barely noticed her staring, and when he did, his cheeks tinged pink — growing just a little warmer when she brushed past him. She was so... tactile. Wasn't afraid of him at all.

By the time she returned, Dimitri was standing, arms folded, absently watching the crowds, his singular visible eye focused on her when she spoke. "Yes." A beat. "Though I do not know where to head next."
Edited 2025-01-29 00:43 (UTC)
soldforless: (thinking / contemplate)

[personal profile] soldforless 2025-01-29 01:07 am (UTC)(link)
He was right that she was tactile though she couldn't remember being this much before now. There was a feeling inside that seemed to tug her towards him. Maybe it was his innocence when it came to being touched or even holding hands as he certainly didn't leer at her or push for more. He seemed surprised, if anything.

"Hmm," she hummed as she slid one of the knives into the thigh sheath and the other two on her hip. She felt better being armed too and she could only imagine how good she would feel once she regained everything over time.

"Maybe we have to find a place to stay?"
swordbreaker: (pic#14455282)

[personal profile] swordbreaker 2025-01-29 02:20 am (UTC)(link)
Armed to the teeth and ready for war. Dimitri couldn't deny it was nice to find a competent ally so soon after arriving.

"A place to stay...?" He quirked a brow. "In town? I had imagined we might just find a tavern or some such first."
soldforless: (hesitant / side glance)

[personal profile] soldforless 2025-01-29 02:35 am (UTC)(link)
It was nice, she couldn't deny that. It had been a while since she had found a competent ally and now she didn't want to lose sight of him. Not when he was so cute to look at.

"We should see what our options are," she shrugged, her gaze flickering down the street. "Do you want to stay in town?"

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