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calderaevents ([personal profile] calderaevents) wrote in [community profile] calderamemes2024-11-29 12:00 am
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TDM #4



ARRIVAL

It happens in an instant. A heavy weight in your gut, a trembling of your limbs, the world spins and you barely have time to register that you're falling before you lose consciousness. And when you awaken, it's not where you were last. Dark, unadorned oak walls surround you in a tiny room, the only furniture the bed you are currently resting upon, and the bedside table with a folded piece of parchment resting atop it that simply reads:

“The Tavernkeeper is awaiting your arrival downstairs.”

As you exit you find others like yourself emerging from the surrounding rooms. You are indeed in a tavern, but there is no hustle and bustle one might think to hear in such a place. The only person down on the main floor is a humanoid figure wiping down the bar, who smiles when they see you. They're familiar, but not, and you can't quite place their face. For some reason, however, their presence is comforting and warm.

“Welcome, Visitor. I'm sure you have a lot of questions.

And you most certainly do.

Due to popular demand, the starter tavern and the drinks provided are available to in game characters via a portal accessible only to those with a faction gem.

DRINK MENU
WINTER'S WHISPER A fragrant spiced tea that calms the nerves and inspires the drinker to share their hopes and dreams.

JINGLE BELL A crisp, bright drink...that makes jingling bell sounds as you walk. There are no bells, and yet you jingle.

S(LAY) RIDE This drink has an earthy, woody taste. Almost as woody as the tavern floor it forces you to lie down upon. You cannot get up unless someone else helps you.

MISTLETOE MEAD Made with honey from enchanted bee hives and a touch of mistletoe leaves. Time to find a smoochin' partner!

HOLLY JOLLY SPICE A bold and fiery blend of rum, cinnamon, and cloves with a secret twist—just a dash of enchanted holly berry syrup that makes your cheeks flush with warmth and your laughter contagious. One sip, and you're the life of the party, even if you're by yourself.

CANDY CANE CRUSH A festive burst of minty sweetness with a cool, refreshing sensation that tingles the tongue. The drinker’s mood subtly shifts the color of their surroundings, briefly changing the hues of objects or lights in the room to match their feelings.

GINGERBREAD MAN A thick drink that tastes exactly like a gingerbread cookie. However, candy and other delicious accents start appearing on you as if YOU were the cookie. Is that icing on your nose? Candied cherries in your hair? Gumdrop buttons? But on the bright side, free candy!

CHOOSE YOUR DESTINY

As the effects of your drink wear off, the Tavernkeeper speaks once more:

”It is time, my friends, for you to find your new homes.”


You are compelled to walk through the only door leading out of the tavern, finding yourself not outside, but in a deep black, seemingly endless room with five portals arranged in a circle. As the last of you leave and the door closes behind you, gone when you look back again and replaced with nothing but that black void, three of the portals illuminate:

The first portal is surrounded by an almost blinding light, prismatic rainbows shining brightly in the dewy air outside of the tavern. A soft breeze may gently caress you, pulling you toward it. The portal seems to lead to a city in the clouds, airships and winged beings of all sorts soaring through the skies. Of the little bits of visible land, much of it boasts giant waterfalls that look like clouds melting into the land below. The portal calls to those who crave independence and freedom; and especially to anyone that wishes to find the strong bond of a family not forged in blood.

The second portal is encircled by a fairy ring of spotted white capped mushrooms, the faint scent of damp stone and rich earth wafting from within the faint green glow. Peering inside, one can see a sprawling harbor city of gray hewn stone, a melting pot of humanoid beings going about their day, and beyond, rolling green farmland and cottages clustered in small villages. This portal is destined for those who crave stability and solid ground beneath their feet. A simple life, an adventurous one, and everything in between can be found within.

The last portal is adorned with shells and seaweed, the glow of blue around it catching on droplets cascading down the circular opening. Beyond it you see a city housed inside a massive bubble deep under the ocean, spiraling towers encrusted with coral, and a variety of different creatures mingling about the streets. Outside of that bubble, merfolk swim, a massive squid engulfs the view from the portal as it smoothly glides through the water, and schools of fish disperse as it passes. A sanctuary in the sea that calls to those with a hunger for knowledge and a desire to aid those in need. Or perhaps it is the mystery that beckons you - the lure of the unknown in the depths that bids you explore it.
Upon following the pull of the breeze through the first portal, you are thrust into the beauty of a lively city that goes by the name of Heaven's Bow. Much of this main city feels exactly as you would expect on a city below, but there are clouds surrounding every direction you look. The walls of buildings are made with light-colored limestone, and buildings are generally built up to heights made even more grandiose by their position in the sky.

The Skyfall Docks are the first thing you notice, boasting hundreds of airships sailing in and out across the clouds with shouts that accompany a typical port city. Just outside is a fantastic market with goods not only from the other regions of Caldera, but from what some shopkeepers claim are other worlds--items sold or left behind by Visitors. Almost anything can be found in the markets if one is willing to look hard enough. Transport to other locations throughout the sky and even to the land or sea can be found here.

If the docks are too lively for you, you may instead find yourself roaming the underbelly of Heaven's Bow and finding brothels and gambling parlors filled with the promise of pleasure and fortune. The guild house for the Sylphs can be found here as well, giving out quests and training to prospective adventurers and guards alike--though none of them seem concerned with the illicit activities that surround them. Perhaps the freedom the Sylphs boast of extends to what others may deem an undesirable activity.

But most curious of all, you find a shimmering opal gemstone in your hand. When placed anywhere on the body, it will transform into a piece of jewelry with the gemstone set in the center.


If it was the second portal that called to you, you will find yourself in the busy city of Grey Ward, with its cobblestone streets and sturdy grey stone buildings. You are in the heart of the city, the Glass Market, so named for the colorful stained glass windows of the surrounding buildings. The scent of cooking food and the sound of barkers fills the air; watchful guards keep an eye out for pickpockets and thieves, and citizens go about their day. From here, one can investigate the rest of the city: the Sundown Docks, where both sea and sky faring skips transport people and goods. The Soot Spire, home of inventors and engineers. The Hearthstill, the main residential area. The Downs, a smaller residential area for those with less means.

Outside the city walls, one can explore acres of farmlands to the east and west, or follow Terra’s Pass to the less settled areas, but take care. Past the Skyward Range, out in the smaller burrows and villages, the influence of the city guard diminishes quickly, and you’ll have to keep your wits about you. Bandits along the road are always a risk, and the wildlife are less controlled by regimented hunting.

In your hand is a gemstone, a brilliantly green emerald that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



If the last portal beckoned you through it, you find yourself within that bubble covered city beneath the sea, the city of Salt Spire. Your ears pop with the change in pressure, and the smell of the salty sea fills your nostrils. All around you buildings made of dark stone encrusted with coral and seagrass tower high above your head, the backdrop outside the dome a deep blue, seemingly endless sea filled with fish and merfolk and all other manner of creature swimming through the water. You stand in the heart of it all, surrounded by people with gils on their necks and scales upon their vibrantly colored skin, all of whom seem intrigued by your arrival. You have many options of where to visit in the city under the sea, but where oh where will you go first?

The Salt Spire Library is right before you, an impossibly large building housing thousands upon thousands of books of all genres. Fiction, non-fiction, romance and mystery and all between. You may even find books from your world and others! Oddly enough though, no Calderan history books are to be found, and if you ask for them, the librarians and locals all choose to ignore your questions.

If scholarly pursuits aren't to your interest currently, perhaps a trip to Bluetide Market would be more your style? The marketplace is host to every manner of shop one might ever need: artisans of all varieties, apothecaries and healers in the Shimmer Quarter, the most in fashion undersea clothing shops, food stalls, and all between can be found in Bluetide. There are also the Tideshore and Fogbottom docks on either end of the city. The former allows transport to the surface via large, magical bubbles for those that cannot hold their breath or make the swim themselves yet. The latter allows people to venture further into the sea. Those without their underwater abilities are offered rebreathers for travel that last for four hours before needing to be replaced.

In your hand is a gemstone, a shining sapphire that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



Visitors in all starter cities are offered a standard home with basic necessities provided (your choice in design, etc.) that can house 1-4 people if they so choose. Home upgrades can be purchased via rewards.

FANNING THE FLAMES
The renewed seething of the lava flows brought on by the tempestuous events deep below the sea seem to have been dealt with, though city guards have been stationed around the crater and are barring anyone from approaching to investigate any further than the outskirts. Interestingly, not only does the crater seem calm, it appears to be changing. Any remaining lava flow is being directed as if by unseen hands, and when the light catches just right, the barest hint of a shimmer can be detected surrounding the glowing rivers. New rock formations take shape as the days pass, though one never can catch the presence of a mason working on the structures. It's as if something intangible or invisible is repairing what was broken, turning what was previously chaos and ruin into order and life.
SEASON OF LIGHT
The world remains unsettled, still bearing the scars of the trials endured just a month prior, not to mention the oddities happening with the volcanic crater and the ominous shadows creeping in from the sea continue to haunt the collective psyche, leaving both locals and visitors on constant edge, fearful of a sudden, unprovoked assault. Despite these lingering anxieties, the leaders have publicly reassured all that calm has been restored. They claim that the worst is behind them and that every measure is being taken to prevent such devastating magics from ever threatening Salt Spire again. The protective bubble holds, new Undine are being ushered into their roles, and the world, it is said, is slowly healing. Or so they claim.

Whether or not the assurances of the leaders ring entirely true, life, as it often does, presses on. The people of Caldera have once again immersed themselves in the comforting bustle of distraction, turning their attention to the imminent Season of Lights celebrations. This holiday, it seems, bears a striking resemblance to the festive cheer of Christmas (and a mix of new years), with gifts exchanged in abundance and decorations of shimmering silver and radiant blue casting their glow across the sky, sea, and land in harmonious splendor.

One of the seasons's highlights is the grand Feast of the Sky, a night when the people gather beneath a star-filled canopy to exchange gifts—ornate trinkets, hand-crafted items, and tokens of affection that carry deep personal meaning. In the days leading up to the feast, a tradition of "Lightwalking" emerges, where families and friends embark on midnight strolls through streets aglow with lanterns, singing carols and sharing stories of hope and renewal. Sea-going vessels, too, partake in the festivities, their sails and riggings festooned with glowing orbs that drift like stars across the waters.

The Season of Lights is, above all, a celebration of resilience, a time when the people of Caldera set aside their worries, if only for a little while, to bask in the glow of community, generosity, and the promise of brighter days ahead thanks to the Visitor's arrival...
THE GRAND MASQUERADE
Another highlight of the season is the Grand Masquerade that unfolds high above the world in Heaven’s Bow, the floating city where the wind dances in the sky and the stars seem close enough to touch. The event is more than just a celebration of the Season of Lights—it’s a gathering of hope, a last-ditch effort to save Caldera from its slow unraveling. Here, among the clouds and the wind, the people of Caldera and the mysterious Visitors from other worlds come together in a shimmering, ethereal celebration, their faces hidden behind elaborate masks and appropriately fancy dress provided when one steps through the threshold of the castle gates.

The palace at the heart of Heaven’s Bow is a breathtaking sight, its walls adorned with silver and blue decorations that catch the light from thousands of lanterns floating in mid-air. The atmosphere is both jubilant and tense, a world on the brink of collapse holding its breath in the hopes that this fleeting night will offer a glimmer of salvation. The sky above is painted with the colors of dusk and dawn, swirling in a palette of purples, blues, and silvers.

Sylphs—the free-spirited, airborn people of the Sky—flutter about, their wings glinting in the light, performing acrobatic feats in the air, their laughter and music mingling with the sounds of the celebration. Guests, their masks intricate and stunning, move among the crowd, exchanging pleasantries and stories, some joining in the dances while others linger near the grand tables, laden with food and drink from every corner of Caldera and beyond.

As the night unfolds, the guests find themselves drawn into different corners of the event—each space offering the Visitors a chance to prove themselves worthy of the leaders’ favor. There is no shortage of opportunities to learn, grow, and, perhaps, change the course of this dying world.
THE SKY'S ASCENSION



At one end of the palace's terrace, a floating platform hovers above the clouds, surrounded by shifting air currents. Sylphs glide effortlessly through the space, their wings leaving trails of light as they move to the lively music, which seems written by the wind itself.

Aella, Admiral of the Slyph, stands at the center of the platform, her cloak of shimmering feathers rippling in the breeze. She surveys the crowd, inviting those brave enough to take part in her challenge. Before them, a maze of floating platforms stretches out, some wide and stable, others narrow and swaying in the wind. The task is simple: leap from one platform to the next, navigating the shifting air and ever-changing obstacles.

The platforms move unpredictably, some rising higher, others sinking, and a few disappearing entirely. Guests must time their jumps perfectly, balancing agility with timing as they avoid falling into the clouds below.

Those who succeed will earn Aella’s favor (in the form of 100 Bones and a single white feather). And those who falter will simply reappear the start of the challenge to begin anew or give up with no repercussions for the latter save perhaps a bit of embarrassment.
THE SEA'S SECRETS
On the other side of the terrace, a serene water garden unfolds, its shimmering pools reflecting the stars above. Water flows in delicate, endless cascades, filling the air with a soft, soothing melody that mingles with the distant sound of waves. The Undines, graceful and serene beings of the Sea, glide effortlessly through the space, their robes flowing like gentle currents, their movements as fluid as the water itself.

Cordelia, Queen of the Sea, stands quietly on a raised platform at the edge of the garden, her presence calm and powerful. Her eyes, deep and unfathomable, seem to reflect the vastness of the ocean, and though she watches the guests, she does not engage with them. Her stillness holds an air of mystery, as if she is both present and yet unreachable.

The Undines move silently through the garden, offering peaceful company to those who wander nearby. The garden is a place of contemplation, where guests can simply pause and connect with the tranquil beauty of the water—its soothing flow, its quiet depths, and its promise of renewal. There are no tests or challenges here, only the peace of the Sea to calm the mind and soul.

Those who linger may feel the weight of ancient knowledge in the air, a silent understanding of the oceans' mysteries and the healing power of water. In this place, the answers are not spoken, but felt—a quiet reminder that some of the world’s deepest truths are best discovered in moments of stillness.

As the evening fades, those who have found solace in the garden’s stillness will discover, tucked gently in their palm, a lustrous pearl. Unlike any found on the shores, this pearl is soft and warm, its surface shimmering with an inner light. It is a symbol of the wisdom that comes from quiet reflection—the knowledge that some things, like the depth of the sea, cannot be rushed.
THE LAND'S EMBRACE



In the heart of the palace gardens, beneath a canopy of flowering trees, the Dryads drift gracefully among the guests, their earthy skin glowing with life and their eyes bright with the vitality of nature. The air is thick with the scent of blooming roses and jasmine, while the ground beneath the guests' feet pulses with a quiet energy, inviting them to pause and feel the garden’s magic.

Terra, the Lady of the Land, stands at the center, her form adorned in living vines and blossoms, moving as if the garden itself flows through her. Her presence is both nurturing and fierce, a silent invitation to those seeking connection—to the land, to love, and to one another.

Guests are drawn to the tranquil beauty of the garden, stealing soft moments with their partners among the flowers. Lovers exchange quiet glances, touch petals with gentle fingers, and share unspoken promises beneath the soft glow of lanterns. The garden hums with romance, as if the earth itself is blessing these tender moments, offering the quiet assurance that love—like the land—can grow in the most unexpected places.

As the night draws to a close, Terra’s gentle power is felt in the air, and for those who have taken the time to connect with the garden’s beauty, a soft gift of nature is bestowed. A flower—unique and radiant—appears in their hand, a token of love and growth, a reminder that even the briefest moments can take root and blossom into something everlasting.
QUESTBOARD [NEW QUESTS ADDED]

Settled in? Good. It's time to make your way to the Questboard located in every city in numerous, easy to access locations. That is, if you want to make any kind of impact on the world or just get some Bones for anything you might wish to purchase. Visitors are given a very small stipend in which to survive every month, but all it does is keep you fed and housed. These quests will assure you greater wealth, and they're the main reason you're here: each finished quest helps the Calderans fix their shattering world.

Quests can be accepted at the questboard via magically signed parchment upon the board. Just sign your name to accept and the paper will be whisked away... somewhere. You're not actually sure. Probably nothing to concern yourself with.

Once quests are completed, earned Bones will be dropped off at the character's residence by Bonita, the mysterious artisan who has supposedly handcrafted every Bone circulating in Caldera. Please do not speak to her, she startles easily.
OOC NOTES
Welcome to Caldera's fourth TDM! All characters awaken in a strange tavern with nothing save the clothes on their backs, all of their powers stripped, and a piece of parchment directing them downstairs to the Tavernkeeper. There is a thread of all questions answered by the Tavernkeeper here, and if you have more, feel free to ask there for what would be offered ICly.

For OOC questions, please direct themhere.

All locations are available to be explored!

The TDM is game canon and all completed quests can be carried over once accepted into the game.

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lonelysmiles: (No No No No)

[personal profile] lonelysmiles 2025-01-25 07:19 pm (UTC)(link)
Papa Legba? Alastor's ears shot up with interest at that even if it was being used for a curse. A fellow practitioner? My, this was a pleasant surprise!

"Me? Fae? Ha! No." He shook his head. "Demon! A sinner demon to be precise: Lived my life as a human poorly and got my just desserts after death!"
thesunreturns: (Default)

[personal profile] thesunreturns 2025-01-25 07:23 pm (UTC)(link)
Simon doesn't have that experience -- even among the powerful, few fae can resist using the natural elements of their world. Probably a mix of many fae being old enough to remember when cities were stone and wood and small enough that they could be fed by the surrounding fields, and the fact the major symbol of human progress -- iron working -- was toxic to most fae. (Not to mention for Simon personally, the decades he was working most in modern San Fransisco were the ones he was under that woman's control, so he could never trust the relief on returning to the Summerlands was his own, and not something she implanted in his mind.)

"You have my sympathy. It is a very beautiful garden, after all." And, yes, it might be Terra showing off, but that doesn't mean they can't benefit from it. As near as Simon can tell, the emotional reactions were achieved by mundane means. "I admit, I've had to adapt to rather different sorts of gardens recently, so seeing a familiar one stirs some nostalgia."

The Undersea has gardens of their own, and they are also beautiful, but they don't hit that level of nostalgia the way gardens on the land (the Earth or the Summerlands) do.
youknowwhothisis: (pic#16966284)

[personal profile] youknowwhothisis 2025-01-25 07:41 pm (UTC)(link)
He nodded his agreement. Couldn't have said it better himself. Adventure was fun and greased the poles, but he had his days where he wanted to just kick his feet up and work on a little something all day or not have anything pressing that demanded his attention as King.

"...Yes, Sir." Draven hung his head.

"Again, I'm sorry about this, gentlemen." Grey added.

"Well, we're not the ones to apologize to. We're here to give this back, and we won't waste any more time. She awaits." He turned and nodded to Maedhros.
holdshisown: (pic#17466718)

[personal profile] holdshisown 2025-01-25 07:54 pm (UTC)(link)
A lot of things were left out of the tales when it came to adventuring. Few people told about just how much walking was involved in it or how truly brutal battles could be. No, he'd much prefer a quieter life in truth.

"As my friend said, there's no need to apologize to us and we'll carry both the skin and the apology back to the one that is owed it." He gives Grey a polite bow. "May the stars shine favorably upon you and yours going forward. I truly do hope all will turn out alright in the end."

But Lulu is right. Best get the skin back to the young lady, that she need not worry any longer about it.
rockysmash: (derp} HRMPH)

[personal profile] rockysmash 2025-01-25 08:10 pm (UTC)(link)
Rocky narrows his eyes, still a little breathless as he tries to calm his racing heart—and the snarling animal in his head—then blows a raspberry.

“Meh. Boring.” He huffs. “What’d you do, lie too much? Steal a candy bar? Commit a totally justified murder? Lo-ser. If you’re gonna become a demon, at least do it your own damn self…”

Yes, he said all of that with a straight face as he gets to his feet…well, with a lot of mugging until he’s upright and realizing…

“…you’re tall. That’s kinda cool—okay, I’ll take back the ‘loser’ crack if you give me a pass to call you any time I need to rescue a ball off the roof or a kitten from a tree.”
swordbreaker: (pic#14461479)

[personal profile] swordbreaker 2025-01-25 08:38 pm (UTC)(link)
"As a crowned prince, I was meant to be well versed in many topics. Identifying poisons was not mandatory, but I wished to be prepared nonetheless, if ever it happened that someone would want my head." And given how things played out in his life... he wouldn't be surprised.
lonelysmiles: (Bemused)

[personal profile] lonelysmiles 2025-01-25 08:42 pm (UTC)(link)
"Unrepentant serial killer. I simply couldn't suffer the people who crossed my lines to live," Alastor said breezily as he removed a handkerchief from his pocket to wipe off any spit that got onto him. He straightened up. "I knew what I was doing was against the rules but didn't care, so I freely accepted my fate. Though I would have reconsidered my actions had I realized that eternal damnation was so terribly boring!"
Edited 2025-01-25 20:44 (UTC)
rockysmash: (side} gentle listener)

[personal profile] rockysmash 2025-01-25 08:56 pm (UTC)(link)
“Yeah, even that’s kinda justifiable.” Rocky replies with a shrug, dusting himself off a little now that he’s calming down some. “I mean, I might qualify? I haven’t killed a ton of people, but I’ve killed enough.”

A lie, but even knowing this place is open about the supernatural, the nature of some things he’s done is ingrained with a moral shame unique to his people.

Killing a million people means nothing. Killing off an entire pack bloodline? Way worse than being a serial killer.

He frowns thoughtfully, scratching his fluffy purple head.

“What makes it serial killing and not just mass murder?”
lonelysmiles: (Let's Put On A Show)

[personal profile] lonelysmiles 2025-01-25 09:09 pm (UTC)(link)
"Au contraire. It's only justifiable to myself. I knew it wouldn't be for everyone else."

He folded up his handkerchief and put it back in his pocket as his shadow decided to leap up from the ground and occupy 3D space just behind Rocky to leer over the stranger's shoulder.

"And all that separates them is the time between kills. A serial killer has at least two kills under their belt. A mass murderer is someone who kills at least three people in a single incident. Therefore, all mass murderers are serial killers but not all serial killers are mass murderers."
rockysmash: (derp} oops?)

[personal profile] rockysmash 2025-01-25 09:44 pm (UTC)(link)
Rocky blinks, then wrinkles his nose.

“Guess I’m a serial killer then—but it’s also kind of my job? Wonder if that matters.”

He pauses, glances over his shoulder at the shadow—flinches with another animal growl, but with a sigh offers it a fistbump. Because that is cool.

“Anyway—I’m Rocky. Who’re you? Friendly. Sorry, I’ve been known to use tone indicators out loud. Tiny bit possible I might have ADHD despite not being human—same reason I still wear glasses when I’m not broken.”
rockysmash: (cleaned up} i can be srs GDI)

[personal profile] rockysmash 2025-01-25 10:28 pm (UTC)(link)
Pack.

The beast has control, and sensing its pain Rocky allows it. He settles back in his own head the way he does when he hunts, letting it have free rein.

Eyes glowing gold, the beast whines, soft and mournful. It is alone, it hurts, it misses the smells and sounds and heartbeat of pack. It considers hunting for its pack, but it understands that it is sick. It can’t hunt or fight or bond, could not soothe the hurts of its pack or heal their wounds.

But it can soothe the hurts of the Witch. It knows the things it likes to take the pains of the heart.

It needs the dirt. The colors. The stick.

“…the walking stick of the old man. Earth of the crossroads. The colors of Papa Legba.”

Rocky feels himself slip back to the forefront as he speaks, passing by a redhead he notices but only in passing. He can be clearly heard as he walks by her and veers towards the tree line. Sure, he could use dirt from the earth around the paths in town to make an altar, but he always prefers to use the paths of the forest, the crossroads of animals instead…
soldforless: (concerned / oh shit)

[personal profile] soldforless 2025-01-26 01:56 am (UTC)(link)
Well, shiiii.

"So I take it you don't have taste testers to make sure you don't get poisoned?" She had seen a few posh fancy people do that before but there were always ways around that. But she understood the paranoia as she was sure there were a lot of people who would want to go after him just for his station in life.
swordbreaker: (pic#14461465)

[personal profile] swordbreaker 2025-01-26 02:06 am (UTC)(link)
"I would not have someone risk their life for me." Said with a disdain aimed directly at himself. What a waste that would be. "Better I know what to look for myself anyway."
soldforless: (hesitant / side glance)

[personal profile] soldforless 2025-01-26 02:22 am (UTC)(link)
"Really?" She looked impressed at that because she didn't know many who would make that choice on his level. "I get it though. I would prefer to look out for myself too, more reliable that way, isn't it?"
dreamflowers: (16953607)

[personal profile] dreamflowers 2025-01-26 02:32 am (UTC)(link)
It's clear that Jade has been through worse than her feet being stepped on, so she does her best to persevere despite Kaede's literal missteps. If anyone's laughing, Jade makes an effort to be the one making a bigger display of herself, twirling Kaede around before flinging her own arm out with a flourish in the end.

Once it was over, people were more preoccupied with their own business than to pay any mind to the two women just doing their own thing.

"See? That wasn't so hard, was it."
lostinasong: (Default)

Masquerade

[personal profile] lostinasong 2025-01-26 02:32 am (UTC)(link)
"Right?! I feel like I'm walking around Comic Con!" Grace was...also not good at all with big fancy parties, but she was doing her best. The mask, while completely in line with her soft goth aesthetic, was kind of annoying and in the way. She kept batting at the fringe, fearing the beads would end up in her mouth somehow. Misery, and looking crazy, loved company. "Only the pointed ears aren't obviously latex and stuck on, my feet aren't killing me, and hopefully I'm not going home with a really bad stomach bug."
Edited 2025-01-26 02:32 (UTC)
rockysmash: (headhand} welp?...)

[personal profile] rockysmash 2025-01-26 02:58 am (UTC)(link)
“Is it stomach bugs? I always thought humans got sinus crud at Comic Con.” Rocky replies without missing a beat, turning to the young woman and beaming at her outfit.

“Wow—that mask is insanely cool! Now I wish mine were wolf shaped. With real fur. And on my actual face not just covering it. With the fur coming out of my skin. I’m normally a werewolf, is what I’m saying, I so wanna be able to shapeshift again—but your mask really is sick as hell. Sorry, I’m a let’s play YouTuber back home, nonsense rambles are sort of my thing—I’m Rocky, nice to meet you!”
lostinasong: (Default)

[personal profile] lostinasong 2025-01-26 03:07 am (UTC)(link)
"Sometimes, it's both." Those are the really fun 3-5 day recoveries.

That was a lot of infodumping at once, but thankfully, Grace lived with an ADHD riddled nerd. "Nice to meet you Rocky, normally a werewolf. I'm Grace, normally a...well, no, that's not really normal yet, but I'm the last of the muses." Jazz hands! What, he couldn't drop his cool shit and not expect her to do the same thing.
lonelysmiles: (Introduction - Confident)

[personal profile] lonelysmiles 2025-01-26 03:12 am (UTC)(link)
"Only our Creator can decide that for sure, I'm afraid," Alastor said with a shrug.

The shadow tilted its head curiously to one side before reaching out to touch the fist with one shadowy claw. It was incredibly cold but there was something solid there. Then it swooped over Rocky's shoulder to return to its rightful place at Alastor's feet.

"Alastor!" He reached out to take the likely still-cold hand to give it a hearty shake. "Pleasure to be meeting you! Quite a pleasure! And I'll admit that I'm quite curious as to what you normally are. I assume your human shape is the result of this place?"
swordbreaker: (pic#14461492)

[personal profile] swordbreaker 2025-01-26 03:17 am (UTC)(link)
"Yes." Or something to that effect. "It is a king's duty to protect his people, not to put them in harms way for his own selfish gains. And I am—" A beat. He shook his head. "Nevermind. It seems your drink is fine, either way."
deviare: (the damage you've done)

[personal profile] deviare 2025-01-26 03:21 am (UTC)(link)
Connor straightened up a bit, an immediate light of recognition touching his face. "Dark blue coloring? Approximately four feet, eleven inches tall? Glowing lines of cyan on her skin?" Cries over orphaned bunny rabbits?

Instinctively, Connor leaned back a little as the examination put Lulu a bit further into his personal space. He didn't necessarily mind having his personal space invaded, but they'd just met, after all. Also, there were now little cinnamon disks in his lap. Awkward.

He started to remark that unlike a Wikipedia page, his software could not be altered by any users that were not sanctioned by Cyberlife, but with the subject of deviants brought up, well. That made such a statement less true. "Deviants are androids that behave in ways counter to their programming. So...yes. Robbing a bank could be a behavior emblematic of deviancy in an android."
deviare: (many shapes and weights to choose from)

[personal profile] deviare 2025-01-26 03:57 am (UTC)(link)
The pink flush of an aura shifted again, this time to a calmer blue. "I do--well. There was more than one, as I recall." One that was owned by Miss Glinda, which stuck in his memory simply because she was Glinda, the Good Witch of The Wizard of Oz fame. "But I remember it, yes. I wonder if there are more of us that were guests of the fey, that are now guests of Caldera."
soldforless: (Default)

[personal profile] soldforless 2025-01-26 06:16 am (UTC)(link)
"Nuh uh, finish that. You are...what?" Imogen asked him curiously, ignoring her drink as she kept her gaze on him.
swordbreaker: (pic#14461473)

[personal profile] swordbreaker 2025-01-26 06:19 am (UTC)(link)
"Nothing." He grunted. He was trying to be better, to move on, to heal. But it was so easy to slip into old habits. "It was nonsense. Do not worry yourself over it."
Edited 2025-01-26 06:20 (UTC)
soldforless: (smile / sweet)

[personal profile] soldforless 2025-01-26 06:22 am (UTC)(link)
"If you had the urge to say it, it's not nonsense. But if you don't want to share, then that's fine," she told him with a little shrug as she decided to let it go. She didn't know him and she couldn't push so quickly. She would have to figure him out first.

"I'm Imogen, by the way."