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calderaevents ([personal profile] calderaevents) wrote in [community profile] calderamemes2024-11-29 12:00 am
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TDM #4



ARRIVAL

It happens in an instant. A heavy weight in your gut, a trembling of your limbs, the world spins and you barely have time to register that you're falling before you lose consciousness. And when you awaken, it's not where you were last. Dark, unadorned oak walls surround you in a tiny room, the only furniture the bed you are currently resting upon, and the bedside table with a folded piece of parchment resting atop it that simply reads:

“The Tavernkeeper is awaiting your arrival downstairs.”

As you exit you find others like yourself emerging from the surrounding rooms. You are indeed in a tavern, but there is no hustle and bustle one might think to hear in such a place. The only person down on the main floor is a humanoid figure wiping down the bar, who smiles when they see you. They're familiar, but not, and you can't quite place their face. For some reason, however, their presence is comforting and warm.

“Welcome, Visitor. I'm sure you have a lot of questions.

And you most certainly do.

Due to popular demand, the starter tavern and the drinks provided are available to in game characters via a portal accessible only to those with a faction gem.

DRINK MENU
WINTER'S WHISPER A fragrant spiced tea that calms the nerves and inspires the drinker to share their hopes and dreams.

JINGLE BELL A crisp, bright drink...that makes jingling bell sounds as you walk. There are no bells, and yet you jingle.

S(LAY) RIDE This drink has an earthy, woody taste. Almost as woody as the tavern floor it forces you to lie down upon. You cannot get up unless someone else helps you.

MISTLETOE MEAD Made with honey from enchanted bee hives and a touch of mistletoe leaves. Time to find a smoochin' partner!

HOLLY JOLLY SPICE A bold and fiery blend of rum, cinnamon, and cloves with a secret twist—just a dash of enchanted holly berry syrup that makes your cheeks flush with warmth and your laughter contagious. One sip, and you're the life of the party, even if you're by yourself.

CANDY CANE CRUSH A festive burst of minty sweetness with a cool, refreshing sensation that tingles the tongue. The drinker’s mood subtly shifts the color of their surroundings, briefly changing the hues of objects or lights in the room to match their feelings.

GINGERBREAD MAN A thick drink that tastes exactly like a gingerbread cookie. However, candy and other delicious accents start appearing on you as if YOU were the cookie. Is that icing on your nose? Candied cherries in your hair? Gumdrop buttons? But on the bright side, free candy!

CHOOSE YOUR DESTINY

As the effects of your drink wear off, the Tavernkeeper speaks once more:

”It is time, my friends, for you to find your new homes.”


You are compelled to walk through the only door leading out of the tavern, finding yourself not outside, but in a deep black, seemingly endless room with five portals arranged in a circle. As the last of you leave and the door closes behind you, gone when you look back again and replaced with nothing but that black void, three of the portals illuminate:

The first portal is surrounded by an almost blinding light, prismatic rainbows shining brightly in the dewy air outside of the tavern. A soft breeze may gently caress you, pulling you toward it. The portal seems to lead to a city in the clouds, airships and winged beings of all sorts soaring through the skies. Of the little bits of visible land, much of it boasts giant waterfalls that look like clouds melting into the land below. The portal calls to those who crave independence and freedom; and especially to anyone that wishes to find the strong bond of a family not forged in blood.

The second portal is encircled by a fairy ring of spotted white capped mushrooms, the faint scent of damp stone and rich earth wafting from within the faint green glow. Peering inside, one can see a sprawling harbor city of gray hewn stone, a melting pot of humanoid beings going about their day, and beyond, rolling green farmland and cottages clustered in small villages. This portal is destined for those who crave stability and solid ground beneath their feet. A simple life, an adventurous one, and everything in between can be found within.

The last portal is adorned with shells and seaweed, the glow of blue around it catching on droplets cascading down the circular opening. Beyond it you see a city housed inside a massive bubble deep under the ocean, spiraling towers encrusted with coral, and a variety of different creatures mingling about the streets. Outside of that bubble, merfolk swim, a massive squid engulfs the view from the portal as it smoothly glides through the water, and schools of fish disperse as it passes. A sanctuary in the sea that calls to those with a hunger for knowledge and a desire to aid those in need. Or perhaps it is the mystery that beckons you - the lure of the unknown in the depths that bids you explore it.
Upon following the pull of the breeze through the first portal, you are thrust into the beauty of a lively city that goes by the name of Heaven's Bow. Much of this main city feels exactly as you would expect on a city below, but there are clouds surrounding every direction you look. The walls of buildings are made with light-colored limestone, and buildings are generally built up to heights made even more grandiose by their position in the sky.

The Skyfall Docks are the first thing you notice, boasting hundreds of airships sailing in and out across the clouds with shouts that accompany a typical port city. Just outside is a fantastic market with goods not only from the other regions of Caldera, but from what some shopkeepers claim are other worlds--items sold or left behind by Visitors. Almost anything can be found in the markets if one is willing to look hard enough. Transport to other locations throughout the sky and even to the land or sea can be found here.

If the docks are too lively for you, you may instead find yourself roaming the underbelly of Heaven's Bow and finding brothels and gambling parlors filled with the promise of pleasure and fortune. The guild house for the Sylphs can be found here as well, giving out quests and training to prospective adventurers and guards alike--though none of them seem concerned with the illicit activities that surround them. Perhaps the freedom the Sylphs boast of extends to what others may deem an undesirable activity.

But most curious of all, you find a shimmering opal gemstone in your hand. When placed anywhere on the body, it will transform into a piece of jewelry with the gemstone set in the center.


If it was the second portal that called to you, you will find yourself in the busy city of Grey Ward, with its cobblestone streets and sturdy grey stone buildings. You are in the heart of the city, the Glass Market, so named for the colorful stained glass windows of the surrounding buildings. The scent of cooking food and the sound of barkers fills the air; watchful guards keep an eye out for pickpockets and thieves, and citizens go about their day. From here, one can investigate the rest of the city: the Sundown Docks, where both sea and sky faring skips transport people and goods. The Soot Spire, home of inventors and engineers. The Hearthstill, the main residential area. The Downs, a smaller residential area for those with less means.

Outside the city walls, one can explore acres of farmlands to the east and west, or follow Terra’s Pass to the less settled areas, but take care. Past the Skyward Range, out in the smaller burrows and villages, the influence of the city guard diminishes quickly, and you’ll have to keep your wits about you. Bandits along the road are always a risk, and the wildlife are less controlled by regimented hunting.

In your hand is a gemstone, a brilliantly green emerald that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



If the last portal beckoned you through it, you find yourself within that bubble covered city beneath the sea, the city of Salt Spire. Your ears pop with the change in pressure, and the smell of the salty sea fills your nostrils. All around you buildings made of dark stone encrusted with coral and seagrass tower high above your head, the backdrop outside the dome a deep blue, seemingly endless sea filled with fish and merfolk and all other manner of creature swimming through the water. You stand in the heart of it all, surrounded by people with gils on their necks and scales upon their vibrantly colored skin, all of whom seem intrigued by your arrival. You have many options of where to visit in the city under the sea, but where oh where will you go first?

The Salt Spire Library is right before you, an impossibly large building housing thousands upon thousands of books of all genres. Fiction, non-fiction, romance and mystery and all between. You may even find books from your world and others! Oddly enough though, no Calderan history books are to be found, and if you ask for them, the librarians and locals all choose to ignore your questions.

If scholarly pursuits aren't to your interest currently, perhaps a trip to Bluetide Market would be more your style? The marketplace is host to every manner of shop one might ever need: artisans of all varieties, apothecaries and healers in the Shimmer Quarter, the most in fashion undersea clothing shops, food stalls, and all between can be found in Bluetide. There are also the Tideshore and Fogbottom docks on either end of the city. The former allows transport to the surface via large, magical bubbles for those that cannot hold their breath or make the swim themselves yet. The latter allows people to venture further into the sea. Those without their underwater abilities are offered rebreathers for travel that last for four hours before needing to be replaced.

In your hand is a gemstone, a shining sapphire that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



Visitors in all starter cities are offered a standard home with basic necessities provided (your choice in design, etc.) that can house 1-4 people if they so choose. Home upgrades can be purchased via rewards.

FANNING THE FLAMES
The renewed seething of the lava flows brought on by the tempestuous events deep below the sea seem to have been dealt with, though city guards have been stationed around the crater and are barring anyone from approaching to investigate any further than the outskirts. Interestingly, not only does the crater seem calm, it appears to be changing. Any remaining lava flow is being directed as if by unseen hands, and when the light catches just right, the barest hint of a shimmer can be detected surrounding the glowing rivers. New rock formations take shape as the days pass, though one never can catch the presence of a mason working on the structures. It's as if something intangible or invisible is repairing what was broken, turning what was previously chaos and ruin into order and life.
SEASON OF LIGHT
The world remains unsettled, still bearing the scars of the trials endured just a month prior, not to mention the oddities happening with the volcanic crater and the ominous shadows creeping in from the sea continue to haunt the collective psyche, leaving both locals and visitors on constant edge, fearful of a sudden, unprovoked assault. Despite these lingering anxieties, the leaders have publicly reassured all that calm has been restored. They claim that the worst is behind them and that every measure is being taken to prevent such devastating magics from ever threatening Salt Spire again. The protective bubble holds, new Undine are being ushered into their roles, and the world, it is said, is slowly healing. Or so they claim.

Whether or not the assurances of the leaders ring entirely true, life, as it often does, presses on. The people of Caldera have once again immersed themselves in the comforting bustle of distraction, turning their attention to the imminent Season of Lights celebrations. This holiday, it seems, bears a striking resemblance to the festive cheer of Christmas (and a mix of new years), with gifts exchanged in abundance and decorations of shimmering silver and radiant blue casting their glow across the sky, sea, and land in harmonious splendor.

One of the seasons's highlights is the grand Feast of the Sky, a night when the people gather beneath a star-filled canopy to exchange gifts—ornate trinkets, hand-crafted items, and tokens of affection that carry deep personal meaning. In the days leading up to the feast, a tradition of "Lightwalking" emerges, where families and friends embark on midnight strolls through streets aglow with lanterns, singing carols and sharing stories of hope and renewal. Sea-going vessels, too, partake in the festivities, their sails and riggings festooned with glowing orbs that drift like stars across the waters.

The Season of Lights is, above all, a celebration of resilience, a time when the people of Caldera set aside their worries, if only for a little while, to bask in the glow of community, generosity, and the promise of brighter days ahead thanks to the Visitor's arrival...
THE GRAND MASQUERADE
Another highlight of the season is the Grand Masquerade that unfolds high above the world in Heaven’s Bow, the floating city where the wind dances in the sky and the stars seem close enough to touch. The event is more than just a celebration of the Season of Lights—it’s a gathering of hope, a last-ditch effort to save Caldera from its slow unraveling. Here, among the clouds and the wind, the people of Caldera and the mysterious Visitors from other worlds come together in a shimmering, ethereal celebration, their faces hidden behind elaborate masks and appropriately fancy dress provided when one steps through the threshold of the castle gates.

The palace at the heart of Heaven’s Bow is a breathtaking sight, its walls adorned with silver and blue decorations that catch the light from thousands of lanterns floating in mid-air. The atmosphere is both jubilant and tense, a world on the brink of collapse holding its breath in the hopes that this fleeting night will offer a glimmer of salvation. The sky above is painted with the colors of dusk and dawn, swirling in a palette of purples, blues, and silvers.

Sylphs—the free-spirited, airborn people of the Sky—flutter about, their wings glinting in the light, performing acrobatic feats in the air, their laughter and music mingling with the sounds of the celebration. Guests, their masks intricate and stunning, move among the crowd, exchanging pleasantries and stories, some joining in the dances while others linger near the grand tables, laden with food and drink from every corner of Caldera and beyond.

As the night unfolds, the guests find themselves drawn into different corners of the event—each space offering the Visitors a chance to prove themselves worthy of the leaders’ favor. There is no shortage of opportunities to learn, grow, and, perhaps, change the course of this dying world.
THE SKY'S ASCENSION



At one end of the palace's terrace, a floating platform hovers above the clouds, surrounded by shifting air currents. Sylphs glide effortlessly through the space, their wings leaving trails of light as they move to the lively music, which seems written by the wind itself.

Aella, Admiral of the Slyph, stands at the center of the platform, her cloak of shimmering feathers rippling in the breeze. She surveys the crowd, inviting those brave enough to take part in her challenge. Before them, a maze of floating platforms stretches out, some wide and stable, others narrow and swaying in the wind. The task is simple: leap from one platform to the next, navigating the shifting air and ever-changing obstacles.

The platforms move unpredictably, some rising higher, others sinking, and a few disappearing entirely. Guests must time their jumps perfectly, balancing agility with timing as they avoid falling into the clouds below.

Those who succeed will earn Aella’s favor (in the form of 100 Bones and a single white feather). And those who falter will simply reappear the start of the challenge to begin anew or give up with no repercussions for the latter save perhaps a bit of embarrassment.
THE SEA'S SECRETS
On the other side of the terrace, a serene water garden unfolds, its shimmering pools reflecting the stars above. Water flows in delicate, endless cascades, filling the air with a soft, soothing melody that mingles with the distant sound of waves. The Undines, graceful and serene beings of the Sea, glide effortlessly through the space, their robes flowing like gentle currents, their movements as fluid as the water itself.

Cordelia, Queen of the Sea, stands quietly on a raised platform at the edge of the garden, her presence calm and powerful. Her eyes, deep and unfathomable, seem to reflect the vastness of the ocean, and though she watches the guests, she does not engage with them. Her stillness holds an air of mystery, as if she is both present and yet unreachable.

The Undines move silently through the garden, offering peaceful company to those who wander nearby. The garden is a place of contemplation, where guests can simply pause and connect with the tranquil beauty of the water—its soothing flow, its quiet depths, and its promise of renewal. There are no tests or challenges here, only the peace of the Sea to calm the mind and soul.

Those who linger may feel the weight of ancient knowledge in the air, a silent understanding of the oceans' mysteries and the healing power of water. In this place, the answers are not spoken, but felt—a quiet reminder that some of the world’s deepest truths are best discovered in moments of stillness.

As the evening fades, those who have found solace in the garden’s stillness will discover, tucked gently in their palm, a lustrous pearl. Unlike any found on the shores, this pearl is soft and warm, its surface shimmering with an inner light. It is a symbol of the wisdom that comes from quiet reflection—the knowledge that some things, like the depth of the sea, cannot be rushed.
THE LAND'S EMBRACE



In the heart of the palace gardens, beneath a canopy of flowering trees, the Dryads drift gracefully among the guests, their earthy skin glowing with life and their eyes bright with the vitality of nature. The air is thick with the scent of blooming roses and jasmine, while the ground beneath the guests' feet pulses with a quiet energy, inviting them to pause and feel the garden’s magic.

Terra, the Lady of the Land, stands at the center, her form adorned in living vines and blossoms, moving as if the garden itself flows through her. Her presence is both nurturing and fierce, a silent invitation to those seeking connection—to the land, to love, and to one another.

Guests are drawn to the tranquil beauty of the garden, stealing soft moments with their partners among the flowers. Lovers exchange quiet glances, touch petals with gentle fingers, and share unspoken promises beneath the soft glow of lanterns. The garden hums with romance, as if the earth itself is blessing these tender moments, offering the quiet assurance that love—like the land—can grow in the most unexpected places.

As the night draws to a close, Terra’s gentle power is felt in the air, and for those who have taken the time to connect with the garden’s beauty, a soft gift of nature is bestowed. A flower—unique and radiant—appears in their hand, a token of love and growth, a reminder that even the briefest moments can take root and blossom into something everlasting.
QUESTBOARD [NEW QUESTS ADDED]

Settled in? Good. It's time to make your way to the Questboard located in every city in numerous, easy to access locations. That is, if you want to make any kind of impact on the world or just get some Bones for anything you might wish to purchase. Visitors are given a very small stipend in which to survive every month, but all it does is keep you fed and housed. These quests will assure you greater wealth, and they're the main reason you're here: each finished quest helps the Calderans fix their shattering world.

Quests can be accepted at the questboard via magically signed parchment upon the board. Just sign your name to accept and the paper will be whisked away... somewhere. You're not actually sure. Probably nothing to concern yourself with.

Once quests are completed, earned Bones will be dropped off at the character's residence by Bonita, the mysterious artisan who has supposedly handcrafted every Bone circulating in Caldera. Please do not speak to her, she startles easily.
OOC NOTES
Welcome to Caldera's fourth TDM! All characters awaken in a strange tavern with nothing save the clothes on their backs, all of their powers stripped, and a piece of parchment directing them downstairs to the Tavernkeeper. There is a thread of all questions answered by the Tavernkeeper here, and if you have more, feel free to ask there for what would be offered ICly.

For OOC questions, please direct themhere.

All locations are available to be explored!

The TDM is game canon and all completed quests can be carried over once accepted into the game.

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fundamentalchaos: (29)

[personal profile] fundamentalchaos 2024-12-03 09:07 pm (UTC)(link)
The laughter is met with another burst of goggles from Ashton as well, it's probably the most they've laughed in a while. It's nice. "Well I guess if just have to say I have enough experience for both of us." The hand on their shoulder gets a larger rougher one placed over it and pressure added.

"Firm pressure is better. Hurts less than a softer touch." He explains before patting Barcus' hand and letting the gnome get settled. After bracing a hand on one of the gnomes knees to keep him steady, Ashton shifts and stands in a fairly fluid motion. "Don't worry about grabbing the crystals, it's not quite like pulling hair."
internationalrelations: (062)

[personal profile] internationalrelations 2024-12-03 10:13 pm (UTC)(link)
Alex was, unfortunately or fortunately, not always in possession of a filter. His mouth had a mind of its own, and it was not always in close contact with his actual braincells. But this was a true statement, and not one he would regret saying. Still, as he tightened his fingers around Henry's -- secure and warm and something he could very much get used to -- he felt a surge of his own... not shyness. Shyness was the wrong word. But something that tingled in his chest, a fizzy and ticklish sensation because this felt different than some lark of a flirtation.

When Henry spoke, Alex glanced at him. The smile that was threatening his lips was a bit dangerous, the expression of someone poised at the top of a cliff and ready to leap straight into the waters below, heedless of what they might conceal. All he needed was that one tiny nudge, a word, a dare, a moment of stupid bravery.

"Is that a bad thing?" And he leaped. "Because I kind of like it, you looking at me."
internationalrelations: (067)

[personal profile] internationalrelations 2024-12-03 10:15 pm (UTC)(link)
Okay great, we ask the professional for advice on how to care for our son.

[...or daughter. He didn't know, and he wasn't sure how they'd tell even once the egg hatched. Maybe that was a question for the dragon tamer too.]

...yeah we can leave those parts out.
lordfuckleroy: made by Nia @ <user name=hiraethe> (pic#16641130)

[personal profile] lordfuckleroy 2024-12-03 10:30 pm (UTC)(link)
Henry was the sort who did not jump into things. He stood on precipices and looked down at it and then the anxiety got in the way, or he stepped into the pool before jumping-- one foot in the waters to test the temperature. But there was Alex ready to jump and he was compelled to follow. Compelled because Alex was asking him to lose himself, to let go of his fear-- a hard thing indeed; but it was easy to be brave around the other guy.

Easy to be brave when one did not have all of Britain down his back.

And then he slid in closer, his fingers reaching up to caress against the fine ridge of a cheekbone.

"I like looking at you, you feral menace." and that was spoken with such sincerity, his heart slamming a race inside his chest, he could've basked in this man's warmth forever.
Edited 2024-12-03 22:31 (UTC)
everlighted: (Default)

Pike Trickfoot| Critical Role | Sylvan

[personal profile] everlighted 2024-12-03 10:37 pm (UTC)(link)
Arrival/Drinks
Consciousness slowly came back to Pike Trickfoot. At first it was a tickle to her nose, which she quickly batted her hand across her nose, her head turning and eyes opening slowly, blinking.

What the...

Pike grabbed her symbol at the center of her chest, finding it gone.

"Shit!," She jumped up and hurried out the door.

"Oh sorry," She said, looking up. "I wasn't looking where I was going..."

Drinks
Pike made it up the bar eventually, missing her best buddies, when she had to clamor on a stool to be seen, shaking her head. She was a patient person by nature and waited her turn, getting her Winter's Whisper. She walked slowly around the room, sipping her drink as she went.


Cloud Jumping
Pike looked over the tops of the clouds, taking a deep breath. She must have hit her head on the way into the city because she looked over the expanse of the clouds and wondered how all three feet of her was supposed to make it across in one piece.

"Okay, Pikey... you can do this. You are a Cleric for Vox Machina and you fuck shit up all the time. Time to let the Monstah out. Are you ready for this?"

Masquerade
(dress | Mask)

(Now, parties? Pike wouldn't say she hated them, but she didn't love them either. She didn't have Percy or Vex'halia's grace, nor did she have Scanlan's panache for being the life of the party. She wasn't quite as awkward as Kiki, but she was often overlooked because she's Pike, good, 'ol reliable Pike. Sometimes the weight of the Everlight weighed her down, but she would be well and truly lost without her )

Pardon me. Are there assigned tables?

Wildcard

[ooc. I am up for anything with Pike. So feel free to put her somewhere else. All are welcome ]
Edited 2024-12-04 00:45 (UTC)
lordfuckleroy: made by Nia @ <user name=hiraethe> (pic#16634694)

[personal profile] lordfuckleroy 2024-12-03 10:43 pm (UTC)(link)
[ By this time the dragon was probably thoroughly sick of them and their smart mouths, but someone to take care of her child was someone to take care of her child, and so she bid them adieu, waiting for the next person to come along and take the next egg. Which was fair all things considered.

He would let Alex hold the egg for at least a little while. ]
Let me know when you want to go on egg duty. [ Henry said as he turned away from the dragon (probably a safe-ish idea since they had the egg now.). ] I have read a few fantasy books involving how to upkeep a dragon but I do not know how accurate those are.
spellblade: (i'm just a paper weight)

[personal profile] spellblade 2024-12-03 11:33 pm (UTC)(link)
Rook didn't bother giving him a head start, because she knew he was faster than her, so what would be the point. She did wait until he was almost free to start yelling, "Hey! Stop! He's getting away!" At least she didn't have to pretend to be winded from the chase, because an actress and a good liar she was not; she kept the story simple for that very reason. She tried to stop the thief. He got away. Drat! Curses!

Anyway. She spent a little of her newly acquired coin (bones?) on a shoulder harness, and for good measure, a staff and a sling to carry it on her back. Feeling better armed, at least, Rook slipped into the tavern, feeling a bit awkward and on the spot; while it made complete sense that this was the sort of place Lucanis would choose to bunker down in, the scant number of customers meant her entrance was more noted than she'd have liked. Still, she kept her head down and moved to the table where Lucanis was sitting, dropping into the chair across from him. "How's the food here?" she asked, leaning her new staff against the wall. "I'm starving."
resealable: (039)

Deva Murphy | Original Character | Undine

[personal profile] resealable 2024-12-04 12:10 am (UTC)(link)
[ 1. Arrival & Drinks ]

[Deva is no stranger to taverns. She's also no stranger to waking up somewhere unexpected uncertain of what happened or how she got there -- though the last time that happened, it was a rocky shoreline and she was sure she should have been dead. This time at least she is confident in still being alive, but she has no idea what to make of being swept off to another world entirely. To help somehow?

Even the tavernkeeper's patient answering of her questions doesn't help ease her mind all that much. Neither does the Candy Cane Crush drink, though it is pleasant to drink. Deva hasn't noticed the effects of it yet, and they're subtle. Almost.

They do lead to a strange sight though, as the petite young woman slips into a seat near some other soul in this tavern, all smiles and cheer, an easy warmth that verges on flirtatious -- but the lighting around her is a cold, foreboding red, as if fear and anxiety were following her in a threat display. Deva hasn't noticed.]


Did you just arrive too? This all seems very exciting doesn't it?


[ 2. Season of Light ]

[Ever and always, Deva is drawn to the ocean. It's the world she knows, the one she was born to and grew up within and beneath and beside. So this evening finds the young woman, barely over five feet, wrapped in a cloak that appears to be more of a pelt than any sort of deliberately sewn garment, smooth-furred and softly speckled gray. She holds it close around her, much warmer than the simple belted shift dress she wears beneath.

And she watches the water and the ships with their lights, barefoot and wading into the admittedly chill water. Another step into the water, and now the waves are lapping at her dress. Deeper still, like she fully intends on walking on until she disappears into the water. But she stops just before the water laps at her knees, a soft sob escaping]


Why... why would they take this from me?!

[A sob, but in the words there is a fear and a cold, trembling rage. This place wishes her help but rips half her self from her? Deva would like to speak to the manager.] Give it BACK!


[ 3. Masquerade ]

[Deva is mostly done having her breakdown by the time the masquerade rolls around. Curiosity gets the better of her and she finds herself attending and unexpectedly dressed for the occasion, complete with a mask.

Somewhere along the way she finds herself a drink, and even allows herself to lose herself in the strange revelry. A little. Deva has always loved dancing, and she can't help but feel the pull to the dancefloor even in this odd place.]


Do you dance? [But first she needs a partner.] It'd be a waste to miss the chance...


[ 4. Wildcard ]

(( Deva is an OC from a D&D-esque setting. She's a selkie bent on bloody revenge. The usual. More info about her is here if anyone is curious. Feel free to find her anywhere or hit me up at [plurk.om profile] seasided if you'd like to plot something out. ))
resealable: (Default)

Deva Murphy | Original Character | Undine

[personal profile] resealable 2024-12-04 12:12 am (UTC)(link)
inspiteof: (JEUxhmc1_o)

[personal profile] inspiteof 2024-12-04 12:14 am (UTC)(link)
By the time she arrived, Lucanis had managed to calm Spite enough that he wasn't shouting at him about how Rook forgot - or simply did not know - so much, and how he was certain she wasn't going to show. Lucanis was confident she would, even if he dreaded half the conversation they were about to have. It seemed he won that unspoken bet.

"Decent, if you are drunk enough to stomach it." Which was only partially a joke. It was standard tavern fare — mediocre meat pies, stew, bread and cheese and plenty of ale. There was another reason Lucanis had chosen this place specifically though - "they have coffee, and while it's no decadent Antivan roast, it is not half bad." And it was, to no ones surprise, what he was drinking.

"I see you were paid despite the theft. I'm glad."
lordfuckleroy: made by  <user name=inkonic> (pic#16640963)

[personal profile] lordfuckleroy 2024-12-04 12:29 am (UTC)(link)
He hasn't fidgeted yet however he understood of course how an excess of movement could be considered unprofessional. Henry is currently standing at parade rest, like he'd see certain guards outside the palace do, though they were ever vigilant. "That's fairly wise, I will probably do that.." his own shoes were sneakers, not the best at times but he had been wandering around the market.

"How long have you been here.. also, forgive me for being presumptuous but are you.. an elf?" he had read books about them, in fact one of his favorite books was the Silmarillion however due to the nature of this place being a nexus, there was a particular brain fog that had washed over him in regards so while he was here in Caldera, he would absolutely never remember for the life of him.

But he still knew what an elf was.
lordfuckleroy: made by  <user name=inkonic> (pic#16640964)

Re: LIGHTS

[personal profile] lordfuckleroy 2024-12-04 12:41 am (UTC)(link)
Henry climbs down off the ladder albeit slowly and then he regards it with a critical eye. "Do they have such things as levels here? Or something magically adjacent?" he looked over to Simon and then folded his own arms. "I want to also put boughs of holly up, maybe even some fir here and there in the window; this time of year makes me homesick."
shuffled: (pic#17393773)

[personal profile] shuffled 2024-12-04 12:42 am (UTC)(link)
Anthem held his face in her hands for a moment, offering a smile she hoped was reassuring. It was sad and she hated that they had to do it — but better than not knowing. Not knowing always hurt more.

"I should be fine. We will just have to be sure to watch each other's backs. If we have to retreat, we need to be sure that we do so as soon as we can. Promise me."
lordfuckleroy: made by Nia @ <user name=hiraethe> (Default)

Drinks

[personal profile] lordfuckleroy 2024-12-04 12:46 am (UTC)(link)
If it were possible to drink all of them, he would've but he had the Gingerbread one which made him smell exactly like gingerbread, it put him in a festive and almost homesick mood. He looks over at the small woman and then clears his throat before he angles her way. "So tell me, which one did you get and what does it do?"
lost_and_foundry: (smile)

[personal profile] lost_and_foundry 2024-12-04 12:49 am (UTC)(link)
By some miracle, Barcus manages not to say any further double entendres. He does look briefly distracted by the touch, as if fascinated by the feel of their hand on his, but nods his understanding.

"I'll try to remember that," he says. "It's counterintuitive. I suppose that makes it less uncomfortable to have a person on your shoulder."

He tenses a little when they stand, not used to being so high up, but the grip on his knee is reassuring. He chuckles softly and puts his hand over the crystals, trying to keep his touch firm and steady. "Speaking of striking. Do they hurt too, if I'm too gentle?"
daddywarden: (Default)

[personal profile] daddywarden 2024-12-04 01:23 am (UTC)(link)
"But, as you pointed out, you have to pay bones for a room at the tavern," he countered, amused.

Once he was dressed more appropriately for the cold weather, he made his way to join her at the door, holding it open so that she could step back outside. "I can wash it out."
likeiron: (There's gotta be some way to fuck it.)

[personal profile] likeiron 2024-12-04 01:27 am (UTC)(link)
"That doesn't mean it's not a shelter!" It's just one she paid for! Also, shut up!

Fair enough though. He would hear no further arguments about the jacket from Nina as they headed out and down the road again, off toward the supposedly cavernous mountains of Dusklight.

"How many rooms you have in that place of yours anyway?"
makingmyway: (pic#16003728)

[personal profile] makingmyway 2024-12-04 01:33 am (UTC)(link)
[ With a polite bow, Dorian gets to his feet to approach her, returning with a nod of his own. ]

Thank you. Sometimes it’s still nice to hear, and I’m happy to contribute.

My name’s Dorian. Dorian Storm. Am I correct to assume you’re not native to this world either?
helluvaboss: (Enough of that!)

[personal profile] helluvaboss 2024-12-04 01:41 am (UTC)(link)
"Suuuure, why not! Extra hands, too! Don't worry, I'll handle any stabbing needed," Blitzø winked with a winning smirk. "Ready to hit the road now, 'cause I am!"
hellrider: (6)

[personal profile] hellrider 2024-12-04 01:44 am (UTC)(link)
Zevlor tilts his head quizzically at the name, then looks mildly amused. "You're not the first Lulu I've met, actually. The other was...decidedly different, though."

The other was a celestial elephant. Make of that what you will.

He grimaces faintly at the question. "Indefinitely, as far as I can tell. We haven't been given a timeline, or an endgame, or much in the way of instruction. Just brought in, told we're the world's only hope, and let loose to figure it all out on our own."

"I'd like to think we'll be released if and when whatever is killing this world is stopped, but given we don't really know what that is yet...you may need to plan to be here for quite a while."
inspiteof: (pic#17546939)

[personal profile] inspiteof 2024-12-04 01:45 am (UTC)(link)
"The best idea you have had all night." He agreed. "I assume this cannot be all of 'Caldera' that must be saved."
inspiteof: (pic#17556838)

[personal profile] inspiteof 2024-12-04 01:47 am (UTC)(link)
"I HAVE WINGS. WANT TO FLY."

"Literal, but we cannot actually fly. He just likes to show off — and it adds a nice bit of flare, I'll admit."
internationalrelations: (Default)

[personal profile] internationalrelations 2024-12-04 01:47 am (UTC)(link)
They could be brave together perhaps. Alex was, in his usual fashion, figuring things out as he went along. But already some things were perfectly clear -- how very much he wanted Henry the clearest of all.

Henry came closer and Alex stilled at the touch, before turning into. There was no room for doubt how much he liked that touch, craved more of it. Heart on his sleeve, Alex tried not to melt entirely, even as he was called a menace, and a feral one at that.

"Even though I'm a menace?" He teased back, giving into his own desire to touch, hand finding its way to settle against Henry's chest, toy with the fine designs of the prince's fancy masquerade clothes, and then sliding up to let his fingertips brush against the hollow of Henry's throat. "You're very distracting, you know. I like it."
helluvaboss: (Yum!)

Arrival

[personal profile] helluvaboss 2024-12-04 01:48 am (UTC)(link)
Weird spooky guys get Blitzø's attention first every time - the red lizard-like imp poked his head in and over Viktor's shoulder, letting out a soft 'ooooh' at the candy cane drink.

Even more ridiculously, the imp has a bright pink nose that, on further inspection, is a gumdrop.

"Ooh, what's your fancy drink do?" Blitzø asked as he peeled the gumdrop off his face and popped it in his mouth.
spellblade: (people dog me around)

[personal profile] spellblade 2024-12-04 01:51 am (UTC)(link)
Rook's palate was not nearly as refined as Lucanis's, so she imagined she could choke down anything that wouldn't make her sick, and even then, she'd probably stomached worse and survived. She'd survived Harding's turns in the kitchen before Bellara and Lucanis had put their feet down, mutually, and taken over the meal rotations. "Ah, of course," she hummed, lips curving at his drink of choice. At this point she'd have been hard pressed to name a time she'd seen him without a cup of coffee in hand. "Guess I'll go see what tonight's special is. Want another coffee while I'm up there?"