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calderaevents ([personal profile] calderaevents) wrote in [community profile] calderamemes2024-11-29 12:00 am
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TDM #4



ARRIVAL

It happens in an instant. A heavy weight in your gut, a trembling of your limbs, the world spins and you barely have time to register that you're falling before you lose consciousness. And when you awaken, it's not where you were last. Dark, unadorned oak walls surround you in a tiny room, the only furniture the bed you are currently resting upon, and the bedside table with a folded piece of parchment resting atop it that simply reads:

“The Tavernkeeper is awaiting your arrival downstairs.”

As you exit you find others like yourself emerging from the surrounding rooms. You are indeed in a tavern, but there is no hustle and bustle one might think to hear in such a place. The only person down on the main floor is a humanoid figure wiping down the bar, who smiles when they see you. They're familiar, but not, and you can't quite place their face. For some reason, however, their presence is comforting and warm.

“Welcome, Visitor. I'm sure you have a lot of questions.

And you most certainly do.

Due to popular demand, the starter tavern and the drinks provided are available to in game characters via a portal accessible only to those with a faction gem.

DRINK MENU
WINTER'S WHISPER A fragrant spiced tea that calms the nerves and inspires the drinker to share their hopes and dreams.

JINGLE BELL A crisp, bright drink...that makes jingling bell sounds as you walk. There are no bells, and yet you jingle.

S(LAY) RIDE This drink has an earthy, woody taste. Almost as woody as the tavern floor it forces you to lie down upon. You cannot get up unless someone else helps you.

MISTLETOE MEAD Made with honey from enchanted bee hives and a touch of mistletoe leaves. Time to find a smoochin' partner!

HOLLY JOLLY SPICE A bold and fiery blend of rum, cinnamon, and cloves with a secret twist—just a dash of enchanted holly berry syrup that makes your cheeks flush with warmth and your laughter contagious. One sip, and you're the life of the party, even if you're by yourself.

CANDY CANE CRUSH A festive burst of minty sweetness with a cool, refreshing sensation that tingles the tongue. The drinker’s mood subtly shifts the color of their surroundings, briefly changing the hues of objects or lights in the room to match their feelings.

GINGERBREAD MAN A thick drink that tastes exactly like a gingerbread cookie. However, candy and other delicious accents start appearing on you as if YOU were the cookie. Is that icing on your nose? Candied cherries in your hair? Gumdrop buttons? But on the bright side, free candy!

CHOOSE YOUR DESTINY

As the effects of your drink wear off, the Tavernkeeper speaks once more:

”It is time, my friends, for you to find your new homes.”


You are compelled to walk through the only door leading out of the tavern, finding yourself not outside, but in a deep black, seemingly endless room with five portals arranged in a circle. As the last of you leave and the door closes behind you, gone when you look back again and replaced with nothing but that black void, three of the portals illuminate:

The first portal is surrounded by an almost blinding light, prismatic rainbows shining brightly in the dewy air outside of the tavern. A soft breeze may gently caress you, pulling you toward it. The portal seems to lead to a city in the clouds, airships and winged beings of all sorts soaring through the skies. Of the little bits of visible land, much of it boasts giant waterfalls that look like clouds melting into the land below. The portal calls to those who crave independence and freedom; and especially to anyone that wishes to find the strong bond of a family not forged in blood.

The second portal is encircled by a fairy ring of spotted white capped mushrooms, the faint scent of damp stone and rich earth wafting from within the faint green glow. Peering inside, one can see a sprawling harbor city of gray hewn stone, a melting pot of humanoid beings going about their day, and beyond, rolling green farmland and cottages clustered in small villages. This portal is destined for those who crave stability and solid ground beneath their feet. A simple life, an adventurous one, and everything in between can be found within.

The last portal is adorned with shells and seaweed, the glow of blue around it catching on droplets cascading down the circular opening. Beyond it you see a city housed inside a massive bubble deep under the ocean, spiraling towers encrusted with coral, and a variety of different creatures mingling about the streets. Outside of that bubble, merfolk swim, a massive squid engulfs the view from the portal as it smoothly glides through the water, and schools of fish disperse as it passes. A sanctuary in the sea that calls to those with a hunger for knowledge and a desire to aid those in need. Or perhaps it is the mystery that beckons you - the lure of the unknown in the depths that bids you explore it.
Upon following the pull of the breeze through the first portal, you are thrust into the beauty of a lively city that goes by the name of Heaven's Bow. Much of this main city feels exactly as you would expect on a city below, but there are clouds surrounding every direction you look. The walls of buildings are made with light-colored limestone, and buildings are generally built up to heights made even more grandiose by their position in the sky.

The Skyfall Docks are the first thing you notice, boasting hundreds of airships sailing in and out across the clouds with shouts that accompany a typical port city. Just outside is a fantastic market with goods not only from the other regions of Caldera, but from what some shopkeepers claim are other worlds--items sold or left behind by Visitors. Almost anything can be found in the markets if one is willing to look hard enough. Transport to other locations throughout the sky and even to the land or sea can be found here.

If the docks are too lively for you, you may instead find yourself roaming the underbelly of Heaven's Bow and finding brothels and gambling parlors filled with the promise of pleasure and fortune. The guild house for the Sylphs can be found here as well, giving out quests and training to prospective adventurers and guards alike--though none of them seem concerned with the illicit activities that surround them. Perhaps the freedom the Sylphs boast of extends to what others may deem an undesirable activity.

But most curious of all, you find a shimmering opal gemstone in your hand. When placed anywhere on the body, it will transform into a piece of jewelry with the gemstone set in the center.


If it was the second portal that called to you, you will find yourself in the busy city of Grey Ward, with its cobblestone streets and sturdy grey stone buildings. You are in the heart of the city, the Glass Market, so named for the colorful stained glass windows of the surrounding buildings. The scent of cooking food and the sound of barkers fills the air; watchful guards keep an eye out for pickpockets and thieves, and citizens go about their day. From here, one can investigate the rest of the city: the Sundown Docks, where both sea and sky faring skips transport people and goods. The Soot Spire, home of inventors and engineers. The Hearthstill, the main residential area. The Downs, a smaller residential area for those with less means.

Outside the city walls, one can explore acres of farmlands to the east and west, or follow Terra’s Pass to the less settled areas, but take care. Past the Skyward Range, out in the smaller burrows and villages, the influence of the city guard diminishes quickly, and you’ll have to keep your wits about you. Bandits along the road are always a risk, and the wildlife are less controlled by regimented hunting.

In your hand is a gemstone, a brilliantly green emerald that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



If the last portal beckoned you through it, you find yourself within that bubble covered city beneath the sea, the city of Salt Spire. Your ears pop with the change in pressure, and the smell of the salty sea fills your nostrils. All around you buildings made of dark stone encrusted with coral and seagrass tower high above your head, the backdrop outside the dome a deep blue, seemingly endless sea filled with fish and merfolk and all other manner of creature swimming through the water. You stand in the heart of it all, surrounded by people with gils on their necks and scales upon their vibrantly colored skin, all of whom seem intrigued by your arrival. You have many options of where to visit in the city under the sea, but where oh where will you go first?

The Salt Spire Library is right before you, an impossibly large building housing thousands upon thousands of books of all genres. Fiction, non-fiction, romance and mystery and all between. You may even find books from your world and others! Oddly enough though, no Calderan history books are to be found, and if you ask for them, the librarians and locals all choose to ignore your questions.

If scholarly pursuits aren't to your interest currently, perhaps a trip to Bluetide Market would be more your style? The marketplace is host to every manner of shop one might ever need: artisans of all varieties, apothecaries and healers in the Shimmer Quarter, the most in fashion undersea clothing shops, food stalls, and all between can be found in Bluetide. There are also the Tideshore and Fogbottom docks on either end of the city. The former allows transport to the surface via large, magical bubbles for those that cannot hold their breath or make the swim themselves yet. The latter allows people to venture further into the sea. Those without their underwater abilities are offered rebreathers for travel that last for four hours before needing to be replaced.

In your hand is a gemstone, a shining sapphire that, when placed anywhere on the body, will transform into a piece of jewelry with the gemstone set in the center.



Visitors in all starter cities are offered a standard home with basic necessities provided (your choice in design, etc.) that can house 1-4 people if they so choose. Home upgrades can be purchased via rewards.

FANNING THE FLAMES
The renewed seething of the lava flows brought on by the tempestuous events deep below the sea seem to have been dealt with, though city guards have been stationed around the crater and are barring anyone from approaching to investigate any further than the outskirts. Interestingly, not only does the crater seem calm, it appears to be changing. Any remaining lava flow is being directed as if by unseen hands, and when the light catches just right, the barest hint of a shimmer can be detected surrounding the glowing rivers. New rock formations take shape as the days pass, though one never can catch the presence of a mason working on the structures. It's as if something intangible or invisible is repairing what was broken, turning what was previously chaos and ruin into order and life.
SEASON OF LIGHT
The world remains unsettled, still bearing the scars of the trials endured just a month prior, not to mention the oddities happening with the volcanic crater and the ominous shadows creeping in from the sea continue to haunt the collective psyche, leaving both locals and visitors on constant edge, fearful of a sudden, unprovoked assault. Despite these lingering anxieties, the leaders have publicly reassured all that calm has been restored. They claim that the worst is behind them and that every measure is being taken to prevent such devastating magics from ever threatening Salt Spire again. The protective bubble holds, new Undine are being ushered into their roles, and the world, it is said, is slowly healing. Or so they claim.

Whether or not the assurances of the leaders ring entirely true, life, as it often does, presses on. The people of Caldera have once again immersed themselves in the comforting bustle of distraction, turning their attention to the imminent Season of Lights celebrations. This holiday, it seems, bears a striking resemblance to the festive cheer of Christmas (and a mix of new years), with gifts exchanged in abundance and decorations of shimmering silver and radiant blue casting their glow across the sky, sea, and land in harmonious splendor.

One of the seasons's highlights is the grand Feast of the Sky, a night when the people gather beneath a star-filled canopy to exchange gifts—ornate trinkets, hand-crafted items, and tokens of affection that carry deep personal meaning. In the days leading up to the feast, a tradition of "Lightwalking" emerges, where families and friends embark on midnight strolls through streets aglow with lanterns, singing carols and sharing stories of hope and renewal. Sea-going vessels, too, partake in the festivities, their sails and riggings festooned with glowing orbs that drift like stars across the waters.

The Season of Lights is, above all, a celebration of resilience, a time when the people of Caldera set aside their worries, if only for a little while, to bask in the glow of community, generosity, and the promise of brighter days ahead thanks to the Visitor's arrival...
THE GRAND MASQUERADE
Another highlight of the season is the Grand Masquerade that unfolds high above the world in Heaven’s Bow, the floating city where the wind dances in the sky and the stars seem close enough to touch. The event is more than just a celebration of the Season of Lights—it’s a gathering of hope, a last-ditch effort to save Caldera from its slow unraveling. Here, among the clouds and the wind, the people of Caldera and the mysterious Visitors from other worlds come together in a shimmering, ethereal celebration, their faces hidden behind elaborate masks and appropriately fancy dress provided when one steps through the threshold of the castle gates.

The palace at the heart of Heaven’s Bow is a breathtaking sight, its walls adorned with silver and blue decorations that catch the light from thousands of lanterns floating in mid-air. The atmosphere is both jubilant and tense, a world on the brink of collapse holding its breath in the hopes that this fleeting night will offer a glimmer of salvation. The sky above is painted with the colors of dusk and dawn, swirling in a palette of purples, blues, and silvers.

Sylphs—the free-spirited, airborn people of the Sky—flutter about, their wings glinting in the light, performing acrobatic feats in the air, their laughter and music mingling with the sounds of the celebration. Guests, their masks intricate and stunning, move among the crowd, exchanging pleasantries and stories, some joining in the dances while others linger near the grand tables, laden with food and drink from every corner of Caldera and beyond.

As the night unfolds, the guests find themselves drawn into different corners of the event—each space offering the Visitors a chance to prove themselves worthy of the leaders’ favor. There is no shortage of opportunities to learn, grow, and, perhaps, change the course of this dying world.
THE SKY'S ASCENSION



At one end of the palace's terrace, a floating platform hovers above the clouds, surrounded by shifting air currents. Sylphs glide effortlessly through the space, their wings leaving trails of light as they move to the lively music, which seems written by the wind itself.

Aella, Admiral of the Slyph, stands at the center of the platform, her cloak of shimmering feathers rippling in the breeze. She surveys the crowd, inviting those brave enough to take part in her challenge. Before them, a maze of floating platforms stretches out, some wide and stable, others narrow and swaying in the wind. The task is simple: leap from one platform to the next, navigating the shifting air and ever-changing obstacles.

The platforms move unpredictably, some rising higher, others sinking, and a few disappearing entirely. Guests must time their jumps perfectly, balancing agility with timing as they avoid falling into the clouds below.

Those who succeed will earn Aella’s favor (in the form of 100 Bones and a single white feather). And those who falter will simply reappear the start of the challenge to begin anew or give up with no repercussions for the latter save perhaps a bit of embarrassment.
THE SEA'S SECRETS
On the other side of the terrace, a serene water garden unfolds, its shimmering pools reflecting the stars above. Water flows in delicate, endless cascades, filling the air with a soft, soothing melody that mingles with the distant sound of waves. The Undines, graceful and serene beings of the Sea, glide effortlessly through the space, their robes flowing like gentle currents, their movements as fluid as the water itself.

Cordelia, Queen of the Sea, stands quietly on a raised platform at the edge of the garden, her presence calm and powerful. Her eyes, deep and unfathomable, seem to reflect the vastness of the ocean, and though she watches the guests, she does not engage with them. Her stillness holds an air of mystery, as if she is both present and yet unreachable.

The Undines move silently through the garden, offering peaceful company to those who wander nearby. The garden is a place of contemplation, where guests can simply pause and connect with the tranquil beauty of the water—its soothing flow, its quiet depths, and its promise of renewal. There are no tests or challenges here, only the peace of the Sea to calm the mind and soul.

Those who linger may feel the weight of ancient knowledge in the air, a silent understanding of the oceans' mysteries and the healing power of water. In this place, the answers are not spoken, but felt—a quiet reminder that some of the world’s deepest truths are best discovered in moments of stillness.

As the evening fades, those who have found solace in the garden’s stillness will discover, tucked gently in their palm, a lustrous pearl. Unlike any found on the shores, this pearl is soft and warm, its surface shimmering with an inner light. It is a symbol of the wisdom that comes from quiet reflection—the knowledge that some things, like the depth of the sea, cannot be rushed.
THE LAND'S EMBRACE



In the heart of the palace gardens, beneath a canopy of flowering trees, the Dryads drift gracefully among the guests, their earthy skin glowing with life and their eyes bright with the vitality of nature. The air is thick with the scent of blooming roses and jasmine, while the ground beneath the guests' feet pulses with a quiet energy, inviting them to pause and feel the garden’s magic.

Terra, the Lady of the Land, stands at the center, her form adorned in living vines and blossoms, moving as if the garden itself flows through her. Her presence is both nurturing and fierce, a silent invitation to those seeking connection—to the land, to love, and to one another.

Guests are drawn to the tranquil beauty of the garden, stealing soft moments with their partners among the flowers. Lovers exchange quiet glances, touch petals with gentle fingers, and share unspoken promises beneath the soft glow of lanterns. The garden hums with romance, as if the earth itself is blessing these tender moments, offering the quiet assurance that love—like the land—can grow in the most unexpected places.

As the night draws to a close, Terra’s gentle power is felt in the air, and for those who have taken the time to connect with the garden’s beauty, a soft gift of nature is bestowed. A flower—unique and radiant—appears in their hand, a token of love and growth, a reminder that even the briefest moments can take root and blossom into something everlasting.
QUESTBOARD [NEW QUESTS ADDED]

Settled in? Good. It's time to make your way to the Questboard located in every city in numerous, easy to access locations. That is, if you want to make any kind of impact on the world or just get some Bones for anything you might wish to purchase. Visitors are given a very small stipend in which to survive every month, but all it does is keep you fed and housed. These quests will assure you greater wealth, and they're the main reason you're here: each finished quest helps the Calderans fix their shattering world.

Quests can be accepted at the questboard via magically signed parchment upon the board. Just sign your name to accept and the paper will be whisked away... somewhere. You're not actually sure. Probably nothing to concern yourself with.

Once quests are completed, earned Bones will be dropped off at the character's residence by Bonita, the mysterious artisan who has supposedly handcrafted every Bone circulating in Caldera. Please do not speak to her, she startles easily.
OOC NOTES
Welcome to Caldera's fourth TDM! All characters awaken in a strange tavern with nothing save the clothes on their backs, all of their powers stripped, and a piece of parchment directing them downstairs to the Tavernkeeper. There is a thread of all questions answered by the Tavernkeeper here, and if you have more, feel free to ask there for what would be offered ICly.

For OOC questions, please direct themhere.

All locations are available to be explored!

The TDM is game canon and all completed quests can be carried over once accepted into the game.

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halfling_dad: (Default)

[personal profile] halfling_dad 2024-12-01 02:36 am (UTC)(link)

Orym hadn't known Dorian was here too, he hadn't seen him yet. His heart races a little bit given the last thing he remembers was a quiet evening in a certain tower, but he isn't sure if that's something the bard would remember too. "Yes I'm past that by a few weeks," he admits, raising his own mask, "maybe a month or so...time has been weird lately. Dorian is back with us for me...but I'll need to check to make sure he and I line up timeline wise because so much has happened since he came back."

"Everyone...is..okay...sort of," Orym says, "like I said a lot has happened and I don't know how much I should tell you without....well upsetting you."

internationalrelations: (Default)

[personal profile] internationalrelations 2024-12-01 02:37 am (UTC)(link)
Says actual real life Prince Charming.

[Alex countered. But he also looked over at Henry and batted those aforementioned lashes in his direction.]
lordfuckleroy: made by  <user name=inkonic> (pic#16640961)

[personal profile] lordfuckleroy 2024-12-01 02:42 am (UTC)(link)
Alex was so full of hope and optimism, whereas he was full of anxiety and worry. But around the other guy he almost felt that the First Son was rubbing off on him, he leaned in closer and then he did nearly the unthinkable, his fingers move up to graze against a high cheekbone, lightly caressing the skin there.

It was a little bit bold but there it was, it was the Prince reaching out in a subtle form and fashion. "I do not want to waste it, especially a little pocket of freedom like this."
halfling_dad: (Default)

[personal profile] halfling_dad 2024-12-01 02:44 am (UTC)(link)

Orym walked up to stand beside the genasi watching the other couples strolling through this beautiful place. He isn't sure what to say, he wants to ask so many things, to sync up timelines, but all he can think of is Dorian's arms around him and drifting off to sleep thinking. this is okay and it was. He could move on now and know Will would be waiting for him and happy to see him living life again. "Ashton said you were here," he says, his heart racing. "He said we should talk because this place can...mess with when people come in."

He is terrified to ask because he doesn't know if he could survive if Dorian didn't remember the same things he did. It was bad enough that Ash didn't know yet about FCG or anything else that had happened. "Just so that we...don't say things we shouldn't."

spellblade: (I'm chasing the bunny)

[personal profile] spellblade 2024-12-01 02:45 am (UTC)(link)
Maribel didn't disagree with that, really. If the people that came from this civilization felt it was akin to grave robbing, well, they should be listened to. Her curiosity and potential involvement in any of it started and ended with making sure no one was trying to take advantage of, or acquire something dangerous. Call her paranoid (she is, she is paranoid).

"You want me to just...what? Take a swing at you?" Like...it wouldn't hurt. If it connected at all. And she was pretty sure it wouldn't unless he just let her hit him. Rolling her shoulders and blowing out a breath, Rook shifted her weight and brought her hands up into a defensive position and attempted to take a quick jab at his shoulder.

lordfuckleroy: made by  <user name=inkonic> (pic#16640964)

[personal profile] lordfuckleroy 2024-12-01 02:48 am (UTC)(link)
Stop it with your devil eyelash magic.

[ He gave Alex a good-natured shove that was nothing if not light, a teasing joke but also it was because if he looked into those eyes he knew that he would drown and then he would never return because he had lost himself in those eyes. ]

Some people would kill for your eyelashes, Alex.
fundamentalchaos: (15)

[personal profile] fundamentalchaos 2024-12-01 02:49 am (UTC)(link)
"Yeah yeah, no I get it. I'll...I'll find out eventually." It's totally not gonna gnaw in their brain. Nope. Not. At. All. Look, they're curious about what the future holds.

Still, they do drop that at least and think more on the other people they had met so far. Granted of everyone there is only one person who stands out, one small person. A gnome who told them they were preferrable to dryads and that they were stunning. Not that Ashton knows what the fuck to do with that.

"Oh uh, I mean I can think of one person who I think the group would either get along with or horribly scar...or both. Probably not mutually exclusive. Uh, Barcus...he's a gnome and..." They swivel looking around a bit before giving up when they can't find the man in question. "around here somewhere. Nice guy. More of a tinkerer and stuff than a fighter."
inspiteof: (pic#17546898)

[personal profile] inspiteof 2024-12-01 02:54 am (UTC)(link)
"Yes." He replied. They very easily could have like... walked outside and smeared some dirt on themselves before coming back in, but if he was going to fake this encounter — he was going to do it right. Lucanis was not worried for actually being hurt — although recalling the way she clocked the First Warden, he made sure to brace appropriately regardless.

When her fist connected, Lucanis bit back a laugh. "Come now, is that the best you can do? I am thwarting your efforts at guarding those artifacts, Rook!"
internationalrelations: (101)

[personal profile] internationalrelations 2024-12-01 02:55 am (UTC)(link)
That touch felt like it should have burned with the way it lit a fire in him, but there was no pain to it, only a warm rush that seemed to flood over him, through him. Such a small, innocent touch. Alex turned into it ever so slightly, the movement entirely unconscious, as if all of him was simply drawn to Henry by some rule of physics that he couldn't hope to understand.

"I want to kiss you so bad right now..."

He hadn't meant to admit that, and certainly not in the breathless whisper of words that it rushed out in, but the words apparently needed to be spoken because they did not give him any choice.
internationalrelations: (Default)

[personal profile] internationalrelations 2024-12-01 02:58 am (UTC)(link)
Never.

[Can't stop won't stop never gonna stop. Alex laughed as he was shoved, rocking to the side before lifting a hand to rub at his shoulder where he was shoved as if he'd been grievously wounded.]

What I'm hearing is you noticed my eyelashes.
fundamentalchaos: (29)

[personal profile] fundamentalchaos 2024-12-01 03:00 am (UTC)(link)
Mask or no it's hard to hide being flustered when you stutter like that there Barcus, but it's okay because his being flustered helps to sooth some of Ashton's own. At least they were on even footing here.

"First of all I'll have you know, there is nothing wrong with a little flirting between friends, no alcohol required," Counting on their fingers they continue, "And I am always down to find a good drink."
desmume: (well this got serious)

[personal profile] desmume 2024-12-01 03:00 am (UTC)(link)
"A temple, for me~ Well, that's what they called it, anyways~" The reply is quicker here, but still a couple beats too late—Izulde is still finding it hard to keep up with a regular conversation. By the time she's said anything at all, Corrin's lips are close to hers.

"I'm ready~ It's a normal greeting around here, right~?" This time, she's a little closer to the correct tempo. The smile on her face doesn't reach her eyes, but she puts her hands behind her back, lacing her fingers together as she tilts her head to one side.
makingmyway: (pic#16015754)

[personal profile] makingmyway 2024-12-01 03:01 am (UTC)(link)
Dorian blinks, stiffening a bit. "Oh..." Of course he'd known that, having spoken with Ashton himself. But he hadn't realized that also could have meant Orym too.

"That's... probably a good idea." Still, anxiety twists at his heart, thinking that maybe they hadn't come from the same moment. "What... was the last thing that you remember? For me it was... falling asleep in Caleb Widogast's tower."

He leaves it at that, just in case that hadn't been Orym's experience. But he didn't know what he would do if it wasn't...
internationalrelations: (067)

[personal profile] internationalrelations 2024-12-01 03:01 am (UTC)(link)
Alex did find himself watching Finnick with a questioning lift of his eyebrows -- which was hidden by the mask anyway. It was a bizarre story, and it was funny in retrospect. At the time he'd been traumatized by all the gobbling. Turkeys were unsettling strange creatures as it turned out.

He offered a bemused grin and nodded. "Yeah, Zahra thought it was pretty funny too. I think I'm sort of the bane of her existence, so any chance she has to get one over on me, well, not like I can begrudge her for taking it." He did -- UNINTENTIONALLY -- make her life more difficult than it already was.

"So, do they throw fancy parties like this a lot here?"
inspiteof: (20)

[personal profile] inspiteof 2024-12-01 03:04 am (UTC)(link)
"His name is Spite." Lucanis replied. "Would you believe me if I said he is calmer than usual?"
makingmyway: (pic#16015763)

[personal profile] makingmyway 2024-12-01 03:06 am (UTC)(link)
Dorian can't help laughing faintly at that. "That does seem to be how our group makes friends," he concedes. He can only imagine how some of the people here might react to Laudna when first meeting her. "I'll have to keep a look out for him. I'd like to meet any new friends of yours."

And he may be teasing just a bit, but he is genuinely happy that Ashton was able to find someone here they could get along with, given that none of them had been around.
temultuous: (1)

[personal profile] temultuous 2024-12-01 03:09 am (UTC)(link)
"I mean, yeah, I would." Imogen offered a tired smile and offered him her mug-warmed hand to shake. Her fingers and palm were streaked with purple lines, like lightning, that snaked up her arms until they disappeared beneath the half-rolled cuff of her shirt sleeve. "Since we're talkin' names, I'm Imogen."
desmume: (cheery)

[personal profile] desmume 2024-12-01 03:14 am (UTC)(link)
[Izulde appreciates it—she's doing her best, we swear.]

Yeah~ Ever since I got drawn into another world, every day's been different~ I keep learning this and that, and finding out new things about the world~ But I suppose it's about time I do something for me~

...Maybe glass-blowing~?
inspiteof: (54)

[personal profile] inspiteof 2024-12-01 03:14 am (UTC)(link)
They caught his eye immediately, those streaks of purple lightning. Magical in nature, he could only assume, and yet he did not visibly hesitate when he clasped her hand and shook it.

"Lucanis Dellamorte." He replied. "Your ability to hear Spite — is that a talent exclusive to demons and spirits?" Or should he be worried.
lordfuckleroy: ij @ saveface (pic#17533293)

[personal profile] lordfuckleroy 2024-12-01 03:15 am (UTC)(link)
"I would not stop you." Henry said, and it felt equally as breathless.

He never would've said this in the middle of a crowded ballroom; but then no one knew he was a Prince save for the people that Alex told and possibly whoever brought him here. It was likely allowed that Alex could kiss him, and he in turn could return the favor. His heart started to hammer in his chest at a precarious beat and suddenly he was entirely aware of everything in the moment.

The hushed breath, the heartbeat in his ear and also the scent of Alex's proximity. "You know when you shoved an entire ice cream cone in your mouth, I wanted to kiss you then."
fundamentalchaos: (10)

[personal profile] fundamentalchaos 2024-12-01 03:17 am (UTC)(link)
"Well, looks like you two will be closer than we are." Shrugging Ashton sort of looks around them, all but making sure no one runs into them down at their level. And then Orym mentions not 'upsetting' Ashton.

Their gaze snaps back to the fighter. "Why would I be upset? Orym...Orym." There's a moment where they look like they're going to ask for more information before-"No, no you're right. Besides it's a party right? Parties are for drinking and making stupid dumb mistakes....not talking about end of the world shit. Right? Right."

A pause. God this is going to eat them up inside.

"So.....Dorian said that Laudna and Imogen finally got together." Yup. That's what they're going to change the topic to, even as one of their legs starts to bounce which makes the gold chains around that leg jingle quietly.
fadebolt: <lj user=sonea> (pic#17502878)

[personal profile] fadebolt 2024-12-01 03:18 am (UTC)(link)
So it wasn't just her. It was a bit of a comfort but not much of one - not when they were in such a strange place - but at least things didn't seem so very hostile for the moment. It pushed back the feeling of walking with two left feet, her without her magic. Even more so for the touch at her shoulder. She brightened just a touch, even if the dip of her brow suggested her underlying nerves.

"I'll do everything I can, I promise." She couldn't - wouldn't - do any less than that. "But I do want to try to understand why I can't access my magic if this place is full of it." Which meant potentially getting face-to-face with whatever - or whomever - dragged them here. "Did you notice anything strange when you were brought here? And... Spite, is he okay too?"
spellblade: (want to turn off just have some peace)

[personal profile] spellblade 2024-12-01 03:19 am (UTC)(link)
"I'm a mage, I don't punch people unless it's a dire situation," Rook replied with a scoff of a laugh, gamely attempting a quick side step and hook to his side. "...Or, in the case of the First Warden, if they're an insufferable ass." Which was to say, even with the baiting, she didn't consider Lucanis insufferable, or an ass.
fadebolt: <lj user=sonea> (pic#17502878)

[personal profile] fadebolt 2024-12-01 03:20 am (UTC)(link)
Eyes went wide in realization. "Oh, oh... Are you not--" Ooh, bad question. She seemed to realize that and reel it right back in. The phone helped with that - what was that? It looked so compact and small and interesting! How did it get words displayed without a pen? - and she leaned in to look.

"Oh, yes! I tried out a drink and now I'm jingling when I walk or move too fast." She didn't seem bothered by it, actually. It seemed really cute. And she needed all the cheer she could muster. "It was, um..." She turned back to the board and the tavernkeeper, and pointed. "That one. I tried that one and it just sort of started? It hasn't worn off yet and it's been about twenty minutes or so."
halfling_dad: (Default)

[personal profile] halfling_dad 2024-12-01 03:20 am (UTC)(link)

Orym feels his face flame red and he needs a moment to answer so his voice doesn't shake. Everything is still so new and he doesn't want to ruin it. "I...remember that too," he answers softly, "and how nice it felt to...feel safe."

He'd really felt safe and loved for the first time in years. "You...offered me comfort and it was just what I wanted."